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Displaying results 1 to 8 of 8.

  1. Game physics
    Published: 2004
    Publisher:  Morgan Kaufmann Pubs [u.a.], Amsterdam [u.a.]

    Universität Marburg, Fachbereichsbibliothek Mathematik und Informatik
    I.3 Eber
    No inter-library loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    RVK Categories: ST 320
    Series: Morgan Kaufmann series in interactive technologies
    Subjects: Computerspiel; Programmierung; Physikalisches System; Metamathematik; Dreidimensionale Computergrafik; Echtzeitsimulation
    Scope: XXXVI, 776 S.
  2. Game physics
    Published: 2005
    Publisher:  Morgan Kaufmann Pubs [u.a.], Amsterdam [u.a.]

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    /SU 500 E16
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    RVK Categories: ST 320 ; SU 500
    Edition: [Nachdr.]
    Series: The Morgan Kaufmann series in interactive 3D technology
    Subjects: Computerspiel; Programmierung; Physikalisches System; Metamathematik; Dreidimensionale Computergrafik; Echtzeitsimulation
    Scope: XXXVI, 776 S.
  3. Physics for game developers
    [enriching game content with physics based realism]
    Published: 2002
    Publisher:  O'Reilly, Beijing [u.a.]

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
    00/ST 320 B772
    No inter-library loan
    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    /ST 320 B772
    Unlimited inter-library loan, copies and loan
    Universität Mainz, Bereichsbibliothek Mathematik, Informatik, Naturwissenschaften und Technik
    ST 3400 BOU1
    Unlimited inter-library loan, copies and loan
    Hochschul- und Landesbibliothek RheinMain, Unter den Eichen
    30 BL 600 04
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0596000065
    RVK Categories: ST 320 ; SU 500
    Edition: 1. ed.
    Subjects: Physikalisches System; Echtzeitsimulation; Computerspiel; Programmierung
    Scope: XVI, 326 S., Ill., graph. Darst.
    Notes:

    Literaturverz. S. 313 - 317

  4. Game physics
    Published: 2010
    Publisher:  Elsevier [u.a.], Amsterdam [u.a.]

    Hochschul- und Landesbibliothek Fulda, Standort Campus
    21 / ST 324 E16 (2)
    Unlimited inter-library loan, copies and loan
    Hochschul- und Landesbibliothek Fulda, Standort Campus
    20 / ST 324 E16 (2) +2
    No loan of volumes, only paper copies will be sent
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780080507187
    RVK Categories: ST 320 ; SU 500 ; ST 324
    Edition: 2. ed.
    Series: The Morgan Kaufmann series in interactive 3D technology
    Subjects: Computerspiel; Programmierung; Physikalisches System; Metamathematik; Dreidimensionale Computergrafik; Echtzeitsimulation
    Scope: XLII, 900 S.
    Notes:

    Literaturverz. S. 857 - 864

  5. Physics for game developers
    [enriching game content with physics based realism]
    Published: 2002
    Publisher:  O'Reilly, Beijing [u.a.]

    Universitätsbibliothek Dortmund
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Duisburg-Essen
    Unlimited inter-library loan, copies and loan
    Westfälische Hochschule Gelsenkirchen Bocholt Recklinghausen, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Landesbibliothekszentrum Rheinland-Pfalz / Rheinische Landesbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Koblenz
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Köln, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Siegen
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0596000065; 9780596000066
    Edition: 1. ed.
    Subjects: Physikalisches System; Echtzeitsimulation; Computerspiel; Programmierung
    Scope: XVI, 326 S. : Ill., graph. Darst.
    Notes:

    Literaturverz. S. 313 - 317

  6. Physics for game developers
    [enriching game content with physics based realism]
    Published: 2002
    Publisher:  O'Reilly, Beijing

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0596000065
    DDC Categories: 520; 530
    Edition: 1. ed.
    Subjects: Physikalisches System; Echtzeitsimulation; Computerspiel; Programmierung
    Scope: XVI, 326 S., Ill., graph. Darst., 23 cm
    Notes:

    Literaturverz. S. 313 - 317

  7. Physics for game developers
    [enriching game content with physics-based realism]
    Published: [20]04
    Publisher:  O'Reilly, Beijing

    Technische Universität Bergakademie Freiberg, Bibliothek 'Georgius Agricola'
    05.6951 8.
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0596000065
    Other identifier:
    9780596000066
    RVK Categories: SU 500 ; ST 320
    Edition: [Nachdr.]
    Subjects: Physikalisches System; Echtzeitsimulation; Computerspiel; Programmierung;
    Scope: XVI, 326 S., Ill., graph. Darst.
  8. <<The>> systemic image
    a new theory of interactive real-time simulations
    Published: [2017]
    Publisher:  <<The>> MIT Press, Cambridge, Massachusetts

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    Content information
    Source: Union catalogues
    Contributor: Tucker, Elizabeth
    Language: English
    Media type: Dissertation
    Format: Print
    ISBN: 9780262035040
    RVK Categories: ST 278
    Subjects: Ikon; Computersimulation; Echtzeitsimulation; Bild; Ästhetik;
    Scope: viii, 384 Seiten, Illustrationen, 24 cm
    Notes:

    Literaturverzeichnis Seite [325]-364

    Dissertation, Universität Basel, 2009