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  1. JMonkeyEngine 3.0 beginner's guide
    develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language
    Autor*in: Kusterer, Ruth
    Erschienen: 2013
    Verlag:  Packt Pub., Birmingham

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9781849516471; 1849516472; 1849516464; 9781849516464
    RVK Klassifikation: ST 324
    Schlagworte: GAMES / Board; Computer games / Design; Computer games / Programming; Java (Computer program language); Array; Programmierung; Computerspiel; Java <Programmiersprache>; Dimension 3
    Umfang: 1 online resource (vi, 334 pages :), illustrations (some color)
    Bemerkung(en):

    "Learn by doing: less theory, more results"--Cover. - Includes index

    With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results, If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you