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  1. America's digital army
    games at work and war
    Published: [2017]
    Publisher:  University of Nebraska Press, Lincoln ; London

    "America's Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen's fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an... more

    Universitätsbibliothek Bamberg
    Unlimited inter-library loan, copies and loan
    Universität der Bundeswehr München, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    "America's Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen's fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an array of defense contracting companies that worked to produce the official U.S. Army video game, America's Army. Allen uncovers the methods by which gaming technologies such as America's Army, with military funding and themes, engage in a militarization of American society that constructs everyone, even nonplayers of games, as virtual soldiers available for deployment. America's Digital Army examines the army's desire for "talented" soldiers capable of high-tech work; beliefs about America's enemies as reflected in the game's virtual combatants; tensions over best practices in military recruiting; and the sometimes overlapping cultures of gamers, game developers, and soldiers. Allen reveals how binary categorizations such as soldier versus civilian, war versus game, work versus play, and virtual versus real become blurred...if not broken down entirely...through games and interactive media that reflect the U.S. military's ludic imagination of future wars, enemies, and soldiers."... "An ethnographic study based on scholar Robertson Allen's years of behind-the-scenes ethnographic fieldwork within the work environments of the video game developers, military strategists, enlisted soldiers, and defense contractors who produced the official U.S. Army video game, "America's Army.""...

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780803285293; 9781496201911; 9781496200617
    RVK Categories: MG 70940
    Series: Anthropology of contemporary North America
    Subjects: SOCIAL SCIENCE / Anthropology / Cultural; GAMES / Video & Electronic; SOCIAL SCIENCE / Popular Culture; Gesellschaft; Computer war games; Computer war games; SOCIAL SCIENCE / Anthropology / Cultural; GAMES / Video & Electronic; SOCIAL SCIENCE / Popular Culture; Militär; Digitalisierung; Computerspiel
    Scope: xii, 199 Seiten
    Notes:

    Includes bibliographical references and index