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Union catalogues
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Thomas, Christian
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The Art of Adaptation in Film and Video Games
Contributor:
Thomas, Christian
(Herausgeber)
Published:
2022
Publisher: MDPI Books, Basel
Bibliographic information
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Remagen: Hochschule Koblenz, RheinAhrCampus, Bibliothek
Location:
Hochschule Koblenz, RheinAhrCampus, Bibliothek
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Source:
Union catalogues
Contributor:
Thomas, Christian
(Herausgeber)
Language:
0|e
Media type:
Ebook
Format:
Online
ISBN:
9783036548999
Subjects:
Film, TV & radio
Other subjects:
Mulan
;
adaptation
;
Disney
;
Orientalism
;
cultural authenticity
;
cultural palimpsest
;
Chinese cinema
;
science fiction
;
The Wandering Earth
;
patricide
;
patrilineality
;
nationalism
;
media
;
mass culture
;
film
;
digital games
;
film adaptation
;
experimental game design
;
game design process documentation
;
T.S. Eliot
;
Prufrock
;
remediation
;
comic strip
;
animated film
;
split screen
;
video poem
;
YouTube dramatic monologue
;
photographic montage
;
Contagion
;
propaganda
;
pandemic
;
premediation
;
Steven Soderbergh
;
Scott Z. Burns
;
transit
;
migrants
;
empathy
;
liminal spaces
;
Bildungsroman
;
modernity
;
videogames
;
Shakespeare
;
Tale of a Forest
;
biodiversity
;
documentary
;
ecocriticism
;
environmental narrative
;
forest
;
nature photography
;
nostalgia
;
species
;
video games
;
game studies
;
Star Wars
;
George Lucas
;
game reviews
;
criticism
;
thematic analysis
;
Japanese video games
;
game localization
;
cultural adaptation
;
localization approaches
;
localization strategies
;
domestication
;
foreignization
;
reception
;
trauma
;
origin
;
psychoanalysis
;
repetition
;
impossibility
;
loss
;
representation
;
extremity
;
writing
;
image
;
failure
;
memoir
;
missed experience
;
creative writing studies
;
screenwriting
;
video game narrative design
;
interactive writing
;
horror film
;
horror video games
;
survival horror
;
character development
;
sci-fi
;
thriller
;
genre
;
tropes
;
methodology
;
n/a
Scope:
1 electronic resource (254 pages)