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  1. 3D-Spieleprogrammierung mit DirectX in C/C++
    Published: 2000
    Publisher:  <<S.>> Zerbst, Braunschweig ; Libri Books on Demand, [Norderstedt]

    Universitätsbibliothek Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Bamberg
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 3831105936
    RVK Categories: ST 250 ; ST 326
    Subjects: C <Programmiersprache>; 3D-Grafik-Software; Computerspiel; DirectX; Programmierung; C++
    Scope: 672 S., Ill., graph. Darst. : 22 cm
    Notes:

    Hergestellt on demand

  2. 3D-Spieleprogrammierung mit DirectX in C/C++
    [1]
    Published: 2000
    Publisher:  S. Zerbst, Braunschweig ; Libri Books on Demand, [Norderstedt]

    Westfälische Hochschule Gelsenkirchen Bocholt Recklinghausen, Hochschulbibliothek
    TZA615-1
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: German
    Media type: Book
    ISBN: 3831105936
    Parent title:
    RVK Categories: ST 250 ; ST 326
    Subjects: Programmierung; Computerspiel; 3D-Grafik-Software; C <Programmiersprache>; DirectX; C++
    Scope: 672 S., Ill., graph. Darst.
  3. 3D-Spieleprogrammierung mit DirectX in C/C++
    [1]
    Published: 2000
    Publisher:  S. Zerbst, Braunschweig

    Westfälische Hochschule Gelsenkirchen Bocholt Recklinghausen, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 3831105936
    Parent title:
    RVK Categories: ST 326 ; ST 250
    Subjects: Computerspiel; Programmierung; 3D-Grafik-Software; DirectX; C <Programmiersprache>; Computerspiel; Programmierung; 3D-Grafik-Software; DirectX; C++
    Scope: 672 S. : Ill., graph. Darst.
  4. 3D Spieleprogrammierung mit DirectX in C/C++
    Published: c2000
    Publisher:  Stefan Zerbst, Braunschweig ; Libri Books on Demand, [Norderstedt]

    Universitätsbibliothek Clausthal
    CL 48 : IPP48
    No inter-library loan
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 01 B 2378
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Ilmenau
    INF ST 326 D75 Z58
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 3831105936
    RVK Categories: ST 250 ; ST 326
    Subjects: Computerspiel; Programmierung; 3D-Grafik-Software; DirectX; C <Programmiersprache>; ; Computerspiel; Programmierung; 3D-Grafik-Software; DirectX; C++;
    Scope: 672 S, Ill., graph. Darst, 22 cm
    Notes:

    Hergestellt on demand