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  1. Rules of play
    game design fundamentals
    Erschienen: 2004; © 2004
    Verlag:  MIT Press, Cambridge, Massachusetts ; Proquest, London, England

    Publisher's description: As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for... mehr

    Universität Mainz, Zentralbibliothek
    keine Fernleihe

     

    Publisher's description: As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design

     

    Export in Literaturverwaltung   RIS-Format
      BibTeX-Format
    Quelle: Verbundkataloge
    Sprache: Englisch
    Medientyp: Ebook
    Format: Online
    ISBN: 9780262299930; 0262299933; 0262240459
    Weitere Identifier:
    9780262240451
    RVK Klassifikation: AP 99500 ; ST 690 ; SU 500
    Schlagworte: Computerspiel
    Umfang: 1 Online-Ressource (xv, 672 Seiten)
    Bemerkung(en):

    Includes bibliographical references (pages 608-619) and index

    Core concepts -- Rules -- Play -- Culture