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  1. Game Development and Simulation with Unreal Technology
    Erschienen: 2015; © 2015
    Verlag:  CRC Press

    Unreal Engine 4 to the next level mehr

     

    Unreal Engine 4 to the next level

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781498706254; 9781498706247
    Schlagworte: Computer games -- Design; Computer games -- Programming; Video games -- Design; Computerspiel; Programmierung; Spiel-Engine; Unreal Engine 4
    Umfang: 1 online resource (734 pages)
    Bemerkung(en):

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  2. Thinking about Video Games
    Interviews with the Experts
    Erschienen: 2015; © 2015
    Verlag:  Indiana University Press, Bloomington, IN

    The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices... mehr

     

    The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences. These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9780253017185; 9780253017154
    Schriftenreihe: Digital Game Studies
    Schlagworte: Video games -- Design; Video games industry; Video games; Medienpolitik; Computerspiel; Kulturelle Entwicklung; Technischer Fortschritt; Wirtschaft
    Umfang: 1 online resource (269 pages)
    Bemerkung(en):

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