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  1. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt Pub., Birmingham [England]

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849695084; 9781849695091
    Subjects: Computer graphics; Computer games; Video games; 3D-Grafik-Software; Shader <Informatik>; Computerspiel
    Scope: iii, 253 p.
    Notes:

    Includes index

  2. Shaders for game programmers and artists
    Published: c2004
    Publisher:  Thomson/Course Technology, Boston, Ma.

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 1592000924
    Subjects: Computer games; Object-oriented programming (Computer science); Shader <Informatik>; Computerspiel; Programmierung
    Scope: xxiv, 488 p
  3. Unity Shaders and effects cookbook
    Published: © 2013
    Publisher:  Packt Pub., Birmingham, UK

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849695091; 1849695091; 1849695083; 9781849695084
    Subjects: Unity (Electronic resource); Unity (Electronic resource); GAMES / Board; Computer games / Programming; Three-dimensional display systems; Array; Shader <Informatik>; Computerspiel; 3D-Grafik-Software
    Scope: 1 online resource (1 volume), illustrations
    Notes:

    Online resource; title from cover (Safari, viewed Aug. 6, 2013)

    Print version record

    In Detail Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with Unity's post-processing effects. "Unity Shaders and Effects Cookbook" is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. Starting with essential lighting and finishing up by creating stunning Screen Effects alike those in high quality 3D and mobile games. Discover techniques including Normal mapping, Image based lighting, and how to animate your models inside of a Shader. Explore the secrets behind some of the most powerful Shaders including skin and hair! With "Unity Shaders and Effects Cookbook" what seems like a dark art today will be second nature by tomorrow. Approach Unity Effects and Shader Cookbook is written in a Cookbook style, teaching you to create stunning Shaders and effects through step-by-step, illustrated examples. Who this book is for Unity Effects and Shader Cookbook is written for developers wanting to create your first Shaders in Unity3D, or who wish to take their game to a whole new level with effects. No previous Shader writing experience is necessary to use this book, though a solid understanding of Unity is required

  4. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt Pub., Birmingham [England]

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781849695084; 9781849695091
    Subjects: Computer graphics; Computer games; Video games; Shader <Informatik>; Computerspiel; 3D-Grafik-Software
    Scope: iii, 253 p.
    Notes:

    Includes index

  5. Shaders for game programmers and artists
    Published: 2004
    Publisher:  Thomson, Boston, MA

    Hochschule Kempten, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 1592000924
    RVK Categories: ST 326
    Subjects: Computerspiel; Programmierung; Shader <Informatik>
    Scope: XXIII, 483 S., Ill., graph. Darst.
  6. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt, Birmingham

    Technische Universität München, Universitätsbibliothek, Teilbibliotheken Garching
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Würzburg
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781849695084
    RVK Categories: ST 324
    Subjects: Shader <Informatik>; Computerspiel; 3D-Grafik-Software
    Scope: III, 253 S., Ill.
  7. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt Publishing, Birmingham

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781849695084
    Series: Quick answers to common problems
    Subjects: 3D-Grafik-Software; Computerspiel; Shader <Informatik>
    Scope: III, 253 Seiten, Illustrationen
  8. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt, Birmingham [u.a.]

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781849695084
    RVK Categories: ST 324
    Subjects: Computerspiel; 3D-Grafik-Software; Shader <Informatik>;
    Scope: III, 253 S., Ill.
  9. Unity Shaders and effects cookbook
    discover how to make your Unity projects look stunning with Shaders and screen effects
    Published: 2013
    Publisher:  Packt Publishing, Birmingham

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 178+3
    Loan of volumes, no copies
    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 178+2
    Loan of volumes, no copies
    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 178+4
    Loan of volumes, no copies
    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 178
    No inter-library loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781849695084
    Series: Quick answers to common problems
    Subjects: Shader <Informatik>; Computerspiel; 3D-Grafik-Software
    Scope: III, 253 Seiten, Illustrationen
  10. ShaderX7
    advanced rendering techniques
    Contributor: Engel, Wolfgang (Publisher)
    Published: 2009
    Publisher:  Course Techn., Boston, Mass.

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    Source: Union catalogues
    Contributor: Engel, Wolfgang (Publisher)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1584505982; 9781584505983
    Series: ShaderX series
    Subjects: Dreidimensionale Computergrafik; Rendering; Shader <Informatik>; ; Computerspiel; Dreidimensionale Computergrafik; Rendering; Shader <Informatik>; ; DirectX; ; OpenGL;
    Scope: XXVI, 773 S., Ill., graph. Darst., 24 cm
    Notes:

    Literaturangaben

  11. Shader X6
    advanced rendering techniques
    Contributor: Engel, Wolfgang (Publisher)
    Published: 2008
    Publisher:  Course Technology, Boston, Mass. [u.a.]

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    Source: Union catalogues
    Contributor: Engel, Wolfgang (Publisher)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781584505440; 1584505443
    RVK Categories: ST 320 ; ST 324 ; ST 326
    Series: Shaderx series
    Subjects: Dreidimensionale Computergrafik; Rendering; Shader <Informatik>; ; Computerspiel; Dreidimensionale Computergrafik; Rendering; Shader <Informatik>; ; DirectX; ; OpenGL;
    Scope: XXII, 633 S., Ill., graph. Darst.
    Notes:

    Literaturangaben