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Displaying results 1 to 16 of 16.

  1. Maschinen der Kommunikation
    interdisziplinäre Perspektiven auf Technik und Gesellschaft im digitalen Zeitalter
    Contributor: Klimczak, Peter (Herausgeber); Petersen, Christer (Herausgeber); Schilling, Samuel (Herausgeber)
    Published: [2020]
    Publisher:  Springer Vieweg, Wiesbaden, Germany

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    Source: Union catalogues
    Contributor: Klimczak, Peter (Herausgeber); Petersen, Christer (Herausgeber); Schilling, Samuel (Herausgeber)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783658278519; 365827851X
    Other identifier:
    9783658278519
    Edition: [1. Auflage]
    Series: Ars digitalis
    Subjects: Mensch-Maschine-Kommunikation; Wissensrepräsentation; Metadaten; Suchmaschine; Computerunterstützte Kommunikation; Neue Medien; Maschinelles Lernen; Personalisierung; Interdisziplinarität
    Other subjects: (Produktform)Mixed media product; (BISAC Subject Heading)COM032000; (BISAC Subject Heading)UNH; Bots; Buch Digitalisierung; Computerspiele; Digitalisierung; Gesellschaft; Kollaboration; Kommunikation; Künstliche Intelligenz; Künstliche Intelligenz; Maschinenlernen; Medienforschung; Mensch Maschine Buch; Mensch-Maschine-Interaktion; Metadaten; Neue Medien; Personalisierung; Roboter; Suchmaschine; interdisziplinäres Fachbuch; machine learning; (BISAC Subject Heading)COM034000; (BISAC Subject Heading)COM070000; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)COM021000; (BISAC Subject Heading)COM004000; (BIC subject category)UG; (BIC subject category)UYZG; (BIC subject category)UMK; (BIC subject category)UN; (BIC subject category)UYQ; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI18040: Information Systems Applications (incl. Internet); (Springer Nature Subject Code)SCI18059: Multimedia Information Systems; (Springer Nature Subject Code)SCI18067: User Interfaces and Human Computer Interaction; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCI29120: Big Data; (Springer Nature Subject Code)SCI21000: Artificial Intelligence; (Springer Nature Subject Collection)SUCO11645: Computer Science; (BISAC Subject Heading)COM032000; (BIC subject category)UNH; (VLB-WN)1635: Hardcover, Softcover / Informatik, EDV/Anwendungs-Software
    Scope: X, 245 Seiten, Illustrationen, Diagramme, 25 cm, 435 g
  2. Let's Play!
    Was wir aus Computerspielen über das Leben lernen können
    Published: 2020
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden

  3. Maschinen der Kommunikation
    Interdisziplinäre Perspektiven auf Technik und Gesellschaft im digitalen Zeitalter
    Contributor: Klimczak, Peter (Herausgeber); Petersen, Christer (Herausgeber); Schilling, Samuel (Herausgeber)
    Published: 2020
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden

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    Source: Union catalogues
    Contributor: Klimczak, Peter (Herausgeber); Petersen, Christer (Herausgeber); Schilling, Samuel (Herausgeber)
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783658278526
    Other identifier:
    9783658278526
    Edition: 1. Auflage 2020
    Series: ars digitalis
    Subjects: Mensch-Maschine-Kommunikation; Wissensrepräsentation; Metadaten; Suchmaschine; Computerunterstützte Kommunikation; Neue Medien; Maschinelles Lernen; Personalisierung; Interdisziplinarität; Metadaten; Kommunikation
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)COM032000; (BISAC Subject Heading)UNH; Bots; Buch Digitalisierung; Computerspiele; Digitalisierung; Gesellschaft; Kollaboration; Kommunikation; Künstliche Intelligenz; Maschinenlernen; Medienforschung; Mensch Maschine Buch; Mensch-Maschine-Interaktion; Metadaten; Neue Medien; Personalisierung; Roboter; Suchmaschine; interdisziplinäres Fachbuch; machine learning; (BISAC Subject Heading)COM034000; (BISAC Subject Heading)COM070000; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)COM021000; (BISAC Subject Heading)COM004000; (BIC subject category)UG; (BIC subject category)UYZG; (BIC subject category)UMK; (BIC subject category)UN; (BIC subject category)UYQ; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI18040: Information Systems Applications (incl. Internet); (Springer Nature Subject Code)SCI18059: Multimedia Information Systems; (Springer Nature Subject Code)SCI18067: User Interfaces and Human Computer Interaction; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCI29120: Big Data; (Springer Nature Subject Code)SCI21000: Artificial Intelligence; (Springer Nature Subject Collection)SUCO11645: Computer Science
    Scope: Online-Ressource
  4. Let's play!
    was wir aus Computerspielen über das Leben lernen können
    Published: [2020]
    Publisher:  Springer, Wiesbaden, Germany

  5. Gamification, Digitalisierung und Industrie 4.0
    Transformation und Disruption verstehen und erfolgreich managen
  6. Gamification, Digitalisierung und Industrie 4.0
    Transformation und Disruption verstehen und erfolgreich managen
    Published: 2018
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden

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  7. Digital Customer Experience Management der Plattform Steam
    HMD Best Paper Award 2017
    Published: 2018
    Publisher:  Springer Fachmedien Wiesbaden, Wiesbaden

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  8. Psychologie des Geschichtenerzählens
    Published: [2019]
    Publisher:  Springer, Berlin

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  9. Quick Guide Game Hacking, Blockchain und Monetarisierung
    wie Sie mit Künstlicher Intelligenz Wertschöpfung generieren
    Published: [2020]
    Publisher:  Springer Gabler, Berlin, Germany

  10. Computerspiele im Diskurs: Aggression, Amokläufe und Sucht
    Published: [2019]
    Publisher:  Springer, Berlin, Germany

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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783662578599; 366257859X
    Other identifier:
    9783662578599
    Edition: [1. Auflage]
    Subjects: Computerspiel; Gewaltdarstellung; Aggressivität; Amok; Stoffungebundene Sucht; Persönlichkeitsentwicklung
    Other subjects: (Produktform)Paperback / softback; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; Aggression; Amokläufe; Computerspiele; Game-Design; Game-Entwicklung; Game-Physiologie; Game-Psychologie; Games, Spiele; Gamification, lernen; Gehirnregionen; Gewalt; Psychologische Erkenntnisse zur Game-Entwicklung; Pädagogisch relevante Medien; Serious Games; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)KNT; (BIC subject category)JNC; (BIC subject category)JMJ; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCO39000: Educational Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (BISAC Subject Heading)EDU009000; (BIC subject category)JNC; (VLB-WN)1534: Hardcover, Softcover / Psychologie/Angewandte Psychologie
    Scope: XV, 173 Seiten, Illustrationen, 24 cm, 409 g
  11. Psychologie des Geschichtenerzählens
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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  12. Computerspiele im Diskurs: Aggression, Amokläufe und Sucht
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578605
    Other identifier:
    9783662578605
    Edition: 1. Auflage 2019
    Subjects: Computerspiel; Gewaltdarstellung; Aggressivität; Amok; Stoffungebundene Sucht; Persönlichkeitsentwicklung; Computerspiel; Aggression; Sucht
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; Aggression; Amokläufe; Computerspiele; Game-Design; Game-Entwicklung; Game-Physiologie; Game-Psychologie; Games, Spiele; Gamification, lernen; Gehirnregionen; Gewalt; Psychologische Erkenntnisse zur Game-Entwicklung; Pädagogisch relevante Medien; Serious Games; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)PSY021000; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)KNT; (BIC subject category)JMJ; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCO39000: Educational Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  13. Farb- und Formpsychologie
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578704
    Other identifier:
    9783662578704
    Edition: 1. Auflage 2019
    Subjects: Farbenpsychologie; Gestaltpsychologie; Farbe; Computerspiel; Visuelle Wahrnehmung
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)PSY008000; (BISAC Subject Heading)JMR; Computerspiele; Farben und Formen in Computerspielen; Farbpsychologie; Formpsychologie; Game-Design; Game-Entwicklung; Game-Physiologie; Games, Spiele; Gestaltgesetze; Gestaltpsychologie; Goldene Proportionen; Wahrnehmungspsychologie; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)MAT011000; (BIC subject category)UMK; (BIC subject category)JNC; (BIC subject category)JMJ; (BIC subject category)KNT; (BIC subject category)PBUD; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCY20060: Cognitive Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  14. Psychologie des Geschichtenerzählens
    Published: [2019]
    Publisher:  Springer, Berlin

    Lippische Landesbibliothek - Theologische Bibliothek und Mediothek
    BRF 109
    Loan of volumes, no copies
    Universitäts- und Landesbibliothek Münster
    006 3702
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster
    006 3702#2
    Unlimited inter-library loan, copies and loan
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  15. Farb- und Formpsychologie
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Content information
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578704; 3662578700
    Other identifier:
    9783662578704
    Edition: 1. Auflage 2019
    Subjects: Consciousness.; Computer games; Educational psychology.; Psychology, Applied.; Industrial management.; Mathematics.; Cognitive psychology.; Computer games; Cognitive psychology.; Consciousness.; Educational psychology.; Industrial management.; Mathematics.; Psychology, Applied.; Farbenpsychologie; Gestaltpsychologie; Farbe; Computerspiel; Visuelle Wahrnehmung
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)PSY008000; (BISAC Subject Heading)JMR; Computerspiele; Farben und Formen in Computerspielen; Farbpsychologie; Formpsychologie; Game-Design; Game-Entwicklung; Game-Physiologie; Games, Spiele; Gestaltgesetze; Gestaltpsychologie; Goldene Proportionen; Wahrnehmungspsychologie; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)MAT011000; (BIC subject category)UMK; (BIC subject category)JNC; (BIC subject category)JMJ; (BIC subject category)KNT; (BIC subject category)PBUD; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCY20060: Cognitive Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  16. Psychologie des Geschichtenerzählens
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Content information
    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578629; 366257862X
    Other identifier:
    9783662578629
    Edition: 1. Auflage 2019
    Subjects: Educational psychology.; Computer games; Mathematics.; Psychology, Applied.; Industrial management.; Pedagogic Psychology.; Computer games; Educational psychology.; Industrial management.; Mathematics.; Psychology, Applied.; Erzählen; Archetypus; Stereotyp; Handlung <Literatur>; Psychologie; Historische Psychologie; Held; Computerspiel; Erzähltechnik; Rhetorik; Stilistik
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)PSY028000; (BISAC Subject Heading)BUS070060; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)JMJ; (BIC subject category)MMJT; (BIC subject category)KNT; (Springer Nature Marketing Classification)A; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SCY12010: Psychotherapy and Counseling; (Springer Nature Subject Code)SC513020: Media Management
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig