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  1. Serious fun
    architecture & games
    Erschienen: [2022]; © 2022
    Verlag:  nai010 publishers, Rotterdam

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century -- from doll's houses to construction games and city... mehr

    Hochschule für Bildende Künste Dresden, Bibliothek
    2022/2358
    keine Ausleihe von Bänden, nur Papierkopien werden versandt
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 23 B 1392
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Karlsruher Institut für Technologie, KIT-Bibliothek
    keine Fernleihe
    Zentrum für Kunst und Medien Karlsruhe / Staatliche Hochschule für Gestaltung, Bibliothek
    Ra 6012
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Jade Hochschule Wilhelmshaven/Oldenburg/Elsfleth, Campus Oldenburg, Bibliothek
    kun 102 FZ 0657
    uneingeschränkte Fernleihe, Kopie und Ausleihe
    Hochschule für Technik Stuttgart, Bibliothek
    AS 494
    keine Fernleihe

     

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century -- from doll's houses to construction games and city building games, from SimCity to Block by Block. The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing -- in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer. This book concludes a triptych about alternative forms of representation and communication in architecture and urban design. Exhibition: Architekturzentrum Wien, Austria (16.03. - 02.09.2022)

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Hinweise zum Inhalt
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    Format: Druck
    ISBN: 9789462086890; 9462086893; 9789462087682
    Schlagworte: Architecture and recreation; Architecture; Board games in education; Simulation games in education; Architecture; Games; Educational games; Educational games; Spielzeug; Wohnen; Spiel; Stadtplanung; Architektur; Simulation games in education; Games - Design and construction; Educational games - Design and construction; Board games in education; Architecture - Study and teaching; Architecture and recreation; Bouwkunst; Computerspellen; Exhibition catalogs
    Umfang: 202 Seiten, Illustrationen, 31 cm
    Bemerkung(en):

    Literaturverzeichnis: Seite 200-202

    "An exhibition of the same name was held at Architekturzentrum Wien (Az W), from 17 March until 5 September 2022"

  2. Serious fun
    architecture & games
    Erschienen: [2022]; © 2022
    Verlag:  nai010 publishers, Rotterdam

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century - from doll's houses to construction games and city... mehr

    Deutsches Museum, Bibliothek
    keine Ausleihe von Bänden, nur Papierkopien werden versandt
    Zentralinstitut für Kunstgeschichte, Bibliothek
    keine Ausleihe von Bänden, nur Papierkopien werden versandt

     

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century - from doll's houses to construction games and city building games, from SimCity to Block by Block. The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing - in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer. This book concludes a triptych about alternative forms of representation and communication in architecture and urban design. Exhibition: Architekturzentrum Wien, Austria (16.03. - 02.09.2022)

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    ISBN: 9789462086890; 9462086893
    RVK Klassifikation: LB 61000 ; LB 67000
    Schlagworte: Wohnen <Motiv>; Stadtplanung <Motiv>; Spielzeug; Spiel; Architektur <Motiv>
    Umfang: 202 Seiten, Illustrationen, 31 cm
  3. Serious fun
    architecture & games
    Erschienen: [2022]; © 2022
    Verlag:  nai010 publishers, Rotterdam

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century - from doll's houses to construction games and city... mehr

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    uneingeschränkte Fernleihe, Kopie und Ausleihe

     

    Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century - from doll's houses to construction games and city building games, from SimCity to Block by Block. The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing - in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer. This book concludes a triptych about alternative forms of representation and communication in architecture and urban design. Exhibition: Architekturzentrum Wien, Austria (16.03. - 02.09.2022)

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Buch (Monographie)
    ISBN: 9789462086890; 9462086893
    RVK Klassifikation: LB 61000 ; LB 67000
    Schlagworte: Wohnen <Motiv>; Stadtplanung <Motiv>; Spielzeug; Spiel; Architektur <Motiv>
    Umfang: 202 Seiten, Illustrationen, 31 cm