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  1. Swift Game Programming for Absolute Beginners
    Author: Egges, Arjan
    Published: 2015
    Publisher:  Apress, Berkeley, CA

    Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win! The four games you’ll... more

    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
    No inter-library loan

     

    Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language

     

    Export to reference management software   RIS file
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484206508
    Other identifier:
    RVK Categories: ST 240 ; ST 324 ; ST 250
    Subjects: Computer science
    Scope: Online-Ressource (380 p), online resource
  2. Swift game programming for absolute beginners
    [design and code fun games for iOS]
    Author: Egges, Arjan
    Published: 2015
    Publisher:  Apress, New York

    Sächsische Landesbibliothek - Staats- und Universitätsbibliothek Dresden
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781484206515
    Other identifier:
    9781484206515
    RVK Categories: ST 250
    Subjects: Compiler; Computerspiel; Informatik; Programmiersprache; Swift <Programmiersprache>; iOS;
    Scope: XXVI, 349 S., Ill., graf. Darst.
  3. Swift Game Programming for Absolute Beginners
    Author: Egges, Arjan
    Published: 2015
    Publisher:  Apress, Berkeley, CA

    Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win! The four games you’ll... more

    Hochschule Furtwangen University. Informatik, Technik, Wirtschaft, Medien. Campus Furtwangen, Bibliothek
    eBook Springer
    No inter-library loan
    Helmut-Schmidt-Universität, Universität der Bundeswehr Hamburg, Universitätsbibliothek
    No inter-library loan
    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    No inter-library loan
    Technische Universität Hamburg, Universitätsbibliothek
    No inter-library loan
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    No inter-library loan
    Bibliothek LIV HN Sontheim
    Springer ebook Computing
    No inter-library loan
    Bibliothek LIV HN Sontheim
    Springer ebook Computing
    No inter-library loan
    Karlsruher Institut für Technologie, KIT-Bibliothek
    No inter-library loan
    Karlsruher Institut für Technologie, KIT-Bibliothek
    No inter-library loan
    Bibliotheksservice-Zentrum Baden-Württemberg (BSZ)
    No inter-library loan
    HTWG Hochschule Konstanz Technik, Wirtschaft und Gestaltung, Bibliothek
    eBook Springer
    No inter-library loan
    Duale Hochschule Baden-Württemberg Lörrach, Zentralbibliothek
    eBook Springer
    No inter-library loan
    Otto-von-Guericke-Universität, Universitätsbibliothek
    eBook Springer
    No inter-library loan
    Otto-von-Guericke-Universität, Universitätsbibliothek, Medizinische Zentralbibliothek
    eBook Springer
    No inter-library loan
    Duale Hochschule Baden-Württemberg Mannheim, Bibliothek
    E-Book Springer
    No inter-library loan
    Hochschule Mannheim, Hochschulbibliothek
    eBook Springer
    No inter-library loan
    Hochschule Offenburg, University of Applied Sciences, Bibliothek Campus Offenburg
    E-Book Springer
    No loan of volumes, only paper copies will be sent
    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
    No inter-library loan
    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
    No inter-library loan
    Universitätsbibliothek Osnabrück
    No inter-library loan
    Duale Hochschule Baden-Württemberg Ravensburg, Bibliothek
    E-Book Springer
    No inter-library loan
    Duale Hochschule Baden-Württemberg Stuttgart, Bibliothek
    eBook Springer
    No inter-library loan
    Universitätsbibliothek Stuttgart
    No inter-library loan

     

    Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484206508
    Other identifier:
    RVK Categories: ST 250
    Series: Array
    Array
    Subjects: Computer science; Computer Science
    Scope: Online-Ressource (380 p, online resource)
  4. Swift Game Programming for Absolute Beginners
    Author: Egges, Arjan
    Published: 2015
    Publisher:  Apress, Berkeley, CA

    Hochschule München, Bibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für angewandte Wissenschaften Neu-Ulm, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484206508
    Other identifier:
    RVK Categories: ST 240 ; ST 250 ; ST 324
    Subjects: Compiler; Computerspiel; Informatik; Swift <Programmiersprache>; Programmiersprache
    Scope: 1 Online-Ressource (380 p.)
  5. Swift Game Programming for Absolute Beginners
    [design and code fun games for iOS]
    Author: Egges, Arjan
    Published: 2015
    Publisher:  Apress, Berkeley, CA

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781484206515
    RVK Categories: ST 240 ; ST 250 ; ST 324
    Series: Books for professionals by professionals
    Subjects: Compiler; Swift <Programmiersprache>; Computerspiel; Informatik; Programmiersprache
    Scope: XXVI, 349 S., Ill., graph. Darst.
  6. Swift game programming for absolute beginners
    Author: Egges, Arjan
    Published: [2015]
    Publisher:  Berkeley, CA, Apress ; Proquest, [Ann Arbor]

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781484206508; 9781484206515
    Other identifier:
    Subjects: Computer science
    Scope: 1 Online-Ressource (xxvi, 349 Seiten), Illustrationen