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  1. Shaping the Past
    Counterfactual History and Game Design Practice in Digital Strategy Games
    Published: [2022]; © 2022
    Publisher:  De Gruyter Oldenbourg, München ; Wien

    Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of... more

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
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    Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of game-making – an effort to outline and detail the values and frameworks that shape the past in this popular media

     

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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783110692488
    Other identifier:
    RVK Categories: NB 3400
    Series: Video Games and the Humanities ; 7
    Subjects: Betatest; Populärgeschichte; Skripte für Spiele; Strategiespiele; kontrafaktische Geschichte; HISTORY / Study & Teaching; Alternativgeschichte; Geschichtsdarstellung; Strategisches Spiel; Geschichtsbild; Computerspiel
    Scope: 1 online resource (IX, 232 pages)
    Notes:

    Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Jul 2022)