Narrow Search
Last searches

Results for *

Displaying results 1 to 5 of 5.

  1. Destructive Sublime
    World War II in American Film and Media
    Published: [2018]; © 2018
    Publisher:  Rutgers University Press, New Brunswick, NJ

    The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in... more

    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in explosive displays of spectacular violence. Combat sequences, Tanine Allison argues, construct a counter-narrative of World War II by reminding viewers of the war’s harsh brutality. Destructive Sublime traces a new aesthetic history of the World War II combat genre by looking back at it through the lens of contemporary video games like Call of Duty. Allison locates some of video games’ glorification of violence, disruptive audiovisual style, and bodily sensation in even the most canonical and seemingly conservative films of the genre. In a series of case studies spanning more than seventy years—from wartime documentaries like The Battle of San Pietro to fictional reenactments like The Longest Day and Saving Private Ryan to combat video games like Medal of Honor—this book reveals how the genre’s aesthetic forms reflect (and influence) how American culture conceives of war, nation, and representation itself

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780813597522
    Other identifier:
    Series: War Culture
    Subjects: American; Call of Duty; Medal of Honor; Saving Private Ryan; The Battle of San Pietro; The Longest Day; WWII.; World War II.; combat; destructive; film; media; sublime; video games; war film; war; PERFORMING ARTS / General; Computer war games; War films; World War, 1939-1945; World War, 1939-1945; Computerspiel; Film; Weltkrieg <1939-1945, Motiv>
    Scope: 1 online resource, 11 color, 30 b-w
    Notes:

    Description based on online resource; title from PDF title page (publisher's Web site, viewed 04. Sep 2019)

  2. Call of Duty - Vanguard
    Author: Maggs, Sam
    Published: 2022
    Publisher:  Panini, Stuttgart

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Kowalski, Piotr (Illustrator)
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783736787773
    Other identifier:
    9783736787773
    Edition: 1. Auflage
    Series: Call of Duty
    Other subjects: (Produktform)Electronic book text; (Zielgruppe)ab 16 Jahre; (BISAC Subject Heading)CGN004030; Videogame-Comic; Call of Duty; Activision; Egoshooter; Ego-Shooter; (VLB-WN)9181; Comic; h22; Vanguard; Panini Comics; Comics; Panini
    Scope: Online-Ressource, 140 Seiten
  3. Destructive Sublime
    World War II in American Film and Media
    Published: [2018]; © 2018
    Publisher:  Rutgers University Press, New Brunswick, NJ

    The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in... more

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
    TH-AB - Technische Hochschule Aschaffenburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Bamberg
    Unlimited inter-library loan, copies and loan
    Hochschule Coburg, Zentralbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule Kempten, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule Landshut, Hochschule für Angewandte Wissenschaften, Bibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Passau
    Unlimited inter-library loan, copies and loan

     

    The American popular imagination has long portrayed World War II as the "good war," fought by the "greatest generation" for the sake of freedom and democracy. Yet, combat films and other war media complicate this conventional view by indulging in explosive displays of spectacular violence. Combat sequences, Tanine Allison argues, construct a counter-narrative of World War II by reminding viewers of the war’s harsh brutality. Destructive Sublime traces a new aesthetic history of the World War II combat genre by looking back at it through the lens of contemporary video games like Call of Duty. Allison locates some of video games’ glorification of violence, disruptive audiovisual style, and bodily sensation in even the most canonical and seemingly conservative films of the genre. In a series of case studies spanning more than seventy years—from wartime documentaries like The Battle of San Pietro to fictional reenactments like The Longest Day and Saving Private Ryan to combat video games like Medal of Honor—this book reveals how the genre’s aesthetic forms reflect (and influence) how American culture conceives of war, nation, and representation itself

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780813597522
    Other identifier:
    Series: War Culture
    Subjects: American; Call of Duty; Medal of Honor; Saving Private Ryan; The Battle of San Pietro; The Longest Day; WWII.; World War II.; combat; destructive; film; media; sublime; video games; war film; war; PERFORMING ARTS / General; Computer war games; War films; World War, 1939-1945; World War, 1939-1945; Zweiter Weltkrieg <Motiv>; Computerspiel; Film
    Scope: 1 online resource, 11 color, 30 b-w
    Notes:

    Description based on online resource; title from PDF title page (publisher's Web site, viewed 04. Sep 2019)

  4. »Let peace be upon you«: Von posttraumatischen Belastungsstörungen, Virtual Reality und eigensinnigen KIs in CALL OF DUTY: BLACK OPS III
    Published: 2020
    Publisher:  Philipps-Universität Marburg, Marburg ; transcript, Bielefeld

    Technische Hochschule Bingen, Bibliothek
    No inter-library loan
    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
    No inter-library loan
    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    No inter-library loan
    Bibliothek der Frankfurt University of Applied Sciences
    No inter-library loan
    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
    No inter-library loan
    Hochschul- und Landesbibliothek Fulda, Standort Heinrich-von-Bibra-Platz
    No inter-library loan
    Technische Hochschule Mittelhessen, Hochschulbibliothek Gießen
    No inter-library loan
    Universitätsbibliothek Gießen
    No inter-library loan
    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
    No inter-library loan
    Universität Mainz, Zentralbibliothek
    No inter-library loan
    Universität Marburg, Universitätsbibliothek
    No inter-library loan
    Hochschul- und Landesbibliothek RheinMain, Rheinstraße
    No inter-library loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Görgen, Arno (Herausgeber); Simond, Stefan Heinrich (Herausgeber)
    Language: German
    Media type: Book
    Format: Online
    Other identifier:
    DDC Categories: 610
    Subjects: Call of Duty; Virtuelle Realität; Computerspiel; Operation; Posttraumatisches Stresssyndrom
    Scope: 1 Online-Ressource
    Notes:

    In: Arno Görgen, Stefan Heinrich Simond (Hg.): Krankheit in Digitalen Spielen. Interdisziplinäre Betrachtungen. Bielefeld: transcript 2020, S. 211–229.

  5. »Let peace be upon you«: Von posttraumatischen Belastungsstörungen, Virtual Reality und eigensinnigen KIs in CALL OF DUTY: BLACK OPS III
    Published: 2020
    Publisher:  Philipps-Universität Marburg, Marburg ; transcript, Bielefeld

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Görgen, Arno (Herausgeber); Simond, Stefan Heinrich (Herausgeber)
    Language: German
    Media type: Book
    Format: Online
    Other identifier:
    Subjects: Call of Duty; Virtuelle Realität; Computerspiel; Operation; Posttraumatisches Stresssyndrom
    Other subjects: Virtuelle Realität; posttraumatische Belastungsstörung; Psychotherapie; Videospiel; virtual reality; post-traumatic stress disorder; psychotherapy; video game
    Scope: Online-Ressource
    Notes:

    In: Arno Görgen, Stefan Heinrich Simond (Hg.): Krankheit in Digitalen Spielen. Interdisziplinäre Betrachtungen. Bielefeld: transcript 2020, S. 211–229.