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  1. Learning game AI programming with Lua
    leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
    Author: Young, David
    Published: [2014]; 2014
    Publisher:  Packt Publishing, Birmingham, UK

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781783281343; 1783281340
    RVK Categories: ST 324
    Series: Community experience distilled
    Subjects: GAMES / Board; Application software / Development; Computer games / Design; Computer games / Programming; Lua (Computer program language); Array; Lua <Programmiersprache>; Computerspiel; Künstliche Intelligenz
    Scope: 1 online resource (1 volume), illustrations
    Notes:

    Online resource; title from cover (Safari, viewed December 18, 2014). - Includes index

  2. Learning game AI programming with Lua
    leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
    Author: Young, David
    Published: 2014
    Publisher:  Packt Publishing, Birmingham, England

    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781783281336; 9781783281343
    Series: Community experience distilled
    Subjects: Computer games; Künstliche Intelligenz; Lua <Programmiersprache>; Computerspiel
    Other subjects: Electronic books
    Scope: 1 Online-Ressource (352 pages)
    Notes:

    Includes index

  3. Learning game AI programming with Lua
    leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
    Author: Young, David
    Published: November 2014
    Publisher:  Packt Publishing, Birmingham

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781783281336
    RVK Categories: ST 324
    Edition: First published
    Series: Community experience distilled
    Subjects: Lua (Computer program language); Computer games; Computer games; Application software; Lua <Programmiersprache>; Künstliche Intelligenz; Computerspiel
    Scope: XI, 328 Seiten, Illustrationen
    Notes:

    Includes index

  4. Corona SDK mobile game development
    beginner's guide ; create monetized games for iOS and Android with minimum cost and code
    Publisher:  Packt Publ., Birmingham [u.a.]

    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 13 B 1513
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781849691888
    Series: Learn by doing: less theory, more results
    Subjects: Lua <Programmiersprache>; Programmierumgebung; iOS; Android <Systemplattform>; Computerspiel; Programmierung;
    Scope: x, 383 p,, ill
    Notes:

    Includes index