Filtern nach
Letzte Suchanfragen

Ergebnisse für *

Zeige Ergebnisse 1 bis 4 von 4.

  1. Cybertext poetics
    the critical landscape of new media literary theory
    Erschienen: 2012
    Verlag:  Continuum, London [u.a.]

    Acknowledgements -- Chapter 1: Introduction -- Chapter 2: Cybertext Theory Revisited -- Chapter 3: Cybertextuality and Transtextuality -- Chapter 4: The Textual Whole --Chapter 5: Modes, Genres, Text Types and the Enigma of the Ergodic -- Chapter 6:... mehr

    Zugang:
    Resolving-System (lizenzpflichtig)
    Resolving-System (lizenzpflichtig)
    Universitäts- und Landesbibliothek Sachsen-Anhalt / Zentrale
    keine Fernleihe
    Universität Potsdam, Universitätsbibliothek
    keine Fernleihe

     

    Acknowledgements -- Chapter 1: Introduction -- Chapter 2: Cybertext Theory Revisited -- Chapter 3: Cybertextuality and Transtextuality -- Chapter 4: The Textual Whole --Chapter 5: Modes, Genres, Text Types and the Enigma of the Ergodic -- Chapter 6: Towards Cybertextual Narratology: The Amalgam of Narratologies -- Chapter 7: Interval 1: Towards an Expanded Narratology -- Chapter 8: Tense -- Chapter 9: Mood -- Chapter 10: Voice -- Chapter 11: Interval 2: Ergodic and Narrative Discourses -- Chapter 12: Ludology and the Exhaustion of Narratology -- Chapter 13: Game Ecology and the Classic Game Model -- Chapter 14: Game Ontology -- Chapter 15: The Gaming Situation -- Chapter 16: Game Time -- Chapter 17: Interval 3: Games as Configurative Practices: Models and Metaphors -- Chapter 18: Transmedial Modes and Ecologies -- Chapter 19: Ergodic Modes and Play -- Chapter 20: Textual Instruments and Instrumental Texts -- Bibliography -- Index. "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, Cybertext Poetics constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies."--Bloomsbury Publishing

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781628927849
    Weitere Identifier:
    RVK Klassifikation: EC 2500 ; AP 18000 ; EC 1850
    Schriftenreihe: International texts in critical media aesthetics ; 2
    Schlagworte: Communication and technology; Literature and technology; Narration (Rhetoric); Digital media; Literature and society
    Umfang: Online-Ressource
    Bemerkung(en):

    Literaturverz. S. [432] - 454 und Index

  2. Cybertext poetics
    the critical landscape of new media literary theory
    Erschienen: [2012]
    Verlag:  Continuum, London

    "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The... mehr

    Universitätsbibliothek Bayreuth
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, Cybertext Poetics constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies"--Provided by publisher

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Volltext (URL des Erstveröffentlichers)
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781628927849; 9781441118202; 9781441134516
    Weitere Identifier:
    RVK Klassifikation: EC 8795
    Schriftenreihe: International texts in critical media aesthetics ; volume 2
    Schlagworte: BIOGRAPHY & AUTOBIOGRAPHY / Literary; SOCIAL SCIENCE / Media Studies; Communication and technology; Digital media / Social aspects; Literature and society; Literature and technology; Narration (Rhetoric); Gesellschaft; Literature and technology; Digital media; Literature and society; Communication and technology; Narration (Rhetoric); Internetliteratur; Literaturtheorie
    Umfang: 1 Online-Ressource (462 pages)
    Bemerkung(en):

    Introduction -- Cybertext theory revisited -- Cybertextuality and transtextuality --The textual whole --The enigma of the ergodic -- Towards cybertextual narratology -- Towards an expanded narratology -- Tense -- Mood -- Voice -- Ergodic and narrative discourses -- Ludology and the exhaustion of narratology -- Game ecology and the classic game model -- Game ontology -- Rules and configurative practices -- Game time -- Games as configurative practices: models and metaphors -- Transmedial modes and ecologies -- Ergodic modes and play -- Textual instruments and instrumental texts

  3. Cybertext poetics
    the critical landscape of new media literary theory
    Erschienen: 2012
    Verlag:  Continuum, London [u.a.]

    Acknowledgements -- Chapter 1: Introduction -- Chapter 2: Cybertext Theory Revisited -- Chapter 3: Cybertextuality and Transtextuality -- Chapter 4: The Textual Whole --Chapter 5: Modes, Genres, Text Types and the Enigma of the Ergodic -- Chapter 6:... mehr

    Zugang:
    Resolving-System (lizenzpflichtig)
    Resolving-System (lizenzpflichtig)
    Universität Potsdam, Universitätsbibliothek
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    Acknowledgements -- Chapter 1: Introduction -- Chapter 2: Cybertext Theory Revisited -- Chapter 3: Cybertextuality and Transtextuality -- Chapter 4: The Textual Whole --Chapter 5: Modes, Genres, Text Types and the Enigma of the Ergodic -- Chapter 6: Towards Cybertextual Narratology: The Amalgam of Narratologies -- Chapter 7: Interval 1: Towards an Expanded Narratology -- Chapter 8: Tense -- Chapter 9: Mood -- Chapter 10: Voice -- Chapter 11: Interval 2: Ergodic and Narrative Discourses -- Chapter 12: Ludology and the Exhaustion of Narratology -- Chapter 13: Game Ecology and the Classic Game Model -- Chapter 14: Game Ontology -- Chapter 15: The Gaming Situation -- Chapter 16: Game Time -- Chapter 17: Interval 3: Games as Configurative Practices: Models and Metaphors -- Chapter 18: Transmedial Modes and Ecologies -- Chapter 19: Ergodic Modes and Play -- Chapter 20: Textual Instruments and Instrumental Texts -- Bibliography -- Index. "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, Cybertext Poetics constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies."--Bloomsbury Publishing

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781628927849
    Weitere Identifier:
    RVK Klassifikation: EC 2500 ; AP 18000 ; EC 1850
    Schriftenreihe: International texts in critical media aesthetics ; 2
    Schlagworte: Communication and technology; Literature and technology; Narration (Rhetoric); Digital media; Literature and society
    Umfang: Online-Ressource
    Bemerkung(en):

    Literaturverz. S. [432] - 454 und Index

  4. Cybertext poetics
    the critical landscape of new media literary theory
    Erschienen: 2012
    Verlag:  Continuum, New York ; Bloomsbury Publishing, London

    "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The... mehr

    Zugang:
    Bibliothek der Hochschule Mainz, Untergeschoss
    keine Fernleihe

     

    "Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, Cybertext Poetics constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies."--Bloomsbury Publishing.

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781628927849
    Weitere Identifier:
    Schriftenreihe: International texts in critical media aesthetics ; v. 2
    Umfang: 1 Online-Ressource (vi, 462 pages), illustrations
    Bemerkung(en):

    Media Studies Archive 2008-2013