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Video Games and Spatiality in American Studies
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Video Games and Spatiality in American Studies
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Gender and seriality
practices and politics of contemporary US television -
Serial gender, gendered serialities: practices of US-American television narratives in the 21st century
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Serial gender, gendered serialities: practices of US-American television narratives in the 21st century
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Serial gender, gendered serialities: practices of US-American television narratives in the 21st century
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Gender and seriality
practices and politics of contemporary US television -
Gender and seriality
practices and politics of contemporary US television -
Serial gender, gendered serialities: practices of US-American television narratives in the 21st century
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Pop/poetry: Dickinson as remix
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Serial gender, gendered serialities: practices of US-American television narratives in the 21st century
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Gender and seriality
practices and politics of contemporary US television -
Gender and seriality
practices and politics of contemporary US television -
"Nothing was solved, only accelerated"
contemporary Berlin novels as gentrifictions -
Correction: Leyda and Sulimma (2023). Pop/Poetry: Dickinson as Remix. Arts 12: 62
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Forum: Method as Practice
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Forum: Method as Practice
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Video Games and Spatiality in American Studies
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Culture^2
Theorizing Theory for the Twenty-First Century, Vol. 1 -
Pop/poetry: Dickinson as remix
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“Nothing was solved, only accelerated”: contemporary Berlin novels as gentrifictions
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Forum: Method as Practice