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Game | World | Architectonics : Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception
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Prompt
Socially Engaging Objects and Environments -
Riss - Lücke - Scharnier A
[Folgepublikation zur Ausstellung Riss - Lücke - Scharnier A (Kurator: Heinrich Dunst) in der Galerie nächst St. Stephan, Rosemarie Schwarzwälder, Wien, 24. November 2006 bis 10. Februar 2007] = Rift - gap - hinge A -
Narratologie und mittelalterliches Erzählen
Autor, Erzähler, Perspektive, Zeit und Raum -
Space and spatial cognition
a multidisciplinary perspective -
Architecture and modern literature
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Inhabited spaces
Anglo-Saxon constructions of place -
Atlantic outlooks on being at home
Gaelic place-lore and the construction of a sense of place in medieval Iceland -
Räume und Dinge
kulturwissenschaftliche Perspektiven -
The architecture of space - the space of architecture
[a historical survey] -
Spatiality and symbolic expression
on the links between place and culture -
Image temporality
time, space and visual media -
Ludotopia
spaces, places and territories in computer games -
Ludotopia
spaces, places and territories in computer games -
Architecture and modern literature
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In - different spaces
place and memory in visual culture -
Spaces and crossings
essays on literature and culture in Africa and beyond -
Space in theory
Kristeva, Foucault, Deleuze -
Glebae adscripti
troping place, region, and nature in America -
Passion for place
2, Between the vital spacing and the creative horizons of fulfilment -
Writing women and space
colonial and postcolonial geographies -
Ludotopia
Spaces, Places and Territories in Computer Games -
Transnational Landscapes and Postmodern Poetics
Mapping Culture, Literature, and Politics -
Räume und Dinge
kulturwissenschaftliche Perspektiven -
Space in Theodor Fontane's works
theme and poetic function