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  1. Cardinal Gaming
    Conceptions of Religion in Dragon Age: Inquisition, Diablo III, and Dante’s Inferno
    Autor*in: McNeely, Andrew
    Erschienen: [2020]

    This article analyzes three major video game titles and their representations of religion, attempting to uncover what exactly is being taught about religion by video games and situating these findings within a broader discourse using the work of the... mehr

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    This article analyzes three major video game titles and their representations of religion, attempting to uncover what exactly is being taught about religion by video games and situating these findings within a broader discourse using the work of the sociologist Max Weber. Three major themes are shared between the games: rejection of religious authority, privatization of sin, and disenchantment of religion. These findings are discussed in relation to popular understandings of religion in American culture.

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Aufsatz aus einer Zeitschrift
    Format: Online
    Weitere Identifier:
    Übergeordneter Titel: Enthalten in: Journal of religion and popular culture; Saskatoon, SK : University of Saskatchewan, 2002; 32(2020), 2, Seite 85-98; Online-Ressource

    Schlagworte: American religion; Dante’s Inferno; Diablo III; Dragon Age: Inquisition; digital games; neomedievalism; religion; sin; Max Weber
    Weitere Schlagworte: Max Weber