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  1. eCulture
    cultural content in the digital age
    Erschienen: 2009
    Verlag:  Springer, Berlin

    Do virtual museums really provide added value to end-users, or do they just contribute to the abundance of images? Does the World Wide Web save endangered cultural heritage, or does it foster a society with less variety? How can information... mehr

    Max-Planck-Institut für Bildungsforschung, Bibliothek und wissenschaftliche Information
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    Do virtual museums really provide added value to end-users, or do they just contribute to the abundance of images? Does the World Wide Web save endangered cultural heritage, or does it foster a society with less variety? How can information technology help to preserve the diversity of cultures in our fast-changing world? These are the questions that are raised and answered in this book, the result of a long path across the digital heritage landscape. Alfredo M. Ronchi, Secretary of the EC MEDICI Cooperation Framework, gives a broad overview of eCulture and digital heritage. His presentation is divided into three main sections: the first one devoted to the main issues and general guidelines, the second to technological fundamentals and the main solutions, and the third to applications and services, including a wide range of case studies. Starting from the basics the reader will be introduced to virtual museums issues and achievements, cataloguing, digitizing, publishing, and sustainable exploitation of cultural content, all exemplified by real-world case studies and applications. Taking into account more than 15 years of experience and results in digital cultural content research, the author provides a comprehensive view on issues and achievements in digital collections and cultural content for 'memory institutions', developers of digital content and digital libraries, cultural content managers, publishers, librarians, and museum curators.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (lizenzpflichtig)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781282038172; 9783540752769; 3540752765; 3540752730
    RVK Klassifikation: AK 87000 ; QH 500
    Schlagworte: Cultural property; Information technology; Archival materials; Digital preservation; Virtual museums; Digital Humanities; Computer science; Electronic books; Cultural property ; Protection; Digital preservation; Information technology ; Social aspects; Virtual museums; Archival materials ; Digitization
    Umfang: XXX, 456 S., Ill., graph. Darst.
    Bemerkung(en):

    Description based upon print version of record

    CONTENTS; Part I; Cultural Content and the Information Society; 1.Digital Content; 2. e-Society and the Social Divide; 3. Quality Content; 4. Digital Content and Creativity; 5. Cultural Content; 6. Digital Communications: the Role of Context; 7. Cultural Diversity and Cultural Models; 8. Content, Communication and Tools; Part II; The General Technological Framework; 9. Native Digital Content; 10. Datasets and Formats; 11. Data Visualisation and Display Technologies; 12. Interaction Design; 13. Computer Games, Edutainment and Theme Parks; 14. Customer Relationship Management

    15. Smart Labels, Smart Tags and RFID16. Standards and Protocols for Interoperability; 17. Data Tags and the Semantic Web; 18. Ambient Intelligence; 19. Long-Term Preservation of Digital Archives; 20. The Future: the Weave of the Digital Fabric; Part III; Exploitation, Applications and Services; 21. Content, Communication and Tools; 22. Exploitation, Applications and Services; 23. Prioritisation in Digitalisation; 24. Cataloguing Standards and Archiving Tools; 25. Virtual Museum Networks; 26. Unique Object ID; 27. Different Channels and Platforms; 28. Intellectual Property Rights

    29. Technology and Privacy30. Usability, Accessibility and Platforms; 31. Content Repackaging; 32. Experiencing Cultural Content; 33. Cultural Tourism; 34. Games and Edutainment Applications; 35. Hands-On and Interactive Museums; 36. Educational Market; 37. Culture Counts: the Economic Dimension; 38. Quality; 39. Conclusions and Future Trends; Subject Index

  2. eCulture
    cultural content in the digital age
    Erschienen: 2009
    Verlag:  Springer, Berlin

    Universitätsbibliothek Stuttgart
    keine Fernleihe
    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (lizenzpflichtig)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9783540752769; 9781282038172
    RVK Klassifikation: AK 87000 ; QH 500
    Schlagworte: Digital Humanities
    Umfang: XXX, 456 S., Ill., graph. Darst.
  3. eCulture
    cultural content in the digital age
    Erschienen: 2009
    Verlag:  Springer, Berlin

    Do virtual museums really provide added value to end-users, or do they just contribute to the abundance of images? Does the World Wide Web save endangered cultural heritage, or does it foster a society with less variety? How can information... mehr

    Max-Planck-Institut für Bildungsforschung, Bibliothek und wissenschaftliche Information
    keine Fernleihe
    Universitätsbibliothek Erfurt / Forschungsbibliothek Gotha, Universitätsbibliothek Erfurt
    keine Fernleihe
    Universitäts- und Landesbibliothek Sachsen-Anhalt / Zentrale
    keine Fernleihe
    Helmut-Schmidt-Universität, Universität der Bundeswehr Hamburg, Universitätsbibliothek
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Heidenheim, Bibliothek
    e-Book Academic Complete
    keine Fernleihe
    Bibliothek LIV HN Sontheim
    ProQuest Academic Complete
    keine Fernleihe
    Bibliothek LIV HN Sontheim
    ProQuest Academic Complete
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Stuttgart, Campus Horb, Bibliothek
    eBook ProQuest
    keine Fernleihe
    Universitätsbibliothek Kiel, Zentralbibliothek
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Lörrach, Zentralbibliothek
    eBook ProQuest
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Mannheim, Bibliothek
    ProQuest
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Mosbach, Bibliothek
    E-Books ProQuest Academic
    keine Fernleihe
    Hochschulbibliothek Friedensau
    Online-Ressource
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Ravensburg, Bibliothek
    E-Book Proquest
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Stuttgart, Bibliothek
    eBook ProQuest
    keine Fernleihe
    Kommunikations-, Informations- und Medienzentrum der Universität Hohenheim
    keine Ausleihe von Bänden, nur Papierkopien werden versandt
    Universitätsbibliothek Stuttgart
    keine Fernleihe
    Duale Hochschule Baden-Württemberg Villingen-Schwenningen, Bibliothek
    EBS ProQuest
    keine Fernleihe

     

    Do virtual museums really provide added value to end-users, or do they just contribute to the abundance of images? Does the World Wide Web save endangered cultural heritage, or does it foster a society with less variety? How can information technology help to preserve the diversity of cultures in our fast-changing world? These are the questions that are raised and answered in this book, the result of a long path across the digital heritage landscape. Alfredo M. Ronchi, Secretary of the EC MEDICI Cooperation Framework, gives a broad overview of eCulture and digital heritage. His presentation is divided into three main sections: the first one devoted to the main issues and general guidelines, the second to technological fundamentals and the main solutions, and the third to applications and services, including a wide range of case studies. Starting from the basics the reader will be introduced to virtual museums issues and achievements, cataloguing, digitizing, publishing, and sustainable exploitation of cultural content, all exemplified by real-world case studies and applications. Taking into account more than 15 years of experience and results in digital cultural content research, the author provides a comprehensive view on issues and achievements in digital collections and cultural content for 'memory institutions', developers of digital content and digital libraries, cultural content managers, publishers, librarians, and museum curators.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (lizenzpflichtig)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781282038172; 9783540752769; 3540752765; 3540752730
    RVK Klassifikation: AK 87000 ; QH 500
    Schlagworte: Cultural property; Information technology; Archival materials; Digital preservation; Virtual museums; Digital Humanities; Computer science; Electronic books; Cultural property ; Protection; Digital preservation; Information technology ; Social aspects; Virtual museums; Archival materials ; Digitization
    Umfang: XXX, 456 S., Ill., graph. Darst.
    Bemerkung(en):

    Description based upon print version of record

    CONTENTS; Part I; Cultural Content and the Information Society; 1.Digital Content; 2. e-Society and the Social Divide; 3. Quality Content; 4. Digital Content and Creativity; 5. Cultural Content; 6. Digital Communications: the Role of Context; 7. Cultural Diversity and Cultural Models; 8. Content, Communication and Tools; Part II; The General Technological Framework; 9. Native Digital Content; 10. Datasets and Formats; 11. Data Visualisation and Display Technologies; 12. Interaction Design; 13. Computer Games, Edutainment and Theme Parks; 14. Customer Relationship Management

    15. Smart Labels, Smart Tags and RFID16. Standards and Protocols for Interoperability; 17. Data Tags and the Semantic Web; 18. Ambient Intelligence; 19. Long-Term Preservation of Digital Archives; 20. The Future: the Weave of the Digital Fabric; Part III; Exploitation, Applications and Services; 21. Content, Communication and Tools; 22. Exploitation, Applications and Services; 23. Prioritisation in Digitalisation; 24. Cataloguing Standards and Archiving Tools; 25. Virtual Museum Networks; 26. Unique Object ID; 27. Different Channels and Platforms; 28. Intellectual Property Rights

    29. Technology and Privacy30. Usability, Accessibility and Platforms; 31. Content Repackaging; 32. Experiencing Cultural Content; 33. Cultural Tourism; 34. Games and Edutainment Applications; 35. Hands-On and Interactive Museums; 36. Educational Market; 37. Culture Counts: the Economic Dimension; 38. Quality; 39. Conclusions and Future Trends; Subject Index