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Motion in Games
Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010 ; Proceedings -
Playing (Game-)Identities
Identitätsprozesse in der Beziehung zwischen Let’s Player:in, Avatar und Community -
Witness to Marvels
Sufism and Literary Imagination -
Playing (Game-)Identities
Identitätsprozesse in der Beziehung zwischen Let’s Player:in, Avatar und Community -
Human error - Louisa Clement
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Motion in Games
Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010 ; Proceedings -
Playing (Game-)Identities
Identitätsprozesse in der Beziehung zwischen Let’s Player:in, Avatar und Community -
Believable Bots
Can Computers Play Like People? -
Believable bots
can computers play like people?