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  1. Gamify your classroom
    a field guide to game-based learning
    Published: [2017]
    Publisher:  Peter Lang, New York

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433135026; 1433135027
    Other identifier:
    9781433135026
    DDC Categories: 370
    Edition: Revised edition
    Series: New literacies and digital epistemologies ; vol. 77
    Subjects: Lernspiel; Unterrichtstechnologie;
    Other subjects: Based; Classroom; Farber; Field; Game; Gamify; Guide; Learning; NEWLIT; Your; edition; revised; Hardcover, Softcover / Pädagogik
    Scope: XXI, 346 Seiten, Illustrationen, 21 cm
  2. Gamify your classroom
    a field guide to game-based learning
    Published: [2017]; © 2017
    Publisher:  Peter Lang, New York ; Bern ; Frankfurt ; Berlin ; Brussels ; Vienna ; Oxford ; Warsaw

    Universitätsbibliothek Koblenz
    DI/GC 2018 5410(1,2017)
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek der RPTU in Landau
    did 20-387a
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Wuppertal
    IGFA3909
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781433135026; 1433135027
    Other identifier:
    9781433135026
    DDC Categories: 370
    Edition: Revised edition
    Series: New literacies and digital epistemologies ; vol. 77
    Subjects: Lernerfolg; Lernspiel; Unterrichtsmethode; Videospiel; Computerspiel
    Other subjects: (Produktform)Paperback / softback; (Zielgruppe)Fachpublikum/ Wissenschaft; Based; Classroom; Farber; Field; Game; Gamify; Guide; Learning; NEWLIT; Your; edition; revised; (VLB-WN)1570: Hardcover, Softcover / Pädagogik
    Scope: XXI, 346 Seiten, Illustrationen
  3. Gamify Your Classroom
    A Field Guide to Game-Based Learning – Revised edition
    Published: 2018
    Publisher:  Peter Lang Verlag, New York

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781433138829
    Other identifier:
    9781433138829
    Edition: digitale Originalausgabe
    Series: New Literacies and Digital Epistemologies ; 77
    Subjects: Lernspiel; Unterrichtsmethode; Lernerfolg; Computerspiel; Videospiel
    Other subjects: (Produktform)Electronic book text; (VLB-WN)9570: Pädagogik; (Zielgruppe)Fachpublikum/ Wissenschaft; Based; Classroom; Farber; Field; Game; Gamify; Guide; Learning; NEWLIT; Your; edition; revised
    Scope: Online-Ressource, XXII, 348 Seiten
  4. Gamify your classroom
    a field guide to game-based learning
    Published: [2017]; © 2017
    Publisher:  Peter Lang, New York ; Bern ; Frankfurt ; Berlin ; Brussels ; Vienna ; Oxford ; Warsaw

    Universitätsbibliothek Koblenz
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek der RPTU in Landau
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Wuppertal
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433135026; 1433135027
    Other identifier:
    9781433135026
    DDC Categories: 370
    Edition: Revised edition
    Series: New literacies and digital epistemologies ; vol. 77
    Subjects: Lernspiel; Unterrichtsmethode; Lernerfolg; Computerspiel; Videospiel
    Other subjects: Based; Classroom; Farber; Field; Game; Gamify; Guide; Learning; NEWLIT; Your; edition; revised
    Scope: XXI, 346 Seiten, Illustrationen
  5. Gamify your classroom
    a field guide to game-based learning
    Published: [2017]
    Publisher:  Peter Lang, New York

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781433135026; 1433135027
    Other identifier:
    9781433135026
    Edition: Revised edition
    Series: New literacies and digital epistemologies ; vol. 77
    Subjects: Lernspiel; Unterrichtsmethode; Lernerfolg; Computerspiel; Videospiel
    Other subjects: (Produktform)Paperback / softback; (Zielgruppe)Fachpublikum/ Wissenschaft; Based; Classroom; Farber; Field; Game; Gamify; Guide; Learning; NEWLIT; Your; edition; revised; (VLB-WN)1570: Hardcover, Softcover / Pädagogik
    Scope: XXI, 346 Seiten, Illustrationen, 21 cm