Letzte Suchanfragen
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Zeige Ergebnisse 26 bis 50 von 64.
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My avatar, my self
identity in video role-playing games -
Leet Noobs
the life and death of an expert player group in World of Warcraft -
Das Unity-buch
2D-und 3D-spiele entwickeln mit Unity 5 -
Communities of play
emergent cultures in multiplayer games and virtual worlds -
Online multiplayer games
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The proteus paradox
how online games and virtual worlds change us-and how they don't -
Communities of play
emergent cultures in multiplayer games and virtual worlds -
Extending virtual worlds
advanced design for virtual environments -
De synthèse
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The Proteus paradox
how online games and virtual worlds change us-and how they don't -
Making virtual worlds
Linden Lab and Second Life -
The proteus paradox
how online games and virtual worlds change us-and how they don't -
Digital cityscapes
("merging digital and urban playspaces") -
The Second Life Herald
The Virtual Tabloid That Witnessed the Dawn of the Metaverse -
(IN)VISIBLE
Learning to Act in the Metaverse -
(In)visible
learning to act in the metaverse -
Designing your second life
techniques and inspiration for you to design your ideal parallel universe within the online community, Second Life -
Identity switch im cyberspace
eine Form von Selbstinszenierung -
New perspectives on the social aspects of digital gaming
multiplayer 2 -
Digital cityscapes
("merging digital and urban playspaces") -
Virtual economies
design and analysis -
The proteus paradox
how online games and virtual worlds change us-and how they don't -
Alternate reality games and the cusp of digital gameplay
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The proteus paradox
how online games and virtual worlds change us - and how they don't -
Digital cityscapes
merging digital and urban playspaces