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  1. The Aesthetics of Net Literature
    Writing, Reading and Playing in Programmable Media
    Contributor: Gendolla, Peter (Publisher); Schäfer, Jörgen (Publisher)
    Published: [2007]; © 2007
    Publisher:  transcript Verlag, Bielefeld

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
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    Source: Union catalogues
    Contributor: Gendolla, Peter (Publisher); Schäfer, Jörgen (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783839404935
    Other identifier:
    RVK Categories: EC 8795
    Series: Medienumbrüche ; Band 16
    Subjects: Communication and technology; Interactive multimedia; Literatur, Rhetorik, Literaturwissenschaft; Literature and technology; Literature and the Internet; Communication and technology; Interactive multimedia; Literature and technology; Literature and the Internet; Internetliteratur; Neue Medien
    Scope: 1 online resource (394 pages), illustrations
    Notes:

    :

  2. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staats- und Universitätsbibliothek Bremen
    a inf 872 spi/781
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    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 09 B 6707
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    INF SU 500 W266
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    13-16794
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    Universität Potsdam, Universitätsbibliothek
    AP 15963 WAR
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262013436; 9780262517539; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  3. Digitales Erzählen
    die Dramaturgie der Neuen Medien
    Contributor: Eick, Dennis (HerausgeberIn)
    Published: 2014; © 2014
    Publisher:  UVK Verlagsgesellschaft, Konstanz

    Bibliothek der International Psychoanalytic University Berlin (IPU)
    E 6100 E341
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    1 A 918825
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    2936-4002
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    a puz 475.5/915
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    AP 15961 E34
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    AP 15961 E34+3
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    DFG 1787
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    K MK 2364-28
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    2014/180
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    A 2014/2324
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    AP 15961 E34
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    AP 15965 E34
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    FF - 16
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    FIL 400 /67:1
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    ALW:RB:3950:Eic::2014
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    2014.01045:1
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    2014.01045:2
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    Content information
    Source: Staatsbibliothek zu Berlin
    Contributor: Eick, Dennis (HerausgeberIn)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783867644006
    RVK Categories: EC 8795 ; AP 15800 ; AP 37520 ; AP 15961
    Series: Praxis Film ; 81
    Subjects: Drama; Digital storytelling; Narration (Rhetoric); Interactive multimedia; Storytelling
    Scope: 252 Seiten, Illustrationen, 22 cm
    Notes:

    Literaturangaben

  4. The Oxford handbook of interactive audio
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Published: 2017
    Publisher:  Oxford University Press, New York, NY

    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned... more

    University of Europe for Applied Sciences GmbH, Campus Berlin, Bibliothek
    HT - 37
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    Universität Potsdam, Universitätsbibliothek
    LR 57790 COL
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    What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice. As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What makes interactive audio different from non-interactive audio? Where does interacting with audio fit into our understanding of sound and music? What does the future hold for interactive media when it comes to our musical and sonic experiences? And how do we begin to approach interactive audio from a theoretical perspective? The Oxford Handbook of Interactive Audio answers these questions by exploring the full range of interactive audio in video games, performance, education, environmental design, toys, and artistic practice. Examining these questions from a range of approaches - technological, emotional, psychological, and physical - the book provides a thorough overview of the fascinating experience of interactive sound.

     

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    Source: Union catalogues
    Contributor: Collins, Karen (HerausgeberIn); Kapralos, Bill (HerausgeberIn); Tessler, Holly (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780190651053; 9780199797226
    RVK Categories: LR 57790
    Edition: Oxford University Press paperback
    Subjects: Computer game music; Interactive multimedia; Video game music
    Scope: xxv, 594 Seiten, Illustrationen, Diagramme
    Notes:

    Literaturangaben

  5. The interactive past
    archaeology, heritage, and video games
    Published: 2017
    Publisher:  Sidestone Press, Leiden

    "The Interactive Past brings together a diverse group of thinkers--including archaeologists, heritage scholars, game creators, conservators and more--who explore the interface of video games and the past in a series of unique and engaging writings.... more

    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    VFG-205/Mol
    No inter-library loan

     

    "The Interactive Past brings together a diverse group of thinkers--including archaeologists, heritage scholars, game creators, conservators and more--who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa."--Page [4] of cover The Interactive Past' brings together a diverse group of thinkers - including archaeologists, heritage scholars, game creators, conservators and more - who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa

     

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  6. Hamlet on the holodeck
    the future of narrative in cyberspace
    Published: [2017]; © 2017
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    10 A 4180
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    Staats- und Universitätsbibliothek Bremen
    a pae 545/999
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    AP 15000 M981
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    Bibliothek im Kurt-Schwitters-Forum
    Meb 6.6-22/2
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262533485
    RVK Categories: ET 790 ; EC 4610 ; EC 8795 ; AP 14350 ; SR 850
    Edition: Updated edition
    Subjects: Interactive multimedia; Virtual reality; Literature; Narration (Rhetoric); Cyberspace
    Scope: xx, 413 Seiten, 23 cm
    Notes:

    Includes bibliographical references (pages 381-394) and index

  7. Brazilian Symposium on Games and Digital Entertainment (SBGAMES), 2011
    7 - 9 Nov. 2011, Salvador, Bahia, Brazil ; proceedings
    Published: 2011
    Publisher:  IEEE, Piscataway, NJ

    Universität Potsdam, Universitätsbibliothek
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781467307970; 076954648X; 1467307971; 9780769546483
    Subjects: Interactive multimedia; Entertainment computing; Computer games
    Scope: Online-Ressource
    Notes:

    Includes bibliographical references and index

  8. 2014 Brazilian Symposium on Computer Games and Digital Entertainment (SBGAMES)
    12 - 14 Nov. 2014, Porto Alegre, Brazil
    Published: 2014
    Publisher:  IEEE, Piscataway, NJ

    Universität Potsdam, Universitätsbibliothek
    No inter-library loan
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781479980666; 147998065X; 9781479980659
    Subjects: Entertainment computing; Interactive multimedia; Computer games
    Scope: Online-Ressource
    Notes:

    "IEEE Computer Society Order Number E5410"--PDF copyright page

    Includes bibliographical references and author index

  9. Writing for multimedia and the Web
    Published: c2001
    Publisher:  Focal, Boston ; Oxford

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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0240803817
    Edition: 2. ed.
    Subjects: Interactive multimedia; World Wide Web; Multimedia systems; Technical writing
    Scope: XXVI, 341 S., Ill., graph. Darst. - ill,ports, 26cm
    Notes:

    Includes index. - Previous ed.: Boston, Mass.; Oxford: Focal, 1997

  10. Pause & effect
    the art of interactive narrative
    Published: [20]04
    Publisher:  New Riders, Indianapolis, Ind.

    FH Münster, Hochschulbibliothek
    KNO 76
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0735711712
    RVK Categories: ET 790
    Edition: [Nachdr.]
    Subjects: Narrative art; Interactive multimedia; Interaktive Medien; Literatur
    Scope: IX, 257 S., zahlr. Ill., graph. Darst.
  11. Twisty little passages
    an approach to interactive fiction
    Published: 2003
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Hochschulbibliothek der Fachhochschule Aachen
    21 AME 26
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    Ruhr-Universität Bochum, Fakultät für Philologie, Allgemeine und Vergleichende Literaturwissenschaft, Bibliothek
    K Pa 143.1
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    313/Bf/MON03
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0262134365
    RVK Categories: EC 9000
    Subjects: Interactive multimedia; Digital media; Internetliteratur
    Scope: XV, 286 S., Ill.
  12. Technology as experience
    Published: 2004
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Universitätsbibliothek der RWTH Aachen
    DB5255
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    Fa 0223
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    10/TWK 17+2
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    10/TWK 17
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    31A8703
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    PÄ 60/0010
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 0262134470
    Other identifier:
    2004049934
    RVK Categories: ZG 8640 ; EC 2500 ; MS 4850
    Subjects: Technology; Interactive multimedia; Alltag; Technik; Gesellschaft; Kommunikationstechnik
    Scope: X, 211 S.
  13. The systemic image
    a new theory of interactive real-time simulations
    Published: [2017]; © 2017
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    Universitätsbibliothek Bielefeld
    HK650 H666
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Dissertation
    ISBN: 9780262035040; 0262035049
    RVK Categories: ST 340
    Subjects: Art; Science; Visualization; Interactive multimedia; Simulation methods; Art and technology; Ästhetik; Computersimulation; Ikon; Bild
    Scope: viii, 384 Seiten, Illustrationen
    Notes:

    Übersetzung von: Hinterwaldner, Inge: Das systemische Bild, © Wilhelm Fink Verlag, Paderborn 2010

    Dissertation, Universität Basel, 2009

  14. A playful production process
    for game designers (and everyone)
    Published: [2021]; © 2021
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London

    "Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"-- more

    Hochschulbibliothek der Fachhochschule Aachen
    21 TZA 176
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    "Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"--

     

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    Source: Union catalogues
    Contributor: Hennig, Amy (Verfasser eines Vorworts)
    Language: English
    Media type: Book
    ISBN: 9780262045513
    Subjects: Video games; Interactive multimedia; Programmierung; Design; Computerspiel
    Other subjects: Computer Games: Programming; Array; Array; Video games - Design; Interactive multimedia
    Scope: xvi, 385 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

    66 black and white illustrations

    2107

  15. Narrative as virtual reality 2
    revisiting immersion and interactivity in literature and electronic media
    Published: 2015
    Publisher:  Johns Hopkins Univ. Press, Baltimore, MD

    Fachhochschule Bielefeld, Hochschulbibliothek
    IBUG Ryan
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    Universitätsbibliothek Bielefeld
    ON480 R989(2)
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    Universitäts- und Landesbibliothek Bonn
    2019/4877
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    litf960.r988
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    BQB2569(2)
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    SL/T 2021 1709(2)
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    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    44A8810
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    Universitätsbibliothek der RPTU in Landau
    eng 41-47
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    21KNZL1224(2)
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    KNZ1445
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781421417974; 9781421417981; 1421417979; 1421417987
    Edition: [Rev. ed.]
    Subjects: Books and reading; Hypertext literature; Electronic games; Interactive multimedia; Virtual reality; Narrative (Rhetoric); Buch; Leseverhalten; Multimedia; Literatur; Elektronische Medien
    Scope: XII, 291 Seiten
    Notes:

    Überarb. Ausg. von: Ryan, Marie-Laure: Narrative as virtual reality

  16. The new digital storytelling
    creating narratives with new media
    Published: 2011
    Publisher:  Praeger, Santa Barbara, Calif. [u.a.]

    Explains the modern expression of the ancient art of storytelling, weaving images, music, text, audio, video, and music together. This book describes the narrative creation process with personal video, blogs, podcasts, digital imagery, multimedia... more

    Universitätsbibliothek Duisburg-Essen
    KNZO5370
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    Explains the modern expression of the ancient art of storytelling, weaving images, music, text, audio, video, and music together. This book describes the narrative creation process with personal video, blogs, podcasts, digital imagery, multimedia games, social media, and augmented reality

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780313387494
    RVK Categories: AP 15840 ; EC 8795
    Subjects: Interactive multimedia; Digital storytelling; Storytelling; World Wide Web 2.0; Computerunterstützter Unterricht; Softwareplattform; Erzählen
    Scope: XVII, 275 S.
  17. The multimediated rhetoric of the Internet
    digital fusion
    Published: 2014
    Publisher:  Routledge, New York, NY [u.a.]

    "This project is a critical, rhetorical study of the digital text we call the Internet, in particular the style and figurative surface of its many pages as well as the conceptual, design patterns structuring the content of those same pages. Handa... more

    Universitäts- und Landesbibliothek Bonn
    2014/1262
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    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    42A6572
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    "This project is a critical, rhetorical study of the digital text we call the Internet, in particular the style and figurative surface of its many pages as well as the conceptual, design patterns structuring the content of those same pages. Handa argues that as our lives become increasingly digital, we must consider rhetoric applicable to more than just printed text or to images. Digital analysis demands our acknowledgement of digital fusion, a true merging of analytic skills in many media and dimensions. CDs, DVDs, and an Internet increasingly capable of streaming audio and video prove that literacy today means more than it used to, namely the ability to understand information, however presented. Handa considers pedagogy, professional writing, hypertext theory, rhetorical studies, and composition studies, moving analysis beyond merely "using" the web towards "thinking" rhetorically about its construction and its impact on culture. This book shows how analyzing the web rhetorically helps us to understand the inescapable fact that culture is reflected through all media fused within the parameters of digital technology"--

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780415893251
    Series: Routledge studies in rhetoric and communication ; 10
    Subjects: Online authorship; Interactive multimedia; Hypertext systems; Web sites; Rhetoric; Internet; Communication; Communication and culture; Internetsprache; Rhetorik; Computerunterstützte Kommunikation; Internetliteratur
    Scope: XII, 199 S., Ill., graph. Darst., 24 cm
    Notes:

    Includes bibliographical references (p. 177-189) and index

  18. Der digitale Autor
    Autorschaft im Zeitalter des Internets
    Published: [2009]; © 2009
    Publisher:  transcript, Bielefeld

    Universitätsbibliothek Duisburg-Essen
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    Content information
    Source: Union catalogues
    Language: German
    Media type: Dissertation
    Format: Online
    ISBN: 9783839410905
    Other identifier:
    Series: Kultur- und Medientheorie
    Subjects: Authorship; Interactive multimedia; Literature; Literature; Internetliteratur; Autorschaft
    Scope: 1 Online Resource (377 Seiten), Illustrationen
    Notes:

    Dissertation, Martin-Luther-Universität Halle-Wittenberg, 2007

    Das Internet ist ein demokratisches Medium - jeder kann Texte publizieren, der »schreibende Leser« ersetzt den traditionellen Autor. So lauten gängige - aber falsche - Vorstellungen, wenn von Literatur im Netz die Rede ist. Stattdessen ist mit dem Boom der Netzliteratur ein Aufleben des Autors im Internet zu beobachten, zusammen mit traditionellen Formen des Literaturbetriebs. Dieses Buch liefert eine erste systematische Analyse der Bedingungen von Autorschaft im Internet. Damit widmet es sich einem Problem, das für die neuere medientheoretische Diskussion und die methodische Entwicklung der Medienwissenschaft von großer Bedeutung ist

  19. New literary hybrids in the age of multimedia expression
    crossing borders, crossing genres
    Contributor: Cornis-Pope, Marcel (Hrsg.)
    Published: 2014
    Publisher:  Benjamins, Amsterdam [u.a.]

    Universitätsbibliothek der RWTH Aachen
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    2015/90
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    Source: Union catalogues
    Contributor: Cornis-Pope, Marcel (Hrsg.)
    Language: English
    Media type: Book
    ISBN: 9789027234636
    Series: A comparative history of literatures in European languages ; 27
    Subjects: Hypertext literature, European; Literature and technology; Interactive multimedia; Hypertext; Interaktive Medien; Mixed media; Neue Medien; Multimedia; Literatur; Internetliteratur
    Scope: VII, 455 S., Ill.
    Notes:

    Includes bibliographical references and index

  20. Hypermedia and literary studies
    Contributor: Delany, Paul (Hrsg.)
    Published: 1991
    Publisher:  MIT Press, Cambridge, Mass. [u.a.]

    Staats- und Universitätsbibliothek Bremen
    a asl 504 m/243
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    91 A 12922
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    A 1992/5703
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    Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky
    ZHW 111/87
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    Technische Universität Hamburg, Universitätsbibliothek
    2728-4508
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    Thüringer Universitäts- und Landesbibliothek
    96 NA 12454/1
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    Universitätsbibliothek Osnabrück
    BFL F / Del
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    Source: Union catalogues
    Contributor: Delany, Paul (Hrsg.)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262041197
    Series: Technical communications
    Other subjects: Array; Hypermedia systems; Array; Hypertext systems; Interactive multimedia; Array
    Scope: 352 S, Ill
    Notes:

    Includes bibliographical references and index

  21. Transdisciplinary Digital Art
    Sound, Vision and the New Screen
    Contributor: Adams, Randy (Herausgeber); Gibson, Steve (Herausgeber); Müller Arisona, Stefan (Herausgeber)
    Published: 2008
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Contributor: Adams, Randy (Herausgeber); Gibson, Steve (Herausgeber); Müller Arisona, Stefan (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540794868; 3540794867
    Other identifier:
    DDC Categories: 770
    Edition: 1st edition 2008
    Series: Communications in Computer and Information Science ; 7
    Subjects: Computerkunst; Application software; Digital humanities; Computer graphics; Interactive multimedia; Multimedia systems; User interfaces (Computer systems); Human-computer interaction; Computer and Information Systems Applications; Digital Humanities; Computer Graphics; Media Design; User Interfaces and Human Computer Interaction
    Scope: 1 Online-Ressource (IX, 501 Seiten)
  22. Smart Graphics
    10th International Symposium, SG 2009, Salamanca, Spain, Mai 28-30, 2009, Proceedings
    Contributor: Butz, Andreas (Herausgeber); Fisher, Brian (Herausgeber); Christie, Marc (Herausgeber); Krüger, Antonio (Herausgeber); Olivier, Patrick (Herausgeber); Therón, Roberto (Herausgeber)
    Published: 2009
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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  23. Intelligent Technologies for Interactive Entertainment
    Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009, Proceedings
    Contributor: Nijholt, Anton (Herausgeber); Reidsma, Dennis (Herausgeber); Hondorp, Hendri (Herausgeber)
    Published: 2009
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    Source: Union catalogues
    Contributor: Nijholt, Anton (Herausgeber); Reidsma, Dennis (Herausgeber); Hondorp, Hendri (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642023156; 3642023150
    Other identifier:
    DDC Categories: 793; 370; 004
    Edition: 1st ed. 2009
    Series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 9
    Subjects: Erweiterte Realität <Informatik>; Benutzeroberfläche; Infotainment; Neue Medien; Computerspiel; Computerunterstütztes Lernen; Virtuelle Realität; User interfaces (Computer systems); Human-computer interaction; Application software; Interactive multimedia; Multimedia systems; Computer graphics; Digital humanities; Computer vision; User Interfaces and Human Computer Interaction; Computer and Information Systems Applications; Media Design; Computer Graphics; Digital Humanities; Computer Vision
    Scope: 1 Online-Ressource (XVI, 268 Seiten)
  24. Writing mental ray® Shaders
    A Perceptual Introduction
    Author: Kopra, Andy
    Published: 2008
    Publisher:  Springer Vienna, Vienna ; Springer International Publishing AG, Cham

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783211489659; 3211489657
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    Edition: 1st ed. 2008
    Series: mental ray® Handbooks ; 3
    Subjects: Computer graphics; Application software; Computer vision; Computer-aided engineering; Digital humanities; Interactive multimedia; Multimedia systems; Computer Graphics; Computer and Information Systems Applications; Computer Vision; Computer-Aided Engineering (CAD, CAE) and Design; Digital Humanities; Media Design
    Scope: 1 Online-Ressource (XIV, 635 Seiten), 171 illus. in color.
  25. The Rubato Composer Music Software
    Component-Based Implementation of a Functorial Concept Architecture
    Published: 2009
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer International Publishing AG, Cham

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783642001482; 3642001483
    Other identifier:
    DDC Categories: 004; 780
    Edition: 1st ed. 2009
    Series: Computational Music Science
    Subjects: Rubato <Programm>; Computermusik; Komposition <Musik>; Personal Computer; Mathematics; Digital humanities; Interactive multimedia; Multimedia systems; Algebra, Homological; Music; Computational Science and Engineering; Digital Humanities; Media Design; Category Theory, Homological Algebra; Music
    Scope: 1 Online-Ressource (XX, 301 Seiten), 143 illus.