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  1. Hideo Kojima
    progressive game design from Metal gear to Death stranding
    Erschienen: 2023
    Verlag:  Bloomsbury Academic, New York ; London

    "An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the... mehr

    Universitätsbibliothek Bayreuth
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Bayerische Staatsbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Universitätsbibliothek Regensburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    "An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the "stealth game" genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces."

     

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    Volltext (URL des Erstveröffentlichers)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9798765101674; 9798765101650; 9798765101667
    Weitere Identifier:
    RVK Klassifikation: AP 15963 ; AP 15932
    Schriftenreihe: Influential video game designers
    Schlagworte: Video game designers; Video games; Spieleentwicklung; Computerspiel; Intermedialität
    Weitere Schlagworte: Kojima, Hideo (1963-); Kojima, Hideo (1963-); Computer games design; Individual designers; Media studies
    Umfang: 1 Online-Ressource (240 Seiten), Illustrationen