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Frankfurt Game Studies III : Wertschöpfung, Monetarisierung und Spielerbindung
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Foundations of game engine development
Volume 1, Mathematics -
Building an RPG with Unity 2018
leverage the power of Unity 2018 to build elements of an RPG -
Game engine architecture
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Foundations of game engine development
Volume 2, Rendering -
Pro unity game development with C#
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Game engine architecture
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Beginning Unreal Game Development
Foundation for Simple to Complex Games Using Unreal Engine 4 -
Practical Rust Projects
Building Game, Physical Computing, and Machine Learning Applications -
Beginning Unreal Game Development
Foundation for Simple to Complex Games Using Unreal Engine 4 -
MonoGame Mastery
Build a Multi-Platform 2D Game and Reusable Game Engine -
Game development and simulation with unreal technology
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Game Development and Simulation with Unreal Technology
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Mostly codeless game development
new school game engines -
Game Development with Ren'Py
Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine -
VR Integrated Heritage Recreation
Using Blender and Unreal Engine 4 -
The persistence of code in game engine culture
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MonoGame Mastery
Build a Multi-Platform 2D Game and Reusable Game Engine -
Beginning Unreal game development
foundation for simple to complex games using Unreal Engine 4 -
How to Make a Game
Go From Idea to Publication Avoiding the Common Pitfalls Along the Way -
Practical Rust Projects
Building Game, Physical Computing, and Machine Learning Applications -
Beginning Unreal Game Development
Foundation for Simple to Complex Games Using Unreal Engine 4 -
Beginning 3D Game Development with Unity 4
All-in-One, Multi-Platform Game Development -
Pro Unity Game Development with C#
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Mostly Codeless Game Development
New School Game Engines