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  1. Entertainment Computing - ICEC 2012
    11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012, Proceedings
    Contributor: Herrlich, Marc (Herausgeber); Malaka, Rainer (Herausgeber); Masuch, Maic (Herausgeber)
    Published: 2012
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
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    Source: Union catalogues
    Contributor: Herrlich, Marc (Herausgeber); Malaka, Rainer (Herausgeber); Masuch, Maic (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642335426; 364233542X
    Other identifier:
    DDC Categories: 004; 790
    Edition: 1st edition 2012
    Series: Information Systems and Applications, incl. Internet/Web, and HCI ; 7522
    Subjects: Infotainment; Microcomputers; Education; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Computer graphics; Digital humanities; Personal Computing; Computers and Education; Media Design; User Interfaces and Human Computer Interaction; Computer Graphics; Digital Humanities
    Scope: 1 Online-Ressource (XXII, 614 Seiten), 189 illus.
  2. Entertainment Computing - ICEC 2012
    11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings
    Published: 2012
    Publisher:  Springer, Berlin, Heidelberg

    story telling -- serious games (learning and training) -- self and identity, interactive performance -- mixed reality and 3D worlds -- serious games (health and social) -- player experience -- tools and methods -- user interface -- demonstrations --... more

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    story telling -- serious games (learning and training) -- self and identity, interactive performance -- mixed reality and 3D worlds -- serious games (health and social) -- player experience -- tools and methods -- user interface -- demonstrations -- industry demonstration -- harnessing collective intelligence with games -- game development and model-driven software development -- mobile gaming, mobile life – interweaving the virtual and the real -- exploring the challenges of ethics, privacy and trust in serious gaming -- open source software for entertainment. This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life – interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment.

     

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    Content information
    Volltext (lizenzpflichtig)
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642335426
    Other identifier:
    Series: Lecture Notes in Computer Science ; 7522
    Array
    Subjects: Computer science; Information systems; Computer Science; Computer science; Computer graphics; Information systems; Education; Computer graphics; Education; Interactive multimedia.; Multimedia systems.; User interfaces (Computer systems).; Human-computer interaction.; Microcomputers.; Digital humanities.
    Scope: Online-Ressource (XVII, 611 p, digital)
    Notes:

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