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  1. Simulating the apocalypse
    theology and structure of the Left Behind Games
    Autor*in: Jacobs, Stephen
    Erschienen: 2015

    This article is a structural analysis of Left Behind, a real-time strategy computer game that is loosely based on the best selling series of novels written by Tim LaHaye and Jerry Jenkins. Both the books and the game are popular cultural expressions... mehr

    Universitätsbibliothek Heidelberg
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    Index theologicus der Universitätsbibliothek Tübingen
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    This article is a structural analysis of Left Behind, a real-time strategy computer game that is loosely based on the best selling series of novels written by Tim LaHaye and Jerry Jenkins. Both the books and the game are popular cultural expressions of a Christian theology that posits an apocalyptic future in which humanity will be finally judged. Drawing on both narratology and ludology, the paper suggests that the Left Behind Game is neither truly a narrative nor a game. Instead a maze like structure can be identified. This structure allows the player a number of choices within the game play, but only one pathway allows the player to successfully navigate the game. Furthermore, there is only a single successful resolution. The paper concludes that this game structure is homologous to the theological structure of the apocalyptic belief system.

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Aufsatz aus einer Zeitschrift
    Format: Online
    Weitere Identifier:
    Übergeordneter Titel: In: Online - Heidelberg journal of religions on the internet; Heidelberg : Heidelberg University Publishing, 2005; 7(2015), Seite 85-106; Online-Ressource

    Schlagworte: computer games; dispensationalism; narrative structure; premillenialism; the Rapture
    Umfang: 22