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Birken, Jacob
CGI
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(2)
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Union catalogues
(2)
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Online
(1)
Print
(1)
Contributor
Birken, Jacob
(2)
Media type
Book
(1)
Ebook
(1)
Language
German
(2)
Year
2022
(2)
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Videospiele
Illusionsindustrien und Retro-Manufakturen
Author:
Birken, Jacob
Published:
[2022]
Publisher: Verlag Klaus Wagenbach, Berlin
Bibliographic information
Summary
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Content information
Inhaltstext
Source:
Union catalogues
Language:
German
Media type:
Book
Format:
Print
ISBN:
9783803137180
;
3803137187
Other identifier:
9783803137180
Series:
Digitale Bildkulturen
Subjects:
Computerspiel
;
Videospiel
;
Computerspiel
;
Medienphilosophie
Other subjects:
(Produktform)Paperback / softback
;
(DDB-Sachgruppen)01: Wissenschaft und Kultur allgmein
;
(VLB-WN)2580: Taschenbuch / Kunst
;
(BISAC Subject Heading)ART025000
;
(BISAC Subject Heading)ART046000
;
Videospiele
;
Computerspielgeschichte
;
3D-Ästhetik
;
3D
;
2D
;
Retromania
;
Retro
;
technische Entwicklung
;
Grafik
;
Let's Play
;
Realismus
;
Fantasy
;
Microsoft Flight Simulator
;
Disco Elysium
;
Hardware
;
Software
;
The Legend of Zelda
;
CGI
;
Fortnite
;
unreal engine
;
Second Life
;
Games
;
Gaming
;
Control
;
Final Fantasy
;
Street Fighter
;
Illusion
;
Digitale Bildkulturen
;
digital
;
digitale Ästhetik
;
Technikgeschichte
;
Medientechnologie
;
Mediengeschichte
;
Return of Obra Din
;
Konsole
;
Playstation
;
Spielekonsole
;
Atari
;
Doom
;
Cosplay
;
Medienwissenschaft
;
Animal Crossing
Scope:
77 Seiten, Illustrationen, 15 cm
Videospiele
Digitale Bildkulturen
Author:
Birken, Jacob
Published:
2022
Publisher: Verlag Klaus Wagenbach, Berlin
Bibliographic information
Access
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Access:
Resolving-System
Langzeitarchivierung Nationalbibliothek
Verlag
Export to reference management software
 
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BibTeX file
Source:
Union catalogues
Language:
German
Media type:
Ebook
Format:
Online
ISBN:
9783803143495
Other identifier:
9783803143495
urn:
urn:nbn:de:101:1-2022032323210227205966
Subjects:
Computerspiel
;
Videospiel
;
Film
Other subjects:
(Produktform)Electronic book text
;
(BISAC Subject Heading)ART025000
;
(BISAC Subject Heading)ART046000
;
Videospiele
;
Computerspielgeschichte
;
3D-Ästhetik
;
3D
;
2D
;
Retromania
;
Retro
;
technische Entwicklung
;
Grafik
;
Let's Play
;
Realismus
;
Fantasy
;
Microsoft Flight Simulator
;
Disco Elysium
;
Hardware
;
Software
;
The Legend of Zelda
;
CGI
;
Fortnite
;
unreal engine
;
Second Life
;
Games
;
Gaming
;
Control
;
Final Fantasy
;
Street Fighter
;
Illusion
;
Digitale Bildkulturen
;
digital
;
digitale Ästhetik
;
Technikgeschichte
;
Medientechnologie
;
Mediengeschichte
;
Return of Obra Din
;
Konsole
;
Playstation
;
Spielekonsole
;
Atari
;
Doom
;
Cosplay
;
Medienwissenschaft
;
Animal Crossing
;
(VLB-WN)9580
;
(DDB-Sachgruppen)01: Wissenschaft und Kultur allgmein
Scope:
Online-Ressource, 80 Seiten