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  1. Maria Stuart
    Erschienen: 2020
    Verlag:  Open Book Publishers

    "Maria Stuart, described as Schiller’s most perfect play, is a finely balanced, inventive account of the last day of the captive Queen of Scotland, caught up in a great contest for the throne of England after the death of Henry VIII and over the... mehr

     

    "Maria Stuart, described as Schiller’s most perfect play, is a finely balanced, inventive account of the last day of the captive Queen of Scotland, caught up in a great contest for the throne of England after the death of Henry VIII and over the question of England’s religious confession. Hope for and doubt about Mary’s deliverance grow in the first two acts, given to the Scottish and the English queen respectively, reach crisis at the center of the play, where the two queens meet in a famous scene in a castle park, and die away in acts four and five, as the action advances to its inevitable end. The play is at once classical tragedy of great fineness, costume drama of the highest order—a spectacle on the stage—and one of the great moments in the long tradition of classical rhetoric, as Elizabeth’s ministers argue for and against execution of a royal prisoner.

     

    Flora Kimmich’s new translation carefully preserves the spirit of the original: the pathos and passion of Mary in captivity, the high seriousness of Elizabeth’s ministers in council, and the robust comedy of that queen’s untidy private life. Notes to the text identify the many historical figures who appear in the text, describe the political setting of the action, and draw attention to the structure of the play.

     

    Roger Paulin’s introduction discusses the many threads of the conflict in Maria Stuart and enriches our understanding of this much-loved, much-produced play.

     

    Maria Stuart is the last of a series of five new translations of Schiller’s major plays, accompanied by notes to the text and an authoritative introduction.

    "

     

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    Quelle: OAPEN
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    Weitere Identifier:
    Schlagworte: Literary studies: plays & playwrights; Theatre studies
    Weitere Schlagworte: Friedrich Schiller; play; translation; Maria Stuart; Germany; succession; classical tragedy; historic drama; Roger Paulin; Flora Kimmich
    Umfang: 1 electronic resource (138 p.)
  2. Performanz und Imagination in der Oralkultur Südosteuropas
    Autor*in: Puchner, Walter
    Erschienen: 2017
    Verlag:  Böhlau

    This monograpy analyses forms of performativity in the oral cultures of Southeast-Europe, as gestures, masks and disguising, theatrical customs, popular and professional theatre, as well as forms of imagination, like superstitions, magic practices,... mehr

     

    This monograpy analyses forms of performativity in the oral cultures of Southeast-Europe, as gestures, masks and disguising, theatrical customs, popular and professional theatre, as well as forms of imagination, like superstitions, magic practices, popular religion, demonology, etc. Die Monographie behandelt Formen des Performativen in den Oralkulturen Südosteuropas, wie Gesten und Gebärden, Maskierung und Verkleidung, darstellendes Brauchtum, Amateurheater und professionelle Schaustellerei, auch Sonderformen wie Spiel und Sport, magische Praktiken und empirische Therapeutik, sowie Formen der Imagination, wie Aberglauben, magische Praktiken, populare Devotionsformen, Dämonologie, magische Vorstellungen usw.

     

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    Quelle: OAPEN
    Sprache: Deutsch
    Medientyp: Ebook
    Format: Online
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    Schlagworte: Plays, playscripts
    Weitere Schlagworte: Masks; folk theatre; play; magic; superstition; demons; Maske; Volksschauspiel; Spiel; Magie; Aberglaube; Dämonen; Athen; Köln; Weimar; Wien
    Umfang: 1 electronic resource (600 Seiten p.)
  3. Love and Intrigue
    Erschienen: 2019
    Verlag:  Open Book Publishers

    "Schiller’s play Kabale und Liebe, usually translated into English as Love and Intrigue, represents the disastrous consequences that follow when social constraint, youthful passion, and ruthless scheming collide in a narrow setting. Written between... mehr

     

    "Schiller’s play Kabale und Liebe, usually translated into English as Love and Intrigue, represents the disastrous consequences that follow when social constraint, youthful passion, and ruthless scheming collide in a narrow setting. Written between 1782 and 1784, the play bears the marks of life at the court of the despotic Duke of Württemberg, from which Schiller had just fled, and of a fraught liaison he entered shortly after his flight. It tells the tale of a love affair that crosses the boundaries of class, between a fiery and rebellious young nobleman and the beautiful and dutiful daughter of a musician. Their affair becomes entangled in the competing purposes of malign and not-so-malign figures present at an obscure and sordid princely court somewhere in Germany. It all leads to a climactic murder–suicide.

     

    Love and Intrigue, the third of Schiller’s canonical plays (after The Robbers and Fiesco’s Conspiracy at Genoa), belongs to the genre of domestic tragedy, with a small cast and an action indoors. It takes place as the highly conventional world of the late eighteenth century stands poised to erupt, and these tensions pervade its setting and emerge in its action. This lively play brims with comedy and tragedy expressed in a colorful, highly colloquial, sometimes scandalous prose well captured in Flora Kimmich’s skilled and informed translation. An authoritative essay by Roger Paulin introduces the reader to the play.

     

    As with all books in the Open Book Classics series, this translation is supported by an introduction and notes that situate an old text in its period and help both the student and the general reader read it with ease and with pleasure."

     

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    Sprache: Englisch
    Medientyp: Ebook
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    Schlagworte: Theatre studies; Literary studies: plays & playwrights
    Weitere Schlagworte: Friedrich Schiller; play; translation; Kabale und Liebe; social constraint; youthful passion; Duke of Württemberg; love affair; class; Germany; domestic tragedy; Roger Paulin
    Umfang: 1 electronic resource (128 p.)
  4. The Playful Citizen
    Beteiligt: Glas, René (Hrsg.); Lammes, Sybille (Hrsg.); Lange, Michiel (Hrsg.); Raessens, Joost (Hrsg.); Vries, Imar (Hrsg.)
    Erschienen: 2019
    Verlag:  Amsterdam University Press

    This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies. mehr

     

    This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies.

     

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    Beteiligt: Glas, René (Hrsg.); Lammes, Sybille (Hrsg.); Lange, Michiel (Hrsg.); Raessens, Joost (Hrsg.); Vries, Imar (Hrsg.)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9789462984523; 9789048535200
    Weitere Identifier:
    Schlagworte: Media studies
    Weitere Schlagworte: Digital media; play; citizen participation; knowledge; citizen science
  5. Fiesco's Conspiracy at Genoa
    Erschienen: 2015
    Verlag:  Open Book Publishers

    Within two years of the success of his first play Die Räuber on the German stage in 1781, Schiller wrote a drama based on a rebellion in sixteenth century Italy, its title: The Conspiracy of Fiesco at Genoa. A Republican Tragedy. At the head of the... mehr

     

    Within two years of the success of his first play Die Räuber on the German stage in 1781, Schiller wrote a drama based on a rebellion in sixteenth century Italy, its title: The Conspiracy of Fiesco at Genoa. A Republican Tragedy. At the head of the conspiracy stood Gian Luigi deâ Fieschi (1524-1547), Schillerâ s Count Fiesco, a clever, courageous and charismatic figure, an epicurean and unhesitant egoist, politically ambitious, but unsure of his aims and principles. He is one of Schillerâ s mysterious, protean characters who secures both our admiration and disgust. With Fiesco as tragic hero Schiller examines the complex entanglement of morality and politics in his own times that was to preoccupy him throughout his career. The play was a moderate success when performed in Mannheim in 1784; it was more popular in Berlin, where during Schillerâ s lifetime, it was performed many times in a version by Carl Plümicke, which however radically altered the playâ s meaning. There have been some noteworthy productions on the German stage and television, even if it has remained somewhat in the shadow of Schillerâ other works. In the English-speaking world it is all but unknown and very seldom performed. This translation aims to remedy that oversight.

     

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    Quelle: OAPEN
    Beteiligt: Guthrie, John (Hrsg.)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    Weitere Identifier:
    Schlagworte: Theatre studies; Literary studies: plays & playwrights
    Weitere Schlagworte: fiesco; conspiracy; friedrich schiller; translation; genoa; play; drama; Lavagna; Republic of Genoa
    Umfang: 1 electronic resource (150 p.)
  6. Keys to Play: Music as a Ludic Medium from Apollo to Nintendo
    Autor*in: Moseley, Roger
    Erschienen: 2016
    Verlag:  University of California Press, Oakland, California

    How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation,... mehr

     

    How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.

     

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    Quelle: OAPEN
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9780520965096
    Weitere Identifier:
    Schlagworte: Music; Media studies
    Weitere Schlagworte: keyboards (music) history; musical performance history; electronic games; play; Wolfgang Amadeus Mozart
    Umfang: 1 electronic resource (468 p.)
  7. Playful Identities : The Ludification of Digital Media Cultures
    Beteiligt: de Lange, Michiel (Hrsg.); Raessens, Joost (Hrsg.); Frissen, Valerie (Hrsg.); Lammes, Sybille (Hrsg.); de Mul, Jos (Hrsg.)
    Erschienen: 2015
    Verlag:  Amsterdam University Press, Amsterdam

    In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not... mehr

     

    In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.

     

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    Beteiligt: de Lange, Michiel (Hrsg.); Raessens, Joost (Hrsg.); Frissen, Valerie (Hrsg.); Lammes, Sybille (Hrsg.); de Mul, Jos (Hrsg.)
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9789089646392; 9789048523030
    Weitere Identifier:
    Schlagworte: The arts: general issues; Electronic, holographic & video art; Media studies
    Weitere Schlagworte: digital media; play; huizinga; identity; homo ludens; history; European history; digital media; play; huizinga; identity; homo ludens; history; European history; Casual game; Foursquare City Guide; Mobile phone
    Umfang: 1 electronic resource (366 p.)
  8. Opera buffa und Spielkultur : Eine spieltheoretische Untersuchung am Beispiel des venezianischen Repertoires des späten 18. Jahrhunderts
    Erschienen: 2014
    Verlag:  Böhlau

    The ludic element contributes substantially to the highly entertaining quality of opera buffa. Within the field of opera research, up to now this aspect has been neglected to a large extent. However, the denomination itself of the buffa-genre usual... mehr

     

    The ludic element contributes substantially to the highly entertaining quality of opera buffa. Within the field of opera research, up to now this aspect has been neglected to a large extent. However, the denomination itself of the buffa-genre usual in the 18th century – “dramma giocoso” – typifies the central role of the playful element in this opera form. On the basis of play theories derived from different disciplines – anthropology, psychology, pedagogy and philosophy – the multilayered moments of play in the opera buffa and its performance context are enucleated by analysing the repertory of Venice, the then “capital of amusement”. Thereby, the concept of play is used as an interpretive key applied to this cultural phenomenon as a whole. Das Element des Spielerischen trägt wesentlich zum hohen Unterhaltungswert der Opera buffa bei. Dieser Aspekt ist von der Forschung bisher weitgehend vernachlässigt worden. Dabei weist schon allein die im 18. Jahrhundert übliche Gattungsbezeichnung „dramma giocoso“ auf die zentrale Rolle des Spielerischen in dieser Opernform hin. Auf der Grundlage von Spieltheorien aus unterschiedlichen Disziplinen - Anthropologie, Psychologie, Pädagogik und Philosophie - werden am Repertoire Venedigs, der damaligen „Hauptstadt des Vergnügens“, die vielschichtigen Momente des Spiels der Opera buffa und ihres Aufführungskontexts herausgearbeitet und untersucht. Der Spielbegriff dient dabei als Interpretationsschlüssel des gesamten Kulturphänomens.

     

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    Sprache: Deutsch
    Medientyp: Ebook
    Format: Online
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    Schlagworte: Theatre studies
    Weitere Schlagworte: Italian opera; 18th century; Venice; play; play theories; Italienische Oper; 18. Jahrhundert; Venedig; Spiel; Theorien des Spiels; Opera buffa
    Umfang: 1 electronic resource (406 p.)
  9. Against Game Studies
    Autor*in: Gekker, Alex
    Erschienen: 2021
    Verlag:  SSOAR, GESIS – Leibniz-Institut für Sozialwissenschaften e.V., Mannheim

    Abstract: The article explores the limitations of the current scholarly game studies (GS) field. Its central presuppositions are (1) that there are certain attributes broadly understood as "GS" by those writing in or adjacent to the field; (2) that... mehr

     

    Abstract: The article explores the limitations of the current scholarly game studies (GS) field. Its central presuppositions are (1) that there are certain attributes broadly understood as "GS" by those writing in or adjacent to the field; (2) that those attributes are historically rooted in an attempt to disassociate videogames from other types of electronic (and later - digital) media; and that (3) the preconditions that have led to this split are currently moot. In the first section of this article, I elaborate on these presuppositions through reading GS as a historically rooted field, centred around the videogame artefact. Following, by examining the notion of being ‘against’ something in academic work, I move to my central claim for the article: that maintaining this conception of GS is counterproductive to the state of contemporary videogames scholarship and that adopting a post-dualistic and post-humanities stance will greatly contribute to the broadening of the field. I break down th

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    Format: Online
    Weitere Identifier:
    DDC Klassifikation: Publizistische Medien, Journalismus, Verlagswesen (070)
    Weitere Schlagworte: (thesoz)elektronische Medien; (thesoz)Digitale Medien; (thesoz)Computerspiel; game studies; methodology; play; post-humanities
    Umfang: Online-Ressource
    Bemerkung(en):

    Veröffentlichungsversion

    begutachtet (peer reviewed)

    In: Media and Communication ; 9 (2021) 1 ; 73-83

  10. Ethics of Computer Gaming
    A Groundwork
  11. Ethics of computer gaming
    a groundwork
  12. Likers get liked
    platform capitalism and the precariat in Death Stranding
    Autor*in: House, Ryan
    Erschienen: 2020

    Kojima Productions’ Death Stranding (2019) imagines a post-apocalyptic future in which the United States has been broken apart into isolated, individualist communities. Players assume the role of Sam Bridges, a courier for the seemingly ubiquitous... mehr

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    Kojima Productions’ Death Stranding (2019) imagines a post-apocalyptic future in which the United States has been broken apart into isolated, individualist communities. Players assume the role of Sam Bridges, a courier for the seemingly ubiquitous Bridges corporation, who is tasked with reunifying the country by linking the cloistered settlements to the Chiral Network, allowing communication and the sharing of resources between those connected to it. In Death Stranding, the themes of control and precariousness resonate through both semiotics and procedure. Bridges, as a symbol for the game’s procedural mechanics, asks players to make connections between what Sam is asked to do (by Bridges) and what they are asked to do (by the videogame). Drawing parallels between Bridges and platform capitalism, this paper will examine Death Stranding as an allegorithm, in Alexander Galloway’s terms, to reveal how the game replicates the real world systems of precarization of an emerging class of workers: the precariat. This paper argues that Death Stranding becomes a ritualization of precarious labor and that the playful disposition it engenders provides a starting place to begin reassessing our modes of democratic participation.

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Aufsatz aus einer Zeitschrift
    Format: Online
    Weitere Identifier:
    Übergeordneter Titel: Enthalten in: Gamevironments; Bremen : [Verlag nicht ermittelbar], 2014; 13(2020), Seite 290-316; Online-Ressource

    Schlagworte: precariousness; precariat; platform capitalism; kojima; death stranding; play; ritual; homo ludens; gamevironments
  13. Language, sex and social structure
    analysing discourses of sexuality
  14. Mixed race stereotypes in South African and American literature
    coloring outside the (black and white) lines
    Erschienen: [2016?]; © 2013
    Verlag:  Palgrave Macmillan, New York, NY

    Universitätsbibliothek Wuppertal
    EGF5540
    uneingeschränkte Fernleihe, Kopie und Ausleihe
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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    ISBN: 9781349473601; 134947360X
    Weitere Identifier:
    9781349473601
    DDC Klassifikation: Andere Sprachen (490)
    Auflage/Ausgabe: Softcover reprint of the hardcover 1st edition 2013
    Weitere Schlagworte: Africa; African; America; American literature; Amerikanische Literatur; English literature; literature; logic; play; tradition; tragedy; Twentieth-Century Literature; Fiction; African Literature; North American Literature; Postcolonial/World Literature; African Languages; Palgrave Literature Collection; Hardcover, Softcover / Sprachwissenschaft, Literaturwissenschaft/Sonstige Sprachen, Sonstige Literaturen
    Umfang: xii, 195 Seiten, Illustrationen, 21.6 cm x 14 cm, 0 g
  15. Wordsworth's Fun
    Autor*in: Bevis, Matthew
    Erschienen: [2019]; © 2019
    Verlag:  University of Chicago Press, Chicago

    "The next day Wordsworth arrived from Bristol at Coleridge's cottage," William Hazlitt recalled, "He answered in some degree to his friend's description of him, but was more quaint and Don Quixote- like . . . there was a convulsive inclination to... mehr

    Universitätsbibliothek Regensburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    "The next day Wordsworth arrived from Bristol at Coleridge's cottage," William Hazlitt recalled, "He answered in some degree to his friend's description of him, but was more quaint and Don Quixote- like . . . there was a convulsive inclination to laughter about the mouth." Hazlitt presents a Wordsworth who differs from the one we know-and, as Matthew Bevis argues in his radical new reading of the poet, this Wordsworth owed his quixotic creativity to a profound feeling for comedy. Wordsworth's Fun explores the writer's debts to the ludic and the ludicrous in classical tradition; his reworkings of Ariosto, Erasmus, and Cervantes; his engagement with forms of English poetic humor; and his love of comic prose. Combining close reading with cultural analysis, Bevis travels many untrodden ways, studying Wordsworth's interest in laughing gas, pantomime, the figure of the fool, and the value of play. Intrepid, immersive, and entertaining, Wordsworth's Fun sheds fresh light on how one poet's strange humor helped to shape modern literary experiment

     

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9780226652221
    Weitere Identifier:
    Schlagworte: Romanticism; Wordsworth; comedy; folly; fun; humor; laughter; play; poetry; LITERARY CRITICISM / General; Comic, The, in literature; Humor
    Weitere Schlagworte: Wordsworth, William (1770-1850)
    Umfang: 1 online resource (264 pages)
    Bemerkung(en):

    Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Feb 2020)

  16. Ethics of computer gaming
    a groundwork
    Erschienen: [2022]
    Verlag:  Springer, Berlin

    Universitätsbibliothek Augsburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Universitätsbibliothek Regensburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe
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    Sprache: Englisch
    Medientyp: Buch (Monographie)
    ISBN: 9783662643969; 3662643960
    Weitere Identifier:
    9783662643969
    RVK Klassifikation: AP 15963
    Schlagworte: Computerspiel; Ethik
    Weitere Schlagworte: Moral; Virtual Actions; Video games; Applied Ethics; Make-Believe; play; Gaming; Fictional Actions; Ethics of the Digital
    Umfang: xvii, 111 Seiten, Illustrationen, 23.5 cm x 15.5 cm, 215 g
    Bemerkung(en):

    Englische Übersetzung der deutschen Originalausgabe "Ethik des Computerspielens"

  17. Ben Jonson, Volpone
    Erschienen: 2015
    Verlag:  Palgrave Macmillan Education, New York, NY ; London

    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV... mehr

    Universitätsbibliothek der RPTU in Landau
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV adaptations, and a wide sampling of critical opinion and further reading"--

     

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    Sprache: Englisch
    Medientyp: Buch (Monographie)
    ISBN: 9781137379801; 9781137379818
    RVK Klassifikation: HI 2555
    Schriftenreihe: Array
    Schlagworte: Jonson, Ben;
    Weitere Schlagworte: Jonson, Ben (1573?-1637): Volpone; Jonson, Ben (1573-1637): Volpone, or the foxe; Case Studies; English literature; film; history; history of literature; performance; play; TV adaptation; Early Modern/Renaissance Literature; History
    Umfang: ix, 134 Seiten
    Bemerkung(en):

    Literaturverzeichnis: Seite 127-132

    Zusatz auf dem Umschlag: A guide to the text and the play in performance

    Machine generated contents note:General Editors' Preface -- 1. The Text and Early Performances -- 2. Cultural Contexts and Sources -- 3. Commentary -- 4. Key Productions and Performances -- 5. The Play on Screen -- 6. Critical Assessment -- Further Reading -- Index.

  18. Eugene O'Neill's "Long Day's Journey into Night"
    A Reader's Companion
    Erschienen: 2010
    Verlag:  LAP LAMBERT Academic Publishing, Saarbrücken

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783838325859; 3838325850
    Weitere Identifier:
    9783838325859
    Auflage/Ausgabe: 1. Aufl.
    Weitere Schlagworte: (Produktform)Electronic book text; O'Neill; drama; Theater; American; autobiography; play; (VLB-WN)1586: Kunst/Theater, Ballett
    Umfang: Online-Ressource
    Bemerkung(en):

    Lizenzpflichtig. - Vom Verlag als Druckwerk on demand angeboten

  19. Sam Shepard's "Buried Child"
    A Critical Edition
    Erschienen: 2010
    Verlag:  LAP LAMBERT Academic Publishing, Saarbrücken

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783838338422; 3838338421
    Weitere Identifier:
    9783838338422
    Auflage/Ausgabe: 1. Aufl.
    Weitere Schlagworte: (Produktform)Electronic book text; Shepard; drama; Theater; American; play; (VLB-WN)1586: Kunst/Theater, Ballett
    Umfang: Online-Ressource
    Bemerkung(en):

    Lizenzpflichtig. - Vom Verlag als Druckwerk on demand angeboten

  20. Modes of Play
    A Frame Analytic Account of Video Game Play
    Erschienen: 2014
    Verlag:  Staats- und Universitätsbibliothek Hamburg, Hamburg

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    Quelle: Verbundkataloge
    Beteiligt: Hasebrink, Uwe (Akademischer Betreuer)
    Sprache: Englisch
    Medientyp: Dissertation
    Format: Online
    Weitere Identifier:
    Schlagworte: Rahmenanalyse ; Computerspiel ; Videospiel ; Spiel
    Weitere Schlagworte: Array
    Umfang: Online-Ressource
    Bemerkung(en):

    Hamburg, Universität Hamburg, Diss., 2013

  21. Ethics of computer gaming
    a groundwork
    Erschienen: [2022]
    Verlag:  Springer, Berlin

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    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    Format: Druck
    ISBN: 9783662643969; 3662643960
    Weitere Identifier:
    9783662643969
    DDC Klassifikation: Philosophie und Psychologie (100); Sozialwissenschaften (300); Spiele und Freizeitaktivitäten für drinnen (793)
    Schriftenreihe: palgrave macmillan
    Schlagworte: Computerspiel; Ethik;
    Weitere Schlagworte: Moral; Virtual Actions; Video games; Applied Ethics; Make-Believe; play; Gaming; Fictional Actions; Ethics of the Digital; Engineering Ethics; Popular Culture; Media and Communication; Ethics of Technology; Games Studies; Religion and Philosophy; Hardcover, Softcover / Philosophie/Allgemeines, Lexika
    Umfang: xvii, 111 Seiten, 24 cm, 215 g
    Bemerkung(en):

    Enthält Literaturangaben

  22. Ricoeur and the Girls
    Autor*in: Engdal, Marte
    Erschienen: 2005

    Abstract: Schoolgirls writing short stories have surrendered themselves to some rules of a game, which, according to Ricoeur and Gadamer, delimits a field where everything ’is played’, and thereby, ’shatters the seriousness’ of ’the self-presence of... mehr

     

    Abstract: Schoolgirls writing short stories have surrendered themselves to some rules of a game, which, according to Ricoeur and Gadamer, delimits a field where everything ’is played’, and thereby, ’shatters the seriousness’ of ’the self-presence of a subject’. This article proposes that this field has a serious side of its own that reveals something true about the everyday reality of being a girl. The proposed worlds in the girls’ short stories are places from which research on women’s lives should begin is a central argument, along with the contention that for the researcher to be able to take the seriousness of this playful writing into account, she also has to assume the position of a playful figure. The article suggests that the empirical data of schoolgirl writing invited the researcher to think Ricoeur and feminist epistemology together. Further, a suggestion is that the roles of reading given by the texts have consequences for a ’new’ process-oriented writing pedagogy and the teacher

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    Format: Online
    Weitere Identifier:
    oai:gesis.izsoz.de:document/22493
    Weitere Schlagworte: feminist epistemology; hermeneutics; incest; play; schoolgirl writing; short story; violence; writing pedagogy;
    Umfang: Online-Ressource
    Bemerkung(en):

    Postprint

    begutachtet (peer reviewed)

    In: European Journal of Women's Studies ; 12 (2005) 4 ; 453-469

  23. A Doll's House
    Autor*in: Ibsen, Henrik
    Erschienen: 2018
    Verlag:  Strelbytskyy Multimedia Publishing, Vachendorf

  24. Hildegard of Bingen's unknown language
    an edition, translation, and discussion
  25. Schnittstelle Spieler
    Entwicklung eines genre- und soziodemographisch-differenzierten Modells zur Bewertung von Interfaces in Videospielen
    Autor*in: Piehler, Robert
    Erschienen: 2008
    Verlag:  Universitätsbibliothek Chemnitz, Chemnitz

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Deutsch
    Medientyp: Dissertation
    Format: Online
    Weitere Identifier:
    Schlagworte: Videospiel; Spiel; Spieler; Design; Schnittstelle; Spiel; Spielforschung; Videospielemarkt
    Weitere Schlagworte: Ausgabe; Computerspiele; Eingabe; Genre; Ludologie; Schnittstellendesign; Videospiele; Zielgruppe; audience; game; input; interface design; ludology; output; play; theoretical model; theoretisches Modell; videogames
    Umfang: Online-Ressource
    Bemerkung(en):

    Masterarbeit, Chemnitz, Technische Universität Chemnitz,