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  1. Independent videogames
    cultures, networks, techniques and politics
    Contributor: Ruffino, Paolo (Publisher)
    Published: 2021; © 2021
    Publisher:  Routledge, Taylor & Francis Group, Abingdon, Oxon

    Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a... more

     

    Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry - often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming

     

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    Content information
    Volltext (URL des Erstveroeffentlichers)
    Source: Union catalogues
    Contributor: Ruffino, Paolo (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781000200997; 100020099X; 9781000201154; 1000201155; 9781000201079; 1000201074; 9780367336219; 0367336219
    Other identifier:
    RVK Categories: AP 15963
    Series: Routledge advances in game studies
    Subjects: Video games industry; Video games / Design; Video games / Social aspects; Video games industry / Case studies; Video games / Design / Case studies; Video games / Social aspects / Case studies; Computerspiel; Computerspielindustrie
    Scope: 1 Online Ressource (xv, 286 Seiten), illustrations
    Notes:

    Description based on online resource; title from digital title page (viewed on November 23, 2020)