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Clash of Realities 2015/16
On the Art, Technology and Theory of Digital Games -
Games studieren - was, wie, wo?
staatliche Studienangebote im Bereich digitaler Spiele -
Clash of realities 2015/16
on the art, technology and theory of digital games : proceedings of the 6th and 7th conference -
Digitale Spiele
interdisziplinäre Perspektiven zu Diskursfeldern, Inszenierung und Musik -
Real Wars on Virtual Battlefields
The Convergence of Programmable Media at the Military-Civilian Margin -
Real Wars on Virtual Battlefields
The Convergence of Programmable Media at the Military-Civilian Margin -
Clash of Realities 2015/16
on the art, technology and theory of digital games : proceedings of the 6th and 7th conference -
Games studieren - was, wie, wo?
Staatliche Studienangebote im Bereich digitaler Spiele -
Gender und Gaming
Frauen im Fokus der Games-Industrie -
Digitale Spiele
interdisziplinäre Perspektiven zu Diskursfeldern, Inszenierung und Musik -
Clash of realities 2015/16
on the art, technology and theory of digital games : proceedings of the 6th and 7th conference -
Clash of Realities 2015/16
on the art, technology and theory of digital games : proceedings of the 6th and 7th conference -
Games studieren - was, wie, wo?
Staatliche Studienangebote im Bereich digitaler Spiele -
Games studieren - was, wie, wo?
Staatliche Studienangebote im Bereich digitaler Spiele -
Real Wars on Virtual Battlefields
The Convergence of Programmable Media at the Military-Civilian Margin -
Gender und Gaming
Frauen im Fokus der Games-Industrie -
To Dream a Game
Dreams as Interactive-Narrative Devices in Digital Games -
Games studieren - was, wie, wo?
staatliche Studienangebote im Bereich digitaler Spiele -
Inaudible Systems, Sonic Users
Sound Interfaces and the Design of Audibility Layouts in Digital Games -
Real Wars on Virtual Battlefields
The Convergence of Programmable Media at the Military-Civilian Margin