Includes bibliographical references (p. [222] - 240) and index
Vantage point and image-worlds -- Imagescapes, mind and body -- Foundations of virtual images -- Imagescapes as ecology -- Simulation/viewing/immersion -- Humans-machines -- Peer-to-peer communications/visualizing community -- Computer games and the aesthetics of human and nonhuman interaction -- Reanimating the world : waves of interaction.