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  1. Integrating video game research and practice in library and information science
    Published: 2015
    Publisher:  IGI Global, Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., 17033, USA)

    "This book brings together video gaming culture and its unique forms of communication with information behavior research while detailing the nuances of video games and their influence"--Provided by publisher. A classification of video games and... more

    Staats- und Universitätsbibliothek Bremen
    No inter-library loan
    Sächsische Landesbibliothek - Staats- und Universitätsbibliothek Dresden
    No inter-library loan
    Universitäts- und Landesbibliothek Sachsen-Anhalt / Zentrale
    No inter-library loan
    Bibliothek LIV HN Sontheim
    IGI Global E-Book
    No inter-library loan
    ZBW - Leibniz-Informationszentrum Wirtschaft, Standort Kiel
    No inter-library loan
    Hochschule für Technik, Wirtschaft und Kultur Leipzig, Hochschulbibliothek
    No inter-library loan
    Otto-von-Guericke-Universität, Universitätsbibliothek
    eBook IGI Global Paket 2000-2018
    No inter-library loan
    Universitätsbibliothek Mannheim
    No inter-library loan
    Hochschule Offenburg, University of Applied Sciences, Bibliothek Campus Offenburg
    E-Book IGI
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek der Eberhard Karls Universität
    No loan of volumes, only paper copies will be sent
    Ostfalia Hochschule für angewandte Wissenschaften, Bibliothek
    No inter-library loan

     

    "This book brings together video gaming culture and its unique forms of communication with information behavior research while detailing the nuances of video games and their influence"--Provided by publisher. A classification of video games and players -- Players as people -- Video game communication -- Video games and health -- Video games and society -- Video games and government -- Libraries and video games: why? -- Education and video games -- Libraries and video games: the practical -- Gaming and information behavior -- Gaming and user-centered design

     

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