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Displaying results 1 to 14 of 14.

  1. Real games
    what's legitimate and what's not in contemporary video games
    Published: 2019
    Publisher:  The MIT Press, Cambridge, Massachusetts

    "Real Games is an exploration of how the discourses surrounding videogames shapes what games get made and played as well as who is invited to play them. By making appeals to 'real games,' players and developers center certain kinds of experiences and... more

    Universitätsbibliothek Kassel, Standort Kunsthochschulbibliothek
    75 Kun 478 CON
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    Universität Mainz, Bereichsbibliothek Georg Forster-Gebäude
    83 CON1 1
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    "Real Games is an exploration of how the discourses surrounding videogames shapes what games get made and played as well as who is invited to play them. By making appeals to 'real games,' players and developers center certain kinds of experiences and marginalize others. The authors argue that this process emerges dynamically out of discussions about videogames and has changed over time to center on a handful of key elements, namely a game's developer, it's payment model, and elements of the game itself including its length and perceived difficulty (among others). Dozens of games are referenced in this book, many of which are not widely studied. That gives the manuscript an ability to connect with more potential readers and the ability to speak more broadly about the state of videogames than efforts that are focused on an individual genre or game

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262042604; 0262042606
    Series: Playful thinking
    Subjects: Computerspiel
    Scope: xxxvii, 180 Seiten, Illustrationen
    Notes:

    Literaturverzeichnis Seite [147]-169 und Index

    Facebook games were evil -- Developer pedigree -- The game itself -- The rise of free-to-play games

  2. Cheating
    gaining advantage in videogames
    Published: c2007
    Publisher:  MIT, Cambridge, Mass.

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262033657; 0262033658
    RVK Categories: CC 8400 ; MS 6530 ; SU 500
    Subjects: Cheating at video games; Video games industry; Video games; Cheat <Computerspiel>; Ethik; Cheating at video games; Video games industry; Video games
    Scope: IX, 228 S., 24cm
    Notes:

    Includes bibliographical references (p. [211]-220) and index. - Formerly CIP

  3. Atari to Zelda
    Japan's videogames in global contexts
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Deutsches Museum, Bibliothek
    No loan of volumes, only paper copies will be sent
    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262034395; 9780262545761
    RVK Categories: AP 15963
    Subjects: Gesellschaft; Video games / Japan; Video games / Social aspects / Japan; Video games industry / Japan; Computerspielindustrie; Globalisierung; Videospiel
    Scope: viii, 259 Seiten, Illustrationen, 24 cm
    Notes:

    Includes bibliographical references and index

  4. Cheating
    gaining advantage in videogames
    Published: 2007
    Publisher:  MIT Press, Cambridge, MA [u.a.]

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Bayerische Staatsbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek der LMU München
    Unlimited inter-library loan, copies and loan
    Zentralinstitut für Kunstgeschichte, Bibliothek
    No loan of volumes, only paper copies will be sent
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262033657; 9780262513289
    RVK Categories: AP 15963 ; CC 8400 ; MS 6530 ; SU 500
    Subjects: Industria de videojuegos - Prácticas corruptas; Trucos (Videojuegos); Videojuegos - Aspectos morales y éticos; Ethik; Cheating at video games; Video games industry; Video games; Cheat <Computerspiel>; Ethik
    Scope: IX, 228 S.
    Notes:

    Hier auch später erschienene, unveränderte Nachdrucke

    Includes bibliographical references and index

  5. Cheating
    gaining advantage in videogames
    Published: 2007
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    44A7806
    Loan of volumes, no copies
    Universitätsbibliothek Paderborn
    KNZS4308
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    Universitätsbibliothek Siegen
    21KLEP4183
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262033657; 0262033658
    Other identifier:
    2006030942
    Subjects: Cheating at video games; Video games industry; Video games
    Other subjects: Cheat <Computerspiel>; Ethik
    Scope: IX, 228 S.
    Notes:

    Includes bibliographical references (p. [211]-220) and index. - Formerly CIP

  6. Cheating
    gaining advantage in videogames
    Published: 2007
    Publisher:  MIT Press, Cambridge, MA [u.a.]

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
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    Source: Staatsbibliothek zu Berlin; Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Book
    ISBN: 9780262033657; 9780262513289
    RVK Categories: AP 15963 ; CC 8400 ; MS 6530 ; SU 500
    Subjects: Industria de videojuegos - Prácticas corruptas; Trucos (Videojuegos); Videojuegos - Aspectos morales y éticos; Ethik; Cheating at video games; Video games industry; Video games; Cheat <Computerspiel>; Ethik
    Scope: IX, 228 S.
    Notes:

    Hier auch später erschienene, unveränderte Nachdrucke

    Includes bibliographical references and index

  7. Sports videogames
    Contributor: Consalvo, Mia (Publisher)
    Published: 2013
    Publisher:  Routledge, New York [u.a.]

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    Content information
    Source: Union catalogues
    Contributor: Consalvo, Mia (Publisher)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9780415637558; 9780415637565; 9780203084496
    RVK Categories: AP 15963 ; SU 500
    Edition: 1. publ.
    Subjects: E-Sport; Computerspiel; Aufsatzsammlung
    Scope: VIII, 309 S., Ill., graph. Darst.
  8. Atari to Zelda
    Japan's videogames in global contexts
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Staatsbibliothek zu Berlin; Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Book
    ISBN: 9780262034395; 9780262545761
    RVK Categories: AP 15963
    Subjects: Gesellschaft; Video games / Japan; Video games / Social aspects / Japan; Video games industry / Japan; Computerspielindustrie; Globalisierung; Videospiel
    Scope: viii, 259 Seiten, Illustrationen, 24 cm
    Notes:

    Includes bibliographical references and index

  9. Cheating
    gaining advantage in videogames
    Published: c2007
    Publisher:  MIT Press, Cambridge, Mass.

    Zentrum für Kunst und Medien Karlsruhe / Staatliche Hochschule für Gestaltung, Bibliothek
    Hg 5904
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Media type: Book
    Format: Print
    ISBN: 9780262513289; 0262513285
    Series: Game studies
    Subjects: Cheat <Computerspiel>; ; Computerspiel; Betrug; ; Computerspiel; Ethik;
    Other subjects: Cheating at video games; Array; Array
    Scope: IX, 228 S., 23 cm
    Notes:

    Originally published: 2007. - Includes bibliographical references and index

  10. Atari to Zelda
    Japan's videogames in global contexts
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Universitäts- und Landesbibliothek Düsseldorf
    oaso250.c755
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262034395
    RVK Categories: AP 15963
    Subjects: Video games / Japan; Video games / Social aspects / Japan; Video games industry / Japan; Computerspielindustrie; Globalisierung; Videospiel
    Scope: VIII, 259 Seiten, Illustrationen, 24 cm
    Notes:

    Includes bibliographical references and index

  11. Atari to Zelda
    Japan's videogames in global contexts
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Universitäts- und Landesbibliothek Düsseldorf
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262034395
    RVK Categories: AP 15963
    Series: Game studies/Asian studies
    Subjects: Video games / Japan; Video games / Social aspects / Japan; Video games industry / Japan
    Scope: viii,, 259 Seiten, Illustrationen, 24 cm
  12. Atari to Zelda
    Japan's videogames in global contexts
    Published: [2016]
    Publisher:  The MIT Press, Cambridge, Massachusetts; London, England

    Hochschul- und Kreisbibliothek Bonn-Rhein-Sieg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Trier
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262034395; 9780262545761
    Subjects: Gesellschaft; Video games / Japan; Video games / Social aspects / Japan; Video games industry / Japan
    Scope: viii, 259 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  13. Cheating
    gaining advantage in videogames
    Published: c2007
    Publisher:  MIT, Cambridge, Mass.

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    1 A 662140
    Unlimited inter-library loan, copies and loan
    Badische Landesbibliothek
    108 A 1882
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    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    DV 5350.051
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    2009.02558:1
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    Content information
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262033657; 0262033658
    RVK Categories: CC 8400 ; MS 6530 ; SU 500
    Subjects: Cheating at video games; Video games industry; Video games; Cheat <Computerspiel>; Ethik; Cheating at video games; Video games industry; Video games
    Scope: IX, 228 S., 24cm
    Notes:

    Includes bibliographical references (p. [211]-220) and index. - Formerly CIP

  14. Cheating
    gaining advantage in videogames
    Published: 2009
    Publisher:  Massachusetts Institute of Technology, Cambridge, Mass. [u.a.]

    Hochschule für Bildende Künste Braunschweig, Bibliothek
    H 7.611.6 Con 1
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262513289; 9780262033657
    Edition: First MIT Press paperback edition
    Subjects: Cheating at video games; Video games industry; Video games; Cheat <Computerspiel>; Ethik
    Scope: 228 Seiten