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  1. Interactive storytelling
    a cross-media approach to writing, producing and editing with AI
    Published: 2024
    Publisher:  Routledge, New York, NY ; Taylor & Francis Group, London

    "Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it. Merging algorithmic and AI... more

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    "Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it. Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on techniques, models, and software architectures. Examples and exercises are drawn from free-to-access, purpose made software created by the authors as well as exemplary interactive storytelling work. Assuming the perspective of the storyteller and focusing on elements shared across different fields of professional communication, the book is designed to be a go-to primer for digital communicators irrespective of the mediums they are working with. As such, the methods provided will be applicable across the spectrum of TV, film, videogame, web and mobile storytelling. Interactive Storytelling is recommended reading for professionals as well as advanced undergraduate and postgraduate students of interactive entertainment, multimedia design and production, and digital journalism"--...

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781003335627; 1003335624; 9781000955149; 1000955141; 9781000955255; 1000955257
    Other identifier:
    Subjects: Storytelling in mass media; Digital storytelling; Authorship; Interactive multimedia; Artificial intelligence; LANGUAGE ARTS & DISCIPLINES / Communication; LANGUAGE ARTS & DISCIPLINES / Journalism
    Scope: 1 Online-Ressource
    Notes:

    "English edition based on a translation of the Italian title 'Interactive Storytelling (ISBN 9788875274788) published with permission by Dino Audino, Rome, Italy" --T.p. verso

  2. State of the Art in Digital Media and Applications
    Published: 2017
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319614090; 3319614096
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    Edition: 1st ed. 2017
    Series: SpringerBriefs in Computer Science
    Subjects: Digital humanities; User interfaces (Computer systems); Human-computer interaction; Interactive multimedia; Multimedia systems; Digital Humanities; User Interfaces and Human Computer Interaction; Media Design
    Scope: 1 Online-Ressource (XIII, 86 Seiten), 4 illus., 3 illus. in color.
  3. Interactive Storytelling
    8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings
    Contributor: Schoenau-Fog, Henrik (Herausgeber); Bruni, Luis Emilio (Herausgeber); Louchart, Sandy (Herausgeber); Baceviciute, Sarune (Herausgeber)
    Published: 2015
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Schoenau-Fog, Henrik (Herausgeber); Bruni, Luis Emilio (Herausgeber); Louchart, Sandy (Herausgeber); Baceviciute, Sarune (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319270364; 3319270362
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    Edition: 1st ed. 2015
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 9445
    Subjects: Digital humanities; Microcomputers; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Artificial intelligence; Arts; Digital Humanities; Personal Computing; Media Design; User Interfaces and Human Computer Interaction; Artificial Intelligence; Arts
    Scope: 1 Online-Ressource (XVII, 416 Seiten), 73 illus. in color.
  4. What is your quest?
    from adventure games to interactive books
    Published: 2014
    Publisher:  University of Iowa Press, Iowa City

    "What's Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans everywhere are blurring of the positions of reader and author. The magic of Youtube, the... more

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    "What's Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans everywhere are blurring of the positions of reader and author. The magic of Youtube, the iPad, and adventure gaming draws upon a history of convergence in digital storytelling that has evolved alongside computing itself, as new tools and models for interactive narrative and the increased accessibility of those tools have allowed for a broad range of storytellers to build on these emerging models for literary interaction"--... "What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them. "--...

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781609382988; 1609382986
    Series: UPCC book collections on Project MUSE
    Subjects: Computerspiel; Abenteuerspiel; Elektronisches Buch; Erzähltheorie; Interaktion; Storytelling; Interactive multimedia; Computer games; Video games; GAMES / Video & Electronic
    Scope: 1 Online-Ressource
  5. Art, Design and Technology: Collaboration and Implementation
    Published: 2017
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319581217; 331958121X
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    Edition: 1st ed. 2017
    Series: SpringerBriefs in Computer Science
    Subjects: User interfaces (Computer systems); Human-computer interaction; Interactive multimedia; Multimedia systems; Digital humanities; User Interfaces and Human Computer Interaction; Media Design; Digital Humanities
    Scope: 1 Online-Ressource (XIII, 87 Seiten), 7 illus., 6 illus. in color.
  6. Interactivity, Game Creation, Design, Learning, and Innovation
    5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
    Contributor: Brooks, Anthony L (Herausgeber); Brooks, Eva (Herausgeber)
    Published: 2017
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Brooks, Anthony L (Herausgeber); Brooks, Eva (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319558349; 331955834X
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    Edition: 1st ed. 2017
    Series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 196
    Subjects: Digital humanities; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Arts; Artificial intelligence; Digital Humanities; Media Design; User Interfaces and Human Computer Interaction; Multimedia Information Systems; Arts; Artificial Intelligence
    Scope: 1 Online-Ressource (XIV, 324 Seiten), 122 illus.
  7. Interactive Storytelling
    9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings
    Contributor: Nack, Frank (Herausgeber); Gordon, Andrew S (Herausgeber)
    Published: 2016
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Nack, Frank (Herausgeber); Gordon, Andrew S (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319482798; 3319482793
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    Edition: 1st ed. 2016
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 10045
    Subjects: Digital humanities; Microcomputers; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Artificial intelligence; Arts; Digital Humanities; Personal Computing; Media Design; User Interfaces and Human Computer Interaction; Artificial Intelligence; Arts
    Scope: 1 Online-Ressource (XVII, 468 Seiten), 92 illus.
  8. Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
    6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 7-9, 2011, Proceedings
    Contributor: Chang, Maiga (Herausgeber); Hwang, Wu-Yuin (Herausgeber); Chen, Ming-Puu (Herausgeber); Mueller, Wolfgang (Herausgeber)
    Published: 2011
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

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    Contributor: Chang, Maiga (Herausgeber); Hwang, Wu-Yuin (Herausgeber); Chen, Ming-Puu (Herausgeber); Mueller, Wolfgang (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642234569; 3642234569
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    RVK Categories: SS 4800
    DDC Categories: 793; 370; 004
    Edition: 1st ed. 2011
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 6872
    Subjects: Edutainment; E-Learning; Lernspiel; Computerspiel; Erweiterte Realität <Informatik>; Graphische Benutzeroberfläche; Ubiquitous Computing; Systemplattform; Education; User interfaces (Computer systems); Human-computer interaction; Application software; Multimedia systems; Computer graphics; Interactive multimedia; Computers and Education; User Interfaces and Human Computer Interaction; Computer and Information Systems Applications; Multimedia Information Systems; Computer Graphics; Media Design
    Scope: 1 Online-Ressource (XXIV, 560 Seiten), 256 illus., 197 illus. in color.
  9. Motion in Games
    Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009
    Contributor: Egges, Arjan (Herausgeber); Geraerts, Roland (Herausgeber); Overmars, Mark (Herausgeber)
    Published: 2009
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

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  10. Interactive Storytelling
    Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009, Proceedings
    Contributor: Iurgel, Ido A (Herausgeber); Zagalo, Nelson (Herausgeber); Petta, Paolo (Herausgeber)
    Published: 2009
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

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  11. Cuteness Engineering
    Designing Adorable Products and Services
    Published: 2017
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319619613; 3319619616
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    Edition: 1st ed. 2017
    Series: Springer Series on Cultural Computing
    Subjects: Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Digital humanities; Media Design; User Interfaces and Human Computer Interaction; Multimedia Information Systems; Digital Humanities
    Scope: 1 Online-Ressource (XVI, 161 Seiten), 121 illus., 73 illus. in color.
  12. Augmented Reality Art
    From an Emerging Technology to a Novel Creative Medium
    Contributor: Geroimenko, Vladimir (Herausgeber)
    Published: 2018
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Geroimenko, Vladimir (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319699325; 3319699326
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    Edition: 2nd ed. 2018
    Series: Springer Series on Cultural Computing
    Subjects: User interfaces (Computer systems); Human-computer interaction; Arts; Interactive multimedia; Multimedia systems; Digital humanities; Computers and civilization; Computer graphics; User Interfaces and Human Computer Interaction; Arts; Media Design; Digital Humanities; Computers and Society; Computer Graphics
    Scope: 1 Online-Ressource (XXII, 384 Seiten), 188 illus., 169 illus. in color.
  13. Research and Development in Digital Media
    Published: 2018
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319730806; 3319730800
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    Edition: 1st ed. 2018
    Series: SpringerBriefs in Computer Science
    Subjects: User interfaces (Computer systems); Human-computer interaction; Digital humanities; Interactive multimedia; Multimedia systems; User Interfaces and Human Computer Interaction; Digital Humanities; Media Design
    Scope: 1 Online-Ressource (XVI, 86 Seiten), 10 illus., 8 illus. in color.
  14. Introduction to Video and Image Processing
    Building Real Systems and Applications
    Published: 2012
    Publisher:  Springer London, London ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781447125037; 1447125037
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    RVK Categories: ST 325 ; ST 330
    Edition: 1st ed. 2012
    Series: Undergraduate Topics in Computer Science
    Subjects: Bildverarbeitung; Videobearbeitung; Computer vision; Pattern recognition systems; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Interactive multimedia; Digital humanities; Computer Vision; Automated Pattern Recognition; Multimedia Information Systems; User Interfaces and Human Computer Interaction; Media Design; Digital Humanities
    Scope: 1 Online-Ressource (XI, 227 Seiten), 181 illus., 71 illus. in color.
  15. Musical Creativity
    Strategies and Tools in Composition and Improvisation
    Published: 2011
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642245176; 364224517X
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    RVK Categories: LR 55000
    DDC Categories: 004; 780
    Edition: 1st ed. 2011
    Series: Computational Music Science
    Subjects: Musik; Kreativität; Anwendungssoftware; Digital humanities; Music; Interactive multimedia; Multimedia systems; Digital Humanities; Music; Media Design
    Scope: 1 Online-Ressource (XIV, 337 Seiten), 146 illus., 114 illus. in color.
  16. Augmented Reality Art
    From an Emerging Technology to a Novel Creative Medium
    Contributor: Geroimenko, Vladimir (Herausgeber)
    Published: 2014
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Contributor: Geroimenko, Vladimir (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319062037; 3319062034
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    Edition: 1st ed. 2014
    Series: Springer Series on Cultural Computing
    Subjects: User interfaces (Computer systems); Human-computer interaction; Arts; Interactive multimedia; Multimedia systems; Digital humanities; Computers and civilization; Computer graphics; User Interfaces and Human Computer Interaction; Arts; Media Design; Digital Humanities; Computers and Society; Computer Graphics
    Scope: 1 Online-Ressource (XVIII, 314 Seiten), 169 illus., 132 illus. in color.
  17. Interactive Storytelling
    5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings
    Contributor: Oyarzun, David (Herausgeber); Peinado, Federico (Herausgeber); Young, R. Michael (Herausgeber); Elizalde, Ane (Herausgeber); Méndez, Gonzalo (Herausgeber)
    Published: 2012
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

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    Contributor: Oyarzun, David (Herausgeber); Peinado, Federico (Herausgeber); Young, R. Michael (Herausgeber); Elizalde, Ane (Herausgeber); Méndez, Gonzalo (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642348518; 3642348513
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    Edition: 1st ed. 2012
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 7648
    Subjects: Interaktive Medien; Virtuelle Realität; Erzählen; Drama; Mehragentensystem; Softwareplattform; Rollenspiel; Autorensystem; Digital humanities; Microcomputers; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Artificial intelligence; Arts; Digital Humanities; Personal Computing; Media Design; User Interfaces and Human Computer Interaction; Artificial Intelligence; Arts
    Scope: 1 Online-Ressource (XII, 219 Seiten), 38 illus.
  18. Interactive Storytelling
    6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings
    Contributor: Koenitz, Hartmut (Herausgeber); Sezen, Tonguc Ibrahim (Herausgeber); Ferri, Gabriele (Herausgeber); Haahr, Mads (Herausgeber); Sezen, Digdem (Herausgeber); Çatak, Güven (Herausgeber)
    Published: 2013
    Publisher:  Springer International Publishing, Cham ; Springer International Publishing AG

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    Source: Union catalogues
    Contributor: Koenitz, Hartmut (Herausgeber); Sezen, Tonguc Ibrahim (Herausgeber); Ferri, Gabriele (Herausgeber); Haahr, Mads (Herausgeber); Sezen, Digdem (Herausgeber); Çatak, Güven (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783319027562; 3319027565
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    Edition: 1st ed. 2013
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 8230
    Subjects: Digital humanities; Microcomputers; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Artificial intelligence; Arts; Digital Humanities; Personal Computing; Media Design; User Interfaces and Human Computer Interaction; Artificial Intelligence; Arts
    Scope: 1 Online-Ressource (XII, 288 Seiten), 78 illus.
  19. Hypermedia and literary studies
    Published: 1991
    Publisher:  MIT Press u.a., Cambridge, Mass.

    Universitätsbibliothek Erlangen-Nürnberg, Technisch-naturwissenschaftliche Zweigbibliothek
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  20. A guide to childrenś reference books and multimedia material
    Published: 1998
    Publisher:  Ashgate, Aldershot [u.a.]

    Internationale Jugendbibliothek
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    Universitätsbibliothek Passau
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  21. The multimedia writing toolkit
    helping students incorporate graphics and videos for authentic purposes, grades 3-8
    Author: Ruday, Sean.
    Published: 2017
    Publisher:  Routledge,, New York

    Section 1. Incorporating multimedia into argument writing -- Section 2. Incorporating multimedia into informational writing -- Section 3. Incorporating multimedia into narrative writing -- Section 4. Putting it together -- Section 5. Resources. more

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    Section 1. Incorporating multimedia into argument writing -- Section 2. Incorporating multimedia into informational writing -- Section 3. Incorporating multimedia into narrative writing -- Section 4. Putting it together -- Section 5. Resources.

     

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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781315515212; 9781315515182
    Other identifier:
    Subjects: Interactive multimedia; Report writing
    Scope: 1 online resource (xi, [125] pages)
    Notes:

    Includes bibliographical references

  22. Virtual heritage
    a guide
    Contributor: Champion, Erik (HerausgeberIn)
    Published: 2021
    Publisher:  Ubiquity Press, London

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    Source: Staatsbibliothek zu Berlin
    Contributor: Champion, Erik (HerausgeberIn)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781914481017; 1914481011
    Subjects: Cultural property; Digital humanities; Sciences humaines numériques; digital humanities; SOCIAL SCIENCE / Archaeology; Cultural property; Digital humanities; Interactive multimedia
    Scope: 1 Online-Ressource (vi, 145 pages), illustrations (colour)
    Notes:

    Includes bibliographical references

  23. Brazilian Symposium on Games and Digital Entertainment (SBGAMES), 2011
    7 - 9 Nov. 2011, Salvador, Bahia, Brazil ; proceedings
    Published: 2011
    Publisher:  IEEE, Piscataway, NJ

    Universität Potsdam, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781467307970; 076954648X; 1467307971; 9780769546483
    Subjects: Interactive multimedia; Entertainment computing; Computer games
    Scope: Online-Ressource
    Notes:

    Includes bibliographical references and index

  24. 2014 Brazilian Symposium on Computer Games and Digital Entertainment (SBGAMES)
    12 - 14 Nov. 2014, Porto Alegre, Brazil
    Published: 2014
    Publisher:  IEEE, Piscataway, NJ

    Universität Potsdam, Universitätsbibliothek
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    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781479980666; 147998065X; 9781479980659
    Subjects: Entertainment computing; Interactive multimedia; Computer games
    Scope: Online-Ressource
    Notes:

    "IEEE Computer Society Order Number E5410"--PDF copyright page

    Includes bibliographical references and author index

  25. Digital storytelling, mediatized stories
    self-representations in new media
    Author: Lundby, Knut
    Published: [2008]; © 2008
    Publisher:  Peter Lang, New York

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433102738; 9781433102745
    RVK Categories: MR 2400 ; AP 15840 ; AP 15978
    Series: Digital formations ; Vol. 52
    Subjects: Interactive multimedia; Digital storytelling
    Scope: vii, 313 Seiten, Illustrationen, 23 cm
    Notes:

    Literaturangaben