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  1. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber, Verfasser)
    Published: [2019]; © 2019
    Publisher:  transcript, Bielefeld

    Rheinisch-Westfälische TH, Geographisches Institut, Bibliothek
    608:1881-97
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    Universitäts- und Landesbibliothek Düsseldorf
    mwio510.a114
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    Universitätsbibliothek Duisburg-Essen
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    Englisches Seminar der Universität, Bibliothek
    LIT GT 2019:1
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    Universitäts- und Landesbibliothek Münster
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    Universitätsbibliothek Paderborn
    KNZS6596
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    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber, Verfasser)
    Language: English
    Media type: Book
    ISBN: 9783837647303; 3837647307
    DDC Categories: 300; 793; 004
    Series: Media studies ; volume 63
    Subjects: Raum; Medientheorie; Computerspiel; Raum <Motiv>; Raumdarstellung; Raumwahrnehmung
    Other subjects: Wolfenstein; Videospiele; Computerspiele; Orte; Territorien; Pokemon Go; Raumwahrnehmung; Raumdarstellung; Medientheorie; virtuelle Räume; neue Welten; Utopie; Software; endlos; Raumanalyse; Perspektive; Medien
    Scope: 315 Seiten, Illustrationen
    Notes:

    "This volume is the result of two workshops that were held at the IT University Copenhagen and the University of Salford in Manchester" - (Introduction)