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  1. Theme park fandom
    spatial transmedia, materiality and participatory cultures
    Erschienen: [2020]; © 2020
    Verlag:  Amsterdam University Press, Amsterdam

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of... mehr

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (URL des Erstveröffentlichers)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9789048532612
    Weitere Identifier:
    Schriftenreihe: Transmedia
    Schlagworte: Film, Media and Communication; Travel / Special Interest / Amusement & Theme Parks; Amusement parks; Amusement parks; Intermedialität; Sozialpsychologie; Freizeitpark; Fan
    Umfang: 1 Online-Ressource (259 Seiten)
  2. Theme park fandom
    spatial transmedia, materiality and participatory cultures
    Erschienen: [2020]; © 2020
    Verlag:  Amsterdam University Press, Amsterdam

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of... mehr

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    TH-AB - Technische Hochschule Aschaffenburg, Hochschulbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Technische Hochschule Augsburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Universitätsbibliothek Bamberg
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Hochschule Coburg, Zentralbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Hochschule Kempten, Hochschulbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Hochschule Landshut, Hochschule für Angewandte Wissenschaften, Bibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Bayerische Staatsbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Universitätsbibliothek Passau
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Universitätsbibliothek Regensburg
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (URL des Erstveröffentlichers)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9789048532612
    Weitere Identifier:
    Schriftenreihe: Transmedia
    Schlagworte: Film, Media and Communication; Travel / Special Interest / Amusement & Theme Parks; Amusement parks; Amusement parks; Intermedialität; Sozialpsychologie; Freizeitpark; Fan
    Umfang: 1 Online-Ressource (259 Seiten)
  3. Theme park fandom
    spatial transmedia, materiality and participatory cultures
    Erschienen: 2020
    Verlag:  Amsterdam University Press, Amsterdam ; Cambridge University Press, Cambridge, UK

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of... mehr

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    keine Fernleihe
    Universität Frankfurt, Elektronische Ressourcen
    /
    keine Fernleihe
    Universitätsbibliothek Gießen
    keine Fernleihe

     

    This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9789048532612
    Schriftenreihe: Transmedia: participatory culture and media convergence ; 8
    Schlagworte: Freizeitpark; Fan; Sozialpsychologie; Intermedialität
    Umfang: 1 online resource (259 pages), digital, PDF file(s)
    Bemerkung(en):

    Title from publisher's bibliographic system (viewed on 20 Nov 2020)