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Displaying results 1 to 25 of 45.

  1. Keys to Play: Music as a Ludic Medium from Apollo to Nintendo
    Published: 2016
    Publisher:  University of California Press, Oakland, California

    How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation,... more

     

    How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.

     

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    Source: OAPEN
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780520965096
    Other identifier:
    Subjects: Music; Media studies
    Other subjects: keyboards (music) history; musical performance history; electronic games; play; Wolfgang Amadeus Mozart
    Scope: 1 electronic resource (468 p.)
  2. Fiesco's Conspiracy at Genoa
    Published: 2015
    Publisher:  Open Book Publishers

    Within two years of the success of his first play Die Räuber on the German stage in 1781, Schiller wrote a drama based on a rebellion in sixteenth century Italy, its title: The Conspiracy of Fiesco at Genoa. A Republican Tragedy. At the head of the... more

     

    Within two years of the success of his first play Die Räuber on the German stage in 1781, Schiller wrote a drama based on a rebellion in sixteenth century Italy, its title: The Conspiracy of Fiesco at Genoa. A Republican Tragedy. At the head of the conspiracy stood Gian Luigi deâ Fieschi (1524-1547), Schillerâ s Count Fiesco, a clever, courageous and charismatic figure, an epicurean and unhesitant egoist, politically ambitious, but unsure of his aims and principles. He is one of Schillerâ s mysterious, protean characters who secures both our admiration and disgust. With Fiesco as tragic hero Schiller examines the complex entanglement of morality and politics in his own times that was to preoccupy him throughout his career. The play was a moderate success when performed in Mannheim in 1784; it was more popular in Berlin, where during Schillerâ s lifetime, it was performed many times in a version by Carl Plümicke, which however radically altered the playâ s meaning. There have been some noteworthy productions on the German stage and television, even if it has remained somewhat in the shadow of Schillerâ other works. In the English-speaking world it is all but unknown and very seldom performed. This translation aims to remedy that oversight.

     

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    Source: OAPEN
    Contributor: Guthrie, John (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Theatre studies; Literary studies: plays & playwrights
    Other subjects: fiesco; conspiracy; friedrich schiller; translation; genoa; play; drama; Lavagna; Republic of Genoa
    Scope: 1 electronic resource (150 p.)
  3. Performanz und Imagination in der Oralkultur Südosteuropas
    Published: 2017
    Publisher:  Böhlau

    This monograpy analyses forms of performativity in the oral cultures of Southeast-Europe, as gestures, masks and disguising, theatrical customs, popular and professional theatre, as well as forms of imagination, like superstitions, magic practices,... more

     

    This monograpy analyses forms of performativity in the oral cultures of Southeast-Europe, as gestures, masks and disguising, theatrical customs, popular and professional theatre, as well as forms of imagination, like superstitions, magic practices, popular religion, demonology, etc. Die Monographie behandelt Formen des Performativen in den Oralkulturen Südosteuropas, wie Gesten und Gebärden, Maskierung und Verkleidung, darstellendes Brauchtum, Amateurheater und professionelle Schaustellerei, auch Sonderformen wie Spiel und Sport, magische Praktiken und empirische Therapeutik, sowie Formen der Imagination, wie Aberglauben, magische Praktiken, populare Devotionsformen, Dämonologie, magische Vorstellungen usw.

     

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    Source: OAPEN
    Language: German
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Plays, playscripts
    Other subjects: Masks; folk theatre; play; magic; superstition; demons; Maske; Volksschauspiel; Spiel; Magie; Aberglaube; Dämonen; Athen; Köln; Weimar; Wien
    Scope: 1 electronic resource (600 Seiten p.)
  4. Opera buffa und Spielkultur : Eine spieltheoretische Untersuchung am Beispiel des venezianischen Repertoires des späten 18. Jahrhunderts
    Published: 2014
    Publisher:  Böhlau

    The ludic element contributes substantially to the highly entertaining quality of opera buffa. Within the field of opera research, up to now this aspect has been neglected to a large extent. However, the denomination itself of the buffa-genre usual... more

     

    The ludic element contributes substantially to the highly entertaining quality of opera buffa. Within the field of opera research, up to now this aspect has been neglected to a large extent. However, the denomination itself of the buffa-genre usual in the 18th century – “dramma giocoso” – typifies the central role of the playful element in this opera form. On the basis of play theories derived from different disciplines – anthropology, psychology, pedagogy and philosophy – the multilayered moments of play in the opera buffa and its performance context are enucleated by analysing the repertory of Venice, the then “capital of amusement”. Thereby, the concept of play is used as an interpretive key applied to this cultural phenomenon as a whole. Das Element des Spielerischen trägt wesentlich zum hohen Unterhaltungswert der Opera buffa bei. Dieser Aspekt ist von der Forschung bisher weitgehend vernachlässigt worden. Dabei weist schon allein die im 18. Jahrhundert übliche Gattungsbezeichnung „dramma giocoso“ auf die zentrale Rolle des Spielerischen in dieser Opernform hin. Auf der Grundlage von Spieltheorien aus unterschiedlichen Disziplinen - Anthropologie, Psychologie, Pädagogik und Philosophie - werden am Repertoire Venedigs, der damaligen „Hauptstadt des Vergnügens“, die vielschichtigen Momente des Spiels der Opera buffa und ihres Aufführungskontexts herausgearbeitet und untersucht. Der Spielbegriff dient dabei als Interpretationsschlüssel des gesamten Kulturphänomens.

     

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    Source: OAPEN
    Language: German
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Theatre studies
    Other subjects: Italian opera; 18th century; Venice; play; play theories; Italienische Oper; 18. Jahrhundert; Venedig; Spiel; Theorien des Spiels; Opera buffa
    Scope: 1 electronic resource (406 p.)
  5. Playful Identities : The Ludification of Digital Media Cultures
    Contributor: de Lange, Michiel (Publisher); Raessens, Joost (Publisher); Frissen, Valerie (Publisher); Lammes, Sybille (Publisher); de Mul, Jos (Publisher)
    Published: 2015
    Publisher:  Amsterdam University Press, Amsterdam

    In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not... more

     

    In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.

     

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    Source: OAPEN
    Contributor: de Lange, Michiel (Publisher); Raessens, Joost (Publisher); Frissen, Valerie (Publisher); Lammes, Sybille (Publisher); de Mul, Jos (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9789089646392; 9789048523030
    Other identifier:
    Subjects: The arts: general issues; Electronic, holographic & video art; Media studies
    Other subjects: digital media; play; huizinga; identity; homo ludens; history; European history; digital media; play; huizinga; identity; homo ludens; history; European history; Casual game; Foursquare City Guide; Mobile phone
    Scope: 1 electronic resource (366 p.)
  6. Love and Intrigue
    Published: 2019
    Publisher:  Open Book Publishers

    "Schiller’s play Kabale und Liebe, usually translated into English as Love and Intrigue, represents the disastrous consequences that follow when social constraint, youthful passion, and ruthless scheming collide in a narrow setting. Written between... more

     

    "Schiller’s play Kabale und Liebe, usually translated into English as Love and Intrigue, represents the disastrous consequences that follow when social constraint, youthful passion, and ruthless scheming collide in a narrow setting. Written between 1782 and 1784, the play bears the marks of life at the court of the despotic Duke of Württemberg, from which Schiller had just fled, and of a fraught liaison he entered shortly after his flight. It tells the tale of a love affair that crosses the boundaries of class, between a fiery and rebellious young nobleman and the beautiful and dutiful daughter of a musician. Their affair becomes entangled in the competing purposes of malign and not-so-malign figures present at an obscure and sordid princely court somewhere in Germany. It all leads to a climactic murder–suicide.

     

    Love and Intrigue, the third of Schiller’s canonical plays (after The Robbers and Fiesco’s Conspiracy at Genoa), belongs to the genre of domestic tragedy, with a small cast and an action indoors. It takes place as the highly conventional world of the late eighteenth century stands poised to erupt, and these tensions pervade its setting and emerge in its action. This lively play brims with comedy and tragedy expressed in a colorful, highly colloquial, sometimes scandalous prose well captured in Flora Kimmich’s skilled and informed translation. An authoritative essay by Roger Paulin introduces the reader to the play.

     

    As with all books in the Open Book Classics series, this translation is supported by an introduction and notes that situate an old text in its period and help both the student and the general reader read it with ease and with pleasure."

     

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    Source: OAPEN
    Language: English
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Theatre studies; Literary studies: plays & playwrights
    Other subjects: Friedrich Schiller; play; translation; Kabale und Liebe; social constraint; youthful passion; Duke of Württemberg; love affair; class; Germany; domestic tragedy; Roger Paulin
    Scope: 1 electronic resource (128 p.)
  7. The Playful Citizen
    Contributor: Glas, René (Publisher); Lammes, Sybille (Publisher); Lange, Michiel (Publisher); Raessens, Joost (Publisher); Vries, Imar (Publisher)
    Published: 2019
    Publisher:  Amsterdam University Press

    This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies. more

     

    This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies.

     

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    Source: OAPEN
    Contributor: Glas, René (Publisher); Lammes, Sybille (Publisher); Lange, Michiel (Publisher); Raessens, Joost (Publisher); Vries, Imar (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9789462984523; 9789048535200
    Other identifier:
    Subjects: Media studies
    Other subjects: Digital media; play; citizen participation; knowledge; citizen science
  8. Maria Stuart
    Published: 2020
    Publisher:  Open Book Publishers

    "Maria Stuart, described as Schiller’s most perfect play, is a finely balanced, inventive account of the last day of the captive Queen of Scotland, caught up in a great contest for the throne of England after the death of Henry VIII and over the... more

     

    "Maria Stuart, described as Schiller’s most perfect play, is a finely balanced, inventive account of the last day of the captive Queen of Scotland, caught up in a great contest for the throne of England after the death of Henry VIII and over the question of England’s religious confession. Hope for and doubt about Mary’s deliverance grow in the first two acts, given to the Scottish and the English queen respectively, reach crisis at the center of the play, where the two queens meet in a famous scene in a castle park, and die away in acts four and five, as the action advances to its inevitable end. The play is at once classical tragedy of great fineness, costume drama of the highest order—a spectacle on the stage—and one of the great moments in the long tradition of classical rhetoric, as Elizabeth’s ministers argue for and against execution of a royal prisoner.

     

    Flora Kimmich’s new translation carefully preserves the spirit of the original: the pathos and passion of Mary in captivity, the high seriousness of Elizabeth’s ministers in council, and the robust comedy of that queen’s untidy private life. Notes to the text identify the many historical figures who appear in the text, describe the political setting of the action, and draw attention to the structure of the play.

     

    Roger Paulin’s introduction discusses the many threads of the conflict in Maria Stuart and enriches our understanding of this much-loved, much-produced play.

     

    Maria Stuart is the last of a series of five new translations of Schiller’s major plays, accompanied by notes to the text and an authoritative introduction.

    "

     

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    Source: OAPEN
    Language: English
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Literary studies: plays & playwrights; Theatre studies
    Other subjects: Friedrich Schiller; play; translation; Maria Stuart; Germany; succession; classical tragedy; historic drama; Roger Paulin; Flora Kimmich
    Scope: 1 electronic resource (138 p.)
  9. Ben Jonson, Volpone
    Published: 2015
    Publisher:  Palgrave Macmillan Education, New York, NY ; London

    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV... more

    Universitätsbibliothek der RPTU in Landau
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    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV adaptations, and a wide sampling of critical opinion and further reading"--

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781137379801; 9781137379818
    RVK Categories: HI 2555
    Series: Array
    Subjects: Jonson, Ben;
    Other subjects: Jonson, Ben (1573?-1637): Volpone; Jonson, Ben (1573-1637): Volpone, or the foxe; Case Studies; English literature; film; history; history of literature; performance; play; TV adaptation; Early Modern/Renaissance Literature; History
    Scope: ix, 134 Seiten
    Notes:

    Literaturverzeichnis: Seite 127-132

    Zusatz auf dem Umschlag: A guide to the text and the play in performance

    Machine generated contents note:General Editors' Preface -- 1. The Text and Early Performances -- 2. Cultural Contexts and Sources -- 3. Commentary -- 4. Key Productions and Performances -- 5. The Play on Screen -- 6. Critical Assessment -- Further Reading -- Index.

  10. Mixed race stereotypes in South African and American literature
    coloring outside the (black and white) lines
    Published: [2016?]; © 2013
    Publisher:  Palgrave Macmillan, New York, NY

    Universitätsbibliothek Wuppertal
    EGF5540
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781349473601; 134947360X
    Other identifier:
    9781349473601
    DDC Categories: 490
    Edition: Softcover reprint of the hardcover 1st edition 2013
    Other subjects: Africa; African; America; American literature; Amerikanische Literatur; English literature; literature; logic; play; tradition; tragedy; Twentieth-Century Literature; Fiction; African Literature; North American Literature; Postcolonial/World Literature; African Languages; Palgrave Literature Collection; Hardcover, Softcover / Sprachwissenschaft, Literaturwissenschaft/Sonstige Sprachen, Sonstige Literaturen
    Scope: xii, 195 Seiten, Illustrationen, 21.6 cm x 14 cm, 0 g
  11. Language, sex and social structure
    analysing discourses of sexuality
  12. Ethics of computer gaming
    a groundwork
  13. Against Game Studies
    Author: Gekker, Alex
    Published: 2021
    Publisher:  SSOAR, GESIS – Leibniz-Institut für Sozialwissenschaften e.V., Mannheim

    Abstract: The article explores the limitations of the current scholarly game studies (GS) field. Its central presuppositions are (1) that there are certain attributes broadly understood as "GS" by those writing in or adjacent to the field; (2) that... more

     

    Abstract: The article explores the limitations of the current scholarly game studies (GS) field. Its central presuppositions are (1) that there are certain attributes broadly understood as "GS" by those writing in or adjacent to the field; (2) that those attributes are historically rooted in an attempt to disassociate videogames from other types of electronic (and later - digital) media; and that (3) the preconditions that have led to this split are currently moot. In the first section of this article, I elaborate on these presuppositions through reading GS as a historically rooted field, centred around the videogame artefact. Following, by examining the notion of being ‘against’ something in academic work, I move to my central claim for the article: that maintaining this conception of GS is counterproductive to the state of contemporary videogames scholarship and that adopting a post-dualistic and post-humanities stance will greatly contribute to the broadening of the field. I break down th

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Online
    Other identifier:
    DDC Categories: 070
    Other subjects: (thesoz)elektronische Medien; (thesoz)Digitale Medien; (thesoz)Computerspiel; game studies; methodology; play; post-humanities
    Scope: Online-Ressource
    Notes:

    Veröffentlichungsversion

    begutachtet (peer reviewed)

    In: Media and Communication ; 9 (2021) 1 ; 73-83

  14. Ethics of Computer Gaming
    A Groundwork
  15. Wordsworth's Fun
    Published: [2019]; © 2019
    Publisher:  University of Chicago Press, Chicago

    "The next day Wordsworth arrived from Bristol at Coleridge's cottage," William Hazlitt recalled, "He answered in some degree to his friend's description of him, but was more quaint and Don Quixote- like . . . there was a convulsive inclination to... more

    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan

     

    "The next day Wordsworth arrived from Bristol at Coleridge's cottage," William Hazlitt recalled, "He answered in some degree to his friend's description of him, but was more quaint and Don Quixote- like . . . there was a convulsive inclination to laughter about the mouth." Hazlitt presents a Wordsworth who differs from the one we know-and, as Matthew Bevis argues in his radical new reading of the poet, this Wordsworth owed his quixotic creativity to a profound feeling for comedy. Wordsworth's Fun explores the writer's debts to the ludic and the ludicrous in classical tradition; his reworkings of Ariosto, Erasmus, and Cervantes; his engagement with forms of English poetic humor; and his love of comic prose. Combining close reading with cultural analysis, Bevis travels many untrodden ways, studying Wordsworth's interest in laughing gas, pantomime, the figure of the fool, and the value of play. Intrepid, immersive, and entertaining, Wordsworth's Fun sheds fresh light on how one poet's strange humor helped to shape modern literary experiment

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780226652221
    Other identifier:
    Subjects: Romanticism; Wordsworth; comedy; folly; fun; humor; laughter; play; poetry; LITERARY CRITICISM / General; Comic, The, in literature; Humor
    Other subjects: Wordsworth, William (1770-1850)
    Scope: 1 online resource (264 pages)
    Notes:

    Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Feb 2020)

  16. Ethics of computer gaming
    a groundwork
    Published: [2022]
    Publisher:  Springer, Berlin

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783662643969; 3662643960
    Other identifier:
    9783662643969
    DDC Categories: 100; 300; 793
    Series: palgrave macmillan
    Subjects: Computerspiel; Ethik;
    Other subjects: Moral; Virtual Actions; Video games; Applied Ethics; Make-Believe; play; Gaming; Fictional Actions; Ethics of the Digital; Engineering Ethics; Popular Culture; Media and Communication; Ethics of Technology; Games Studies; Religion and Philosophy; Hardcover, Softcover / Philosophie/Allgemeines, Lexika
    Scope: xvii, 111 Seiten, 24 cm, 215 g
    Notes:

    Enthält Literaturangaben

  17. Tanzen gegen die Sünde? Zum Tanzkapitel in Meister Ingolds ‚Guldin Spil‘
    Published: 2023
    Publisher:  Humboldt-Universität zu Berlin, Berlin

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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Online
    Other identifier:
    Parent title: In: Das Mittelalter, Band 23, Ausgabe 2, Seite 409-426, 2018
    Subjects: Tanz; Literatur
    Other subjects: Betrachtung; dynamis; gewonheit; saytenspil; contemplation; imagination; play
    Scope: Online-Ressource
  18. The Master Builder
    Published: 2020
    Publisher:  SAGA Egmont, Copenhagen

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    Source: Union catalogues
    Contributor: Expatriate (Erzähler)
    Language: English
    Media type: Book; Data medium
    Format: Online
    ISBN: 9788726471793
    Other identifier:
    Edition: ungekürzte Ausgabe
    Series: World Classics
    Other subjects: (Produktform)Downloadable audio file; (BISAC Subject Heading)LIT000000; (Produktform (spezifisch))MP3 format; (BISAC Subject Heading)FIC004000; (VLB-WN)9111; Scandinavian literature; Norwegian literature; Scandinavia; Norway; classic; play; playwright; psychology; modernism; marriage; love; relationship; mistresss; architect; infidelity; regrets; madness; The Lady from the Sea; (VLB-WN)9560
    Scope: Online-Ressource
  19. Little Eyolf
    Published: 2020
    Publisher:  SAGA Egmont, Copenhagen

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    Source: Union catalogues
    Contributor: Expatriate (Erzähler)
    Language: English
    Media type: Book; Data medium
    Format: Online
    ISBN: 9788726471786
    Other identifier:
    Edition: ungekürzte Ausgabe
    Series: World Classics
    Other subjects: (Produktform)Downloadable audio file; (BISAC Subject Heading)LIT000000; (Produktform (spezifisch))MP3 format; (BISAC Subject Heading)FIC004000; (VLB-WN)9111; Scandinavian literature; Norwegian literature; Scandinavia; Norway; classic; play; playwright; psychology; modernism; lake; Raf-Wife; marriage; relationship; divorce; fantasy; myth; child; lame; lake; paralysed; (VLB-WN)9560
    Scope: Online-Ressource
  20. The facts and fictions of religion
    make believe on Avatar Forums
    Published: [2017]

    Recent scholars of religion have begun to explore the relationship between religion and fiction. Within this context, Johan Huizinga's theory of religion as make believe or play has received considerable attention. James Cameron's film Avatar (2009)... more

    Index theologicus der Universitätsbibliothek Tübingen
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    Recent scholars of religion have begun to explore the relationship between religion and fiction. Within this context, Johan Huizinga's theory of religion as make believe or play has received considerable attention. James Cameron's film Avatar (2009) has inspired behaviour that can be thought of as religious, despite the film's clear foundations in fiction. Scholarship on fan communities has debated whether such groups can be considered religions. This article develops Huizinga's account using Kendall Walton's theory of make believe. Walton's theory enables the interpretation of fiction into overlapping games of make believe in fan communities. The conversational threads on Avatar Forums show how norms of discourse that preclude disagreement allow the frames of reality and fiction to blur. These norms of discourse provide a means of understanding the process by which media myths can become the basis of fiction-based value structures within the cultic milieu. However, the theory also presents significant problems for theorists of religion in terms of the structure of religious belief and religious experience.

     

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    Source: Union catalogues
    Language: English
    Media type: Article (journal)
    Format: Online
    Other identifier:
    Parent title: Enthalten in: Journal of contemporary religion; Basingstoke, Hants [u.a.] : Carfax Publ., 1995; 32(2017), 3, Seite 369-385; Online-Ressource

    Subjects: Avatar; cultic milieu; Fan; fiction; James Cameron; Johan Huizinga; Kendall Walton; make believe; play; religion
  21. Cyprian Krause's ‘"justification of rituality in the face of the absurd" - its potential for negative hermeneutics of liturgy and their methodological consequences
    Author: Wolff, Edda
    Published: [2018]

    The essay analyses the potential for a negative hermeneutic in liturgical studies, taking as its basis Cyprian Krause's ‘justification of the ritual in the face of the absurd'. It then examines consequent challenges for other theological subjects.... more

    Index theologicus der Universitätsbibliothek Tübingen
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    The essay analyses the potential for a negative hermeneutic in liturgical studies, taking as its basis Cyprian Krause's ‘justification of the ritual in the face of the absurd'. It then examines consequent challenges for other theological subjects. The method of negative hermeneutics focusses on the limits of and gaps within the process of sense. This article explores how different aspects of negativity of sense (e.g. formal and content related) can help to study otherwise ignored and liminal aspects of liturgy. A negative hermeneutics of ritual can allow us to read the Christian liturgy as a performance whose power lies in its capacity precisely to unsettle, transform and subvert, rather than merely to authorize, justify and unify.

     

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    Source: Union catalogues
    Language: English
    Media type: Article (journal)
    Format: Online
    Other identifier:
    Parent title: Enthalten in: International journal of philosophy and theology; Abingdon [u.a.] : Taylor & Francis, 2013; 79(2018), 3, Seite 235-250; Online-Ressource

    Subjects: Andrea Grillo; Cyprian Krause; Emil Angehrn; Negative hermeneutics; absurd; irony; liturgy; meaning; play; ritual; sense; theatre
  22. Mixed race stereotypes in South African and American literature
    coloring outside the (black and white) lines
    Published: [2016?]; © 2013
    Publisher:  Palgrave Macmillan, New York, NY

    Universitätsbibliothek Wuppertal
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781349473601; 134947360X
    Other identifier:
    9781349473601
    DDC Categories: 490
    Edition: Softcover reprint of the hardcover 1st edition 2013
    Other subjects: Africa; African; America; American literature; Amerikanische Literatur; English literature; literature; logic; play; tradition; tragedy; Twentieth-Century Literature; Fiction; African Literature; North American Literature; Postcolonial/World Literature; African Languages; Palgrave Literature Collection; Hardcover, Softcover / Sprachwissenschaft, Literaturwissenschaft/Sonstige Sprachen, Sonstige Literaturen
    Scope: xii, 195 Seiten, Illustrationen, 21.6 cm x 14 cm, 0 g
  23. Ben Jonson, Volpone
    Published: 2015
    Publisher:  Palgrave Macmillan Education, New York, NY ; London

    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV... more

    Universitätsbibliothek der RPTU in Landau
    Unlimited inter-library loan, copies and loan

     

    "This introductory guide to one of Jonson's most widely-studied plays offers a scene-by-scene theatrically aware commentary, a brief history of the text and first performances, case studies of key performances and productions, a survey of film and TV adaptations, and a wide sampling of critical opinion and further reading"--

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781137379801; 9781137379818
    RVK Categories: HI 2555
    Series: Array
    Subjects: Jonson, Ben;
    Other subjects: Jonson, Ben (1573?-1637): Volpone; Case Studies; English literature; film; history; history of literature; performance; play; TV adaptation; Early Modern/Renaissance Literature; History
    Scope: ix, 134 Seiten
    Notes:

    Literaturverzeichnis: Seite 127-132

    Zusatz auf dem Umschlag: A guide to the text and the play in performance

    Machine generated contents note:General Editors' Preface -- 1. The Text and Early Performances -- 2. Cultural Contexts and Sources -- 3. Commentary -- 4. Key Productions and Performances -- 5. The Play on Screen -- 6. Critical Assessment -- Further Reading -- Index

  24. Ethics of computer gaming
    a groundwork
    Published: [2022]
    Publisher:  Springer, Berlin

    Universitätsbibliothek Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9783662643969; 3662643960
    Other identifier:
    9783662643969
    RVK Categories: AP 15963
    Subjects: Computerspiel; Ethik
    Other subjects: Moral; Virtual Actions; Video games; Applied Ethics; Make-Believe; play; Gaming; Fictional Actions; Ethics of the Digital
    Scope: xvii, 111 Seiten, Illustrationen, 23.5 cm x 15.5 cm, 215 g
    Notes:

    Englische Übersetzung der deutschen Originalausgabe "Ethik des Computerspielens"

  25. Schnittstelle Spieler
    Entwicklung eines genre- und soziodemographisch-differenzierten Modells zur Bewertung von Interfaces in Videospielen
    Published: 2008
    Publisher:  Universitätsbibliothek Chemnitz, Chemnitz

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    Source: Union catalogues
    Language: German
    Media type: Dissertation
    Format: Online
    Other identifier:
    Subjects: Videospiel; Spiel; Spieler; Design; Schnittstelle; Spiel; Spielforschung; Videospielemarkt
    Other subjects: Ausgabe; Computerspiele; Eingabe; Genre; Ludologie; Schnittstellendesign; Videospiele; Zielgruppe; audience; game; input; interface design; ludology; output; play; theoretical model; theoretisches Modell; videogames
    Scope: Online-Ressource
    Notes:

    Masterarbeit, Chemnitz, Technische Universität Chemnitz,