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  1. Einführung in JavaFX/OpenJFX
    Moderne GUIs für RIAs und Java-Applikationen
  2. Virtual Reality kompakt
    Entwicklung von immersiver Software
    Published: 2023
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783658412456
    Other identifier:
    9783658412456
    Edition: 1. Auflage 2023
    Series: IT kompakt
    Subjects: Virtuelle Realität; Computerspiel; Programmierung
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)COM012000; (BISAC Subject Heading)UYT; (BISAC Subject Heading)COM072000; (BISAC Subject Heading)COM070000; (BISAC Subject Heading)COM034000; (BIC subject category)UYM; (BIC subject category)UYZG; (BIC subject category)UML; (BIC subject category)UG; Virtuelle Realtität; Virtual Reality; Virtual Reality Buch; Virtual Reality kompakt; OpenXR; Immersive Anwendungen; Mixed Reality; Immersive User Interfaces; VR-Anwendungen; Software-Entwicklung mit Unity; Software-Entwickiung mit HTC Vive Input Utility; Immersive Learning; (Springer Nature Product Market Code)SCI19000: Simulation and Modeling; (Springer Nature Product Market Code)SCI18067: User Interfaces and Human Computer Interaction; (Springer Nature Product Market Code)SCI22013: Computer Graphics; (Springer Nature Product Market Code)SCI18059: Multimedia Information Systems; (Springer Nature Taxonomy)4777: Computer Vision; (Springer Nature Taxonomy)2971: Computer Science; (Springer Nature Taxonomy)7147: User Interfaces and Human Computer Interaction; (Springer Nature Taxonomy)6737: Computer Graphics; (Springer Nature Taxonomy)5445: Multimedia Information Systems
    Scope: Online-Ressource