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  1. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staats- und Universitätsbibliothek Bremen
    a inf 872 spi/781
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 09 B 6707
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    Universitätsbibliothek Hildesheim
    TFF 850 : W07
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    Universitätsbibliothek Ilmenau
    INF SU 500 W266
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    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    13-16794
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    Universität Potsdam, Universitätsbibliothek
    AP 15963 WAR
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262013436; 9780262517539; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  2. Digitales Erzählen
    die Dramaturgie der Neuen Medien
    Contributor: Eick, Dennis (HerausgeberIn)
    Published: 2014; © 2014
    Publisher:  UVK Verlagsgesellschaft, Konstanz

    Bibliothek der International Psychoanalytic University Berlin (IPU)
    E 6100 E341
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    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    1 A 918825
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    Universitätsbibliothek Braunschweig
    2936-4002
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    Staats- und Universitätsbibliothek Bremen
    a puz 475.5/915
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    s 23/530
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    Universitätsbibliothek Erfurt / Forschungsbibliothek Gotha, Universitätsbibliothek Erfurt
    AP 37520 E34
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    Zentrale Hochschulbibliothek Flensburg
    AP 15961 E34
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    AP 15961 E34+2
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    AP 15961 E34+3
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    DFG 1787
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    K MK 2364-28
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    Commerzbibliothek der Handelskammer Hamburg
    2014/180
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    A 2014/2324
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    AP 15961 E34
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    AP 15965 E34
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    Hochschule für Angewandte Wissenschaften Hamburg, Hochschulinformations- und Bibliotheksservice (HIBS), Fachbibliothek Technik, Wirtschaft, Informatik
    Kom 060 063
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    Hochschule für Angewandte Wissenschaften Hamburg, Hochschulinformations- und Bibliotheksservice (HIBS), Fachbibliothek Technik, Wirtschaft, Informatik
    Kom 060 063 a
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    University of Europe for Applied Sciences GmbH, Campus Hamburg, Bibliothek
    FF - 16
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    University of Europe for Applied Sciences GmbH, Campus Hamburg, Bibliothek
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    FIL 400 /67:1
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    Bibliothek im Kurt-Schwitters-Forum
    FIL 400 /67:2
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    TFF 855 : E34
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    ALW:RB:3950:Eic::2014
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    Muthesius-Kunsthochschule, Zentrale Hochschulbibliothek
    GRA Film 2395
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    Bt 4591
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    FK 2710-94
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    FK 2710-94
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    2014.01045:1
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    2014.01045:2
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    FH: Publ 510 14-0898
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    ALW-E 36
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    SprErz08
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    AP 15961 EICK
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    AP 37520 E34
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    265 025
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    DEB 100 0480
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    64.3730
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    Content information
    Source: Staatsbibliothek zu Berlin
    Contributor: Eick, Dennis (HerausgeberIn)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783867644006
    RVK Categories: EC 8795 ; AP 15800 ; AP 37520 ; AP 15961
    Series: Praxis Film ; 81
    Subjects: Drama; Digital storytelling; Narration (Rhetoric); Interactive multimedia; Storytelling
    Scope: 252 Seiten, Illustrationen, 22 cm
    Notes:

    Literaturangaben

  3. The Oxford handbook of interactive audio
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Published: 2017
    Publisher:  Oxford University Press, New York, NY

    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned... more

    University of Europe for Applied Sciences GmbH, Campus Berlin, Bibliothek
    HT - 37
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    Universitätsbibliothek Ilmenau
    MDW AP 18200 C712+2
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    Universitätsbibliothek Osnabrück
    KHC 6209-896 6
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    Universität Potsdam, Universitätsbibliothek
    LR 57790 COL
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    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice. As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What makes interactive audio different from non-interactive audio? Where does interacting with audio fit into our understanding of sound and music? What does the future hold for interactive media when it comes to our musical and sonic experiences? And how do we begin to approach interactive audio from a theoretical perspective? The Oxford Handbook of Interactive Audio answers these questions by exploring the full range of interactive audio in video games, performance, education, environmental design, toys, and artistic practice. Examining these questions from a range of approaches - technological, emotional, psychological, and physical - the book provides a thorough overview of the fascinating experience of interactive sound.

     

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    Content information
    Source: Union catalogues
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780190651053; 9780199797226
    RVK Categories: LR 57790
    Edition: Oxford University Press paperback
    Subjects: Computer game music; Interactive multimedia; Video game music
    Scope: xxv, 594 Seiten, Illustrationen, Diagramme
    Notes:

    Literaturangaben

  4. The interactive past
    archaeology, heritage, and video games
    Published: 2017
    Publisher:  Sidestone Press, Leiden

    "The Interactive Past brings together a diverse group of thinkers--including archaeologists, heritage scholars, game creators, conservators and more--who explore the interface of video games and the past in a series of unique and engaging writings.... more

    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    VFG-205/Mol
    No inter-library loan

     

    "The Interactive Past brings together a diverse group of thinkers--including archaeologists, heritage scholars, game creators, conservators and more--who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa."--Page [4] of cover The Interactive Past' brings together a diverse group of thinkers - including archaeologists, heritage scholars, game creators, conservators and more - who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa

     

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  5. Hamlet on the holodeck
    the future of narrative in cyberspace
    Published: [2017]; © 2017
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    10 A 4180
    Unlimited inter-library loan, copies and loan
    Staats- und Universitätsbibliothek Bremen
    a pae 545/999
    No loan of volumes, only paper copies will be sent
    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    AP 15000 M981
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    Bibliothek im Kurt-Schwitters-Forum
    Meb 6.6-22/2
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262533485
    RVK Categories: ET 790 ; EC 4610 ; EC 8795 ; AP 14350 ; SR 850
    Edition: Updated edition
    Subjects: Interactive multimedia; Virtual reality; Literature; Narration (Rhetoric); Cyberspace
    Scope: xx, 413 Seiten, 23 cm
    Notes:

    Includes bibliographical references (pages 381-394) and index

  6. Hypermedia and literary studies
    Contributor: Delany, Paul (Hrsg.)
    Published: 1991
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Staats- und Universitätsbibliothek Bremen
    a asl 504 m/243
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    Niedersächsische Staats- und Universitätsbibliothek Göttingen
    91 A 12922
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    A 1992/5703
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    ZHW 111/87
    No inter-library loan
    Technische Universität Hamburg, Universitätsbibliothek
    2728-4508
    Unlimited inter-library loan, copies and loan
    Thüringer Universitäts- und Landesbibliothek
    96 NA 12454/1
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Osnabrück
    BFL F / Del
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    Source: Union catalogues
    Contributor: Delany, Paul (Hrsg.)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262041197
    Series: Technical communications
    Other subjects: Array; Hypermedia systems; Array; Hypertext systems; Interactive multimedia; Array
    Scope: 352 S, Ill
    Notes:

    Includes bibliographical references and index

  7. Digital storytelling, mediatized stories
    self-representations in new media
    Author: Lundby, Knut
    Published: [2008]; © 2008
    Publisher:  Peter Lang, New York

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433102738; 9781433102745
    RVK Categories: MR 2400 ; AP 15840 ; AP 15978
    Series: Digital formations ; Vol. 52
    Subjects: Interactive multimedia; Digital storytelling
    Scope: vii, 313 Seiten, Illustrationen, 23 cm
    Notes:

    Literaturangaben

  8. Avatars of story
    Published: 2006
    Publisher:  University of Minnesota Press, Minneapolis, Minnesota

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0816646856; 0816646864; 9780816646852; 9780816646869
    Other identifier:
    2006006194
    RVK Categories: EC 4500 ; EC 6658 ; AP 15500 ; EC 4100 ; EC 1620 ; EC 2500 ; EC 6650
    Series: Electronic mediations ; 17
    Subjects: Narration (Rhetoric); Interactive multimedia; Narration (Rhetoric); Interactive multimedia
    Scope: XXIV, 275 Seiten, Illustrationen, Diagramme
    Notes:

    Includes bibliographical references [p. 249-264] and index

  9. Second person
    role-playing and story in games and playable media
    Contributor: Harrigan, Pat (Hrsg.)
    Published: 2007
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Universität Potsdam, Universitätsbibliothek
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    Content information
    Source: Union catalogues
    Contributor: Harrigan, Pat (Hrsg.)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262083566; 9780262083560
    Other identifier:
    2006046216
    RVK Categories: SU 500
    Subjects: Electronic games; Role playing; Interactive multimedia; Rollenspiel; Computerspiel; Electronic games; Role playing; Interactive multimedia
    Scope: XV, 408 S., zahlr. Ill., 23 cm
    Notes:

    Includes bibliographical references and index. - Formerly CIP

  10. Avatars of story
    Published: 2006
    Publisher:  University of Minnesota Press, Minneapolis, Minnesota

    Universität Potsdam, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0816646856; 0816646864; 9780816646852; 9780816646869
    Other identifier:
    2006006194
    RVK Categories: EC 4500 ; EC 6658
    Series: Electronic mediations ; 17
    Subjects: Narration (Rhetoric); Interactive multimedia
    Scope: XXIV, 275 Seiten, Illustrationen, Diagramme
    Notes:

    Includes bibliographical references [p. 249-264] and index

  11. Hamlet on the holodeck
    the future of narrative in cyberspace
    Published: [2017]; © 2017
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262533485
    RVK Categories: ET 790 ; EC 4610 ; EC 8795 ; AP 14350 ; SR 850
    Edition: Updated edition
    Subjects: Interactive multimedia; Virtual reality; Literature; Narration (Rhetoric); Cyberspace
    Scope: xx, 413 Seiten, 23 cm
    Notes:

    Includes bibliographical references (pages 381-394) and index

  12. Electronic literature
    Published: 2019
    Publisher:  polity, Cambridge, UK

    "Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks - literature that would not be possible without the contemporary digital context. In this vital introduction, Rettberg places the... more

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan

     

    "Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks - literature that would not be possible without the contemporary digital context. In this vital introduction, Rettberg places the most significant genres of electronic literature in historical, technological and cultural contexts" -- In this book, Rettberg places the most significant genres of electronic literature in historical, technological, and cultural contexts. These include combinatory poetics, hypertext fiction, interactive fiction (and other game-based digital literary work), kinetic and interactive poetry, and networked writing based on our collective experience of the Internet. He argues that electronic literature demands to be read both through the lens of experimental literary practices dating back to the early twentieth century and through the specificities of the technology and software used to produce the work.

     

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    Verlag (Inhaltsverzeichnis)
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781509516780; 9781509516773
    Other identifier:
    9781509516780
    RVK Categories: EC 8795 ; HN 1401
    Subjects: Hypertext literature; Electronic publications; Interactive multimedia; Literature and the Internet; Literature and technology
    Scope: vii, 247 Seiten, 23 cm
    Notes:

    Includes bibliographical references and index

    Hier auch später erschienene, unveränderte Nachdrucke

  13. The Oxford handbook of interactive audio
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Published: 2017
    Publisher:  Oxford University Press, New York, NY

    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned... more

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice. As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What makes interactive audio different from non-interactive audio? Where does interacting with audio fit into our understanding of sound and music? What does the future hold for interactive media when it comes to our musical and sonic experiences? And how do we begin to approach interactive audio from a theoretical perspective? The Oxford Handbook of Interactive Audio answers these questions by exploring the full range of interactive audio in video games, performance, education, environmental design, toys, and artistic practice. Examining these questions from a range of approaches - technological, emotional, psychological, and physical - the book provides a thorough overview of the fascinating experience of interactive sound.

     

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    Content information
    Source: Union catalogues
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780190651053; 9780199797226
    RVK Categories: LR 57790
    Edition: Oxford University Press paperback
    Subjects: Computer game music; Interactive multimedia; Video game music
    Scope: xxv, 594 Seiten, Illustrationen, Diagramme
    Notes:

    Literaturangaben

  14. Digital storytelling, mediatized stories
    self-representations in new media
    Author: Lundby, Knut
    Published: [2008]; © 2008
    Publisher:  Peter Lang, New York

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    1 A 708415
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    Jacobs University Bremen gGmbH, IRC-Library
    QA76.76.I59 D57 2008
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    Staats- und Universitätsbibliothek Bremen
    01.T.8803
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    Universitätsbibliothek Erfurt / Forschungsbibliothek Gotha, Universitätsbibliothek Erfurt
    AP 15840 L962
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    Max-Planck-Institut zur Erforschung multireligiöser und multiethnischer Gesellschaften, Bibliothek
    MR 2400 Lund 2008
    No inter-library loan
    Niedersächsische Staats- und Universitätsbibliothek Göttingen
    Sem Engl En-Lit 597
    No inter-library loan
    Niedersächsische Staats- und Universitätsbibliothek Göttingen
    DFG 1787
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    A 2009/4336
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    RS 3904(52)
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    Universitätsbibliothek Ilmenau
    MDW AP 15840 L962 D5
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
    asl 681.1 DF 2131
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    Content information
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433102738; 9781433102745
    RVK Categories: AP 15840 ; MR 2400
    Series: Digital formations ; Vol. 52
    Subjects: Interactive multimedia; Digital storytelling
    Scope: vii, 313 Seiten, Illustrationen, 23 cm
    Notes:

    Literaturangaben

  15. Writing for the World Wide Web
    Published: c1998
    Publisher:  Allyn and Bacon, Boston, Mass. [u.a.]

    Niedersächsische Staats- und Universitätsbibliothek Göttingen
    98 A 7953
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    Gottfried Wilhelm Leibniz Bibliothek - Niedersächsische Landesbibliothek
    98/5303
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0205266932
    Subjects: Web sites; Interactive multimedia; World Wide Web; HTML (Document markup language); English language; Report writing; Online authorship
    Scope: xix, 236 p, ill, 23 cm
    Notes:

    Includes index

  16. Transmedia storytelling
    Pemberley Digital's adaptations of Jane Austen and Mary Shelley
    Published: 2018
    Publisher:  Cambridge Scholars Publishing, Newcastle upon Tyne, UK

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    10 A 43253
    Unlimited inter-library loan, copies and loan
    Niedersächsische Staats- und Universitätsbibliothek Göttingen
    2018 A 11164
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1527508358; 9781527508354
    RVK Categories: HL 1685
    Subjects: Digital media; Digital storytelling; English fiction; Interactive multimedia; Austen, Jane; Shelley, Mary Wollstonecraft; Pemberley Digital (Firm)
    Scope: 182 Seiten, 22 cm
  17. Twisty little passages
    an approach to interactive fiction
    Published: 2003
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Hochschulbibliothek der Fachhochschule Aachen
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262134365
    RVK Categories: EC 9000
    Subjects: Interactive multimedia; Digital media
    Scope: XV, 286 S. : Ill.
  18. Technology as experience
    Published: 2004
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Universitätsbibliothek der RWTH Aachen
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    Ruhr-Universität Bochum, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262134470
    RVK Categories: MS 4850 ; EC 2500 ; ZG 8640
    Subjects: Technology; Interactive multimedia
    Scope: X, 211 S.
  19. Writing for multimedia and the Web
    Published: c2001
    Publisher:  Focal, Boston

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0240803817
    Edition: 2. ed.
    Subjects: Interactive multimedia; World Wide Web; Multimedia systems; Technical writing
    Scope: XXVI, 341 S. : Ill., graph. Darst., ill,ports, 26cm
    Notes:

    Includes index. - Previous ed.: Boston, Mass.; Oxford: Focal, 1997

  20. New literary hybrids in the age of multimedia expression
    crossing borders, crossing genres
    Contributor: Cornis-Pope, Marcel (Herausgeber)
    Published: 2014
    Publisher:  Benjamins, Amsterdam [u.a.]

    Universitätsbibliothek der RWTH Aachen
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    Content information
    Source: Union catalogues
    Contributor: Cornis-Pope, Marcel (Herausgeber)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9789027234636
    Series: <<A>> comparative history of literatures in European languages ; 27
    Subjects: Hypertext literature, European; Literature and technology; Interactive multimedia
    Scope: VII, 455 S. : Ill.
    Notes:

    Includes bibliographical references and index

  21. <<The>> multimediated rhetoric of the Internet
    digital fusion
    Published: 2014
    Publisher:  Routledge, New York, NY [u.a.]

    "This project is a critical, rhetorical study of the digital text we call the Internet, in particular the style and figurative surface of its many pages as well as the conceptual, design patterns structuring the content of those same pages. Handa... more

    Universitäts- und Landesbibliothek Bonn
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    "This project is a critical, rhetorical study of the digital text we call the Internet, in particular the style and figurative surface of its many pages as well as the conceptual, design patterns structuring the content of those same pages. Handa argues that as our lives become increasingly digital, we must consider rhetoric applicable to more than just printed text or to images. Digital analysis demands our acknowledgement of digital fusion, a true merging of analytic skills in many media and dimensions. CDs, DVDs, and an Internet increasingly capable of streaming audio and video prove that literacy today means more than it used to, namely the ability to understand information, however presented. Handa considers pedagogy, professional writing, hypertext theory, rhetorical studies, and composition studies, moving analysis beyond merely "using" the web towards "thinking" rhetorically about its construction and its impact on culture. This book shows how analyzing the web rhetorically helps us to understand the inescapable fact that culture is reflected through all media fused within the parameters of digital technology"--

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780415893251
    Series: Routledge studies in rhetoric and communication ; 10
    Subjects: Online authorship; Interactive multimedia; Hypertext systems; Web sites; Rhetoric; Internet; Communication; Communication and culture
    Scope: XII, 199 S. : Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 177-189) and index

  22. Narrative as virtual reality 2
    revisiting immersion and interactivity in literature and electronic media
    Published: 2015
    Publisher:  Johns Hopkins Univ. Press, Baltimore, MD

    Hochschule Bielefeld – University of Applied Sciences and Arts, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781421417974; 9781421417981; 1421417979; 1421417987
    Edition: [Rev. ed.]
    Subjects: Books and reading; Hypertext literature; Electronic games; Interactive multimedia; Virtual reality; Narrative (Rhetoric)
    Scope: XII, 291 Seiten
    Notes:

    Überarb. Ausg. von: Ryan, Marie-Laure: Narrative as virtual reality

  23. <<The>> new digital storytelling
    creating narratives with new media
    Published: 2011
    Publisher:  Praeger, Santa Barbara, Calif. [u.a.]

    Explains the modern expression of the ancient art of storytelling, weaving images, music, text, audio, video, and music together. This book describes the narrative creation process with personal video, blogs, podcasts, digital imagery, multimedia... more

    Universitätsbibliothek Duisburg-Essen
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    Explains the modern expression of the ancient art of storytelling, weaving images, music, text, audio, video, and music together. This book describes the narrative creation process with personal video, blogs, podcasts, digital imagery, multimedia games, social media, and augmented reality

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780313387494
    RVK Categories: AP 15840 ; EC 8795
    Subjects: Interactive multimedia; Digital storytelling; Storytelling
    Scope: XVII, 275 S.
  24. Pause & effect
    the art of interactive narrative
    Published: [20]04
    Publisher:  New Riders, Indianapolis, Ind.

    FH Münster, Hochschulbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0735711712
    RVK Categories: ET 790
    Edition: [Nachdr.]
    Subjects: Narrative art; Interactive multimedia
    Scope: IX, 257 S. : zahlr. Ill., graph. Darst.
  25. Avatars of story
    Published: 2006
    Publisher:  Univ. of Minnesota Press, Minneapolis [u.a.]

    Universitätsbibliothek Bielefeld
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780816646852; 0816646856; 9780816646869; 0816646864
    Series: Electronic mediations ; 17
    Subjects: Narration (Rhetoric); Interactive multimedia
    Scope: XXIV, 275 S. : Ill., 23 cm
    Notes:

    Includes bibliographical references and index