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  1. Violence - perception - video games
    new directions in game research : young academics at the clash of realities 2017-2018
    Contributor: Alvarez Igarzábal, Federico (HerausgeberIn); Debus, Michael S. (HerausgeberIn); Maughan, Curtis L. (HerausgeberIn)
    Published: 2019
    Publisher:  transcript, Bielefeld

    This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes.... more

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    This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher J. Ferguson.

     

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    Source: Union catalogues
    Contributor: Alvarez Igarzábal, Federico (HerausgeberIn); Debus, Michael S. (HerausgeberIn); Maughan, Curtis L. (HerausgeberIn)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783839450512
    Other identifier:
    9783839450512
    RVK Categories: AP 15963
    Series: Studies of digital media culture ; volume 11
    Subjects: Media; Digital Media; Violence; psychology; Philosophy; aesthetics; Media Aesthetics; Media Studies; Popular Culture; computer games; perception; Video Games; Violence; Perception; Psychology; Philosophy; Aesthetics; Media; Popular Culture; Computer Games; Digital Media; Media Studies; Media Aesthetics;
    Scope: 1 online resource (230 pages)