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  1. Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft
    Author: Glas, René
    Published: 2013
    Publisher:  Amsterdam University Press

    The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the... more

     

    The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames World of Warcraft as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game’s owners, throwing new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled media of online games. World of Warcraft is één van de meest populaire computergames van het afgelopen decennium. Het spel liet miljoenen spelers kennismaken met het gemeenschappelijk online spelen van computerspellen. Het spel is zo ontworpen dat het, binnen zekere grenzen, spelers uitnodigt en uitdaagt zich de virtuele wereld toe te eigenen. Het resultaat is dat spelers zeer divers spelgedrag vertonen en op heel verschillende manieren deelnemen. Deze studie naar World of Warcraft benadert het spel als een complex socio-cultureel fenomeen, dat wordt gedefinieerd door en zich evolueert als gevolg van onderhandelingen tussen spelersgroepen en makers. Het laat de complexe consument-producentrelatie zien bij dit type online games, die in toenemende mate participatie van de spelers toestaan, maar waarin de spelers tegelijkertijd sterk beteugeld worden.

     

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    Source: OAPEN
    Language: English
    Media type: Ebook
    Format: Online
    Other identifier:
    Subjects: Film, TV & radio; Media studies; Education
    Other subjects: educatie; motion pictures; film; education; Blizzard Entertainment; Fictional universe; Machinima; Massively multiplayer online role-playing game; Twink (gay slang); Twinking; Virtual world; Warcraft; World of Warcraft
    Scope: 1 electronic resource (220 p.)
  2. Impress Magazin Frühling 2016 (April-Juni): Tauch ein in romantische Geschichten

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    Source: Union catalogues
    Contributor: Cailleau, Pia (Herausgeber)
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783646602579
    Other identifier:
    9783646602579
    Other subjects: (Produktform)Electronic book text; (Zielgruppe)ab 14 bis 99 Jahre; (BISAC Subject Heading)JUV026000: JUVENILE FICTION / Love & Romance; (BISAC Subject Heading)FIC009000: FICTION / Fantasy / General; (BISAC Subject Heading)FIC009060: FICTION / Fantasy / Urban; (BISAC Subject Heading)FIC029000: FICTION / Short Stories (single author); (BISAC Subject Heading)FIC027030: FICTION / Romance / Fantasy; (BISAC Subject Heading)FIC027020: FICTION / Romance / Contemporary; (BISAC Subject Heading)FIC027110: FICTION / Romance / Suspense; (BISAC Subject Heading)FIC027000: FICTION / Romance / General; (BISAC Subject Heading)JUV000000: JUVENILE FICTION / General; (BISAC Subject Heading)FIC002000: FICTION / Action & Adventure; (BISAC Subject Heading)JUV001000: JUVENILE FICTION / Action & Adventure / General; (BISAC Subject Heading)NON000000: NON-CLASSIFIABLE; (BISAC Subject Heading)FIC040000: FICTION / Alternative History; (BISAC Subject Heading)JUV007000: JUVENILE FICTION / Classics; (BISAC Subject Heading)FIC000000: FICTION / General; (BISAC Subject Heading)JUV037000: JUVENILE FICTION / Fantasy & Magic; (BISAC Subject Heading)JUV038000: JUVENILE FICTION / Short Stories; (BISAC Subject Heading)JUV059000: JUVENILE FICTION / Dystopian; (BISAC Subject Heading)FIC055000: FICTION / Dystopian; (BISAC Subject Heading)JUV018000: JUVENILE FICTION / Horror & Ghost Stories; (BISAC Subject Heading)FIC010000: FICTION / Fairy Tales, Folk Tales, Legends & Mythology; Impress; Reader; Leseprobe; Leseproben; Liebe; Romantik; Fantasy; Magazin; Geschichten; Romane; Bücher; Marketing Tipps; Royal; Princess; Märchen; Ebelle; Computerspiel; Computer; Romantasy; High Fantasy; Sprung ins Spiel; Final Fantasy; World of Warcraft; Warcraft; Feuerphönix; Phönix; Phoenicrus; Feuer; Elemente; Wasser; Erde; Luft; Mesonia Saga; Die Magie der Träume; Magie des Seelensees; Forbidden Touch; verbotene Liebe; Dystopie; dystopisch; The infinite Pain; Schmetterlinge im Dunkeln; Cowboy am Nordpol; Märchenfilme; Märchen Klassiker; Prinzessin; Spiegel; Spiegelsplitter; Spiegel-Saga; Spiegelstaub; Parallelwelt; Hinter den Spiegeln; Feen; Elfen; Mutter Natur; Seelenverwand; Die dreizehnte Fee; Plötzlich Fee; For Good; Midnight Eyes; Chaos; Chaoskuss; Rockstar; Verliebe dich nie in einen Rockstar; Hexen; Magie; Geister; Phantomliebe; Geteiltes Blut; Blut; True Blood; Hacker; Vampire; Vampire Diaries; Vampirjäger; Light & Darkness; BookElements; Sprung ins Buch; Romanfigur; Viedeospiele; Onlinespiele; Rollenspiel; Online Rollenspiel; (BISAC Subject Heading)FIC027020: FICTION / Romance / Contemporary; (VLB-WN)9260: Kinder- und Jugendbücher/Jugendbücher ab 12 Jahre
    Scope: Online-Ressource
    Notes:

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  3. Ebelle. Das Spiel aller Spiele
    Published: 2016
    Publisher:  Carlsen, Hamburg ; Impress

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783646602401
    Other identifier:
    9783646602401
    Other subjects: (Produktform)Electronic book text; (Zielgruppe)ab 14 bis 99 Jahre; (BISAC Subject Heading)FIC000000: FICTION / General; (BISAC Subject Heading)JUV026000: JUVENILE FICTION / Love & Romance; (BISAC Subject Heading)FIC009000: FICTION / Fantasy / General; (BISAC Subject Heading)FIC027030: FICTION / Romance / Fantasy; (BISAC Subject Heading)FIC027110: FICTION / Romance / Suspense; (BISAC Subject Heading)JUV000000: JUVENILE FICTION / General; (BISAC Subject Heading)FIC002000: FICTION / Action & Adventure; (BISAC Subject Heading)JUV001000: JUVENILE FICTION / Action & Adventure / General; (BISAC Subject Heading)FIC010000: FICTION / Fairy Tales, Folk Tales, Legends & Mythology; Impress; Roman; Märchen; Fantasy; Romantasy; Romantik; Liebe; Bücher; Abenteuer; Magischer Wald; Seele; Hochzeit; Königreich; Royal; Valentina Fast; Winteraugen; Rebecca Wild; Sommerkälte; Djinnfeuer; North & Rae; North und Rae; Spiegelsplitter; Spiegel-Saga; Ava Reed; Patricia Rabs; In Seide und Leinen; BookElements; Stefanie Hasse; Dark Ages; Kathrin Lichters; Die Magie der Träume; Julia Zieschang; Märchenherz; Ann-Kathrin Wolf; Zwischen Schnee und Ebenholz; Witcher; World of Warcraft; Skyrim; Game; Mittelalterwelt; Adel; Gamerin; Jugendroman; Mädchenroman; shannara chronicles; Game of Thrones; Parallelwelt; Sprung ins Spiel; Computer; Computerspiel; Warcraft; Feuerphönix; (BISAC Subject Heading)JUV037000: JUVENILE FICTION / Fantasy & Magic; (VLB-WN)9260: Kinder- und Jugendbücher/Jugendbücher ab 12 Jahre
    Scope: Online-Ressource
    Notes:

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  4. World of Warcraft 01
    Traveler
    Published: 2017
    Publisher:  Fischer KJB, Frankfurt am Main

    Lernzentrum Cottbus / Stadt- und Regionalbibliothek Cottbus
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Contributor: Kasprzak, Andreas (Übersetzer)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783733503918; 3733503910
    Other identifier:
    9783733503918
    Edition: 1. Auflage
    Series: World of Warcraft ; 1
    Subjects: Sommerleseclub 2018
    Other subjects: Abenteuer; Bruder; Computerspiel; Druide; Familie; Flucht; Freund; Gefangenschaft; Hexenmeister; Magie; Warcraft; Warlords of Draenor; World of Warcraft; Wrath of the Lich King; (VLB-WN)2250: Taschenbuch / Kinder- und Jugendbücher/Kinderbücher bis 11 Jahre; (Zielgruppe)ab 10 Jahre; Tauren, Troll; Kinder
    Scope: 448 Seiten, 600 g