Letzte Suchanfragen
Ergebnisse für *
Zeige Ergebnisse 1 bis 25 von 118.
-
Design, development, and evaluation of research tools for evidence-based learning: a digital game-based spelling training for German primary school children
-
Design, development, and evaluation of research tools for evidence-based learning: a digital game-based spelling training for German primary school children
-
Software engineering for game developers
-
Modularisierung mit Java 9
Grundlagen und Techniken für langlebige Softwarearchitekturen -
Effective Java
Best Practices für die Java-Plattform -
Musik und Fuzzy Logic
die Dialektik von Idee und Realisierungen im Werkprozess -
C++ for Lazy Programmers
Quick, Easy, and Fun C++ for Beginners -
C++ for Lazy Programmers
quick, easy, and fun C++ for beginners -
Advances in computer games
15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017 : revised selected papers -
Lehrbuch Grundlagen der Informatik
Konzepte und Notationen in UML 2, Java 5, C++ und C# ; Algorithmik und Software-Technik ; Anwendungen ; mit CD-ROM und e-learning-Online-Kurs ; [Medienkombination] -
Retrogame archeology
exploring old computer games -
Retrogame archeology
exploring old computer games -
Program Arcade Games
With Python and Pygame -
Advances in Computer Games
14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, revised selected sapers -
Grundkurs JAVA
von den Grundlagen bis zu Datenbank- und Netzanwendungen -
C++ for Lazy Programmers
quick, easy, and fun C++ for beginners -
Program Arcade games
with Python and Pygame -
Erkennung von Falsch-Positiven Softwareklonen mittels Lernverfahren
-
Building a 2D Game Physics Engine
Using HTML5 and JavaScript -
Learn Unity for Android Game Development
A Guide to Game Design, Development, and Marketing -
Computers and games
9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016 : revised selected papers -
Advances in computer games
15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017 : revised selected papers -
Mit Scrum zum gewünschten System
-
Music Representation and Transformation in Software
Structure and Algorithms in Python -
Software engineering perspectives in computer game development