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  1. Shaping the Past
    Counterfactual History and Game Design Practice in Digital Strategy Games
  2. Trading Zones of Digital History
  3. Athen und Jerusalem
    Alte Geschichte
    Author: Lampe, Peter
    Published: 2011
    Publisher:  Komplett-Media Verlag, München

  4. Gewaltexzesse antiker Tyrannen
    Alte Geschichte
  5. Bernsteinhexe der Insel Usedom Hintergründe, Personen, Orte
    Gedanken und Hinweise zur Handlung des Romanes
    Published: 2018
    Publisher:  epubli, Berlin

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783746722566
    Other identifier:
    9783746722566
    Edition: 5. Auflage
    Series: Usedom Inselkunde ; 6
    Subjects: Insel
    Other subjects: Borcke, Sidonia von (1540-1620); (Produktform)Electronic book text; (Zielgruppe)Allgemein; (Zielgruppe)ab 1 bis 99 Jahre; (BISAC Subject Heading)HIS035000; Usedom; Koserow; Ostsee; Vinetakreuz; Altar; Schnitzaltar; Wilhelm Meinhold; Roman Handlung; Hexenverbrennung; Dreißigjähriger Krieg; (VLB-WN)1940
    Scope: Online-Ressource, 56 Seiten
    Notes:

    Vom Verlag als Druckwerk on demand und/oder als E-Book angeboten

  6. Writing the digital history of Nazi Germany
    potentialities and challenges of digitally researching and presenting the history of the Third Reich, World War II, and the Holocaust
    Contributor: Timpe, Julia (Herausgeber)
    Published: © 2022; [2022]
    Publisher:  De Gruyter Oldenbourg, Berlin

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    Source: Union catalogues
    Contributor: Timpe, Julia (Herausgeber)
    Language: English
    Media type: Conference proceedings
    Format: Print
    ISBN: 9783110714623; 3110714620
    Other identifier:
    9783110714623
    Corporations / Congresses: Zeugnisse des Nationalsozialismus, Digital - Projekte - Methoden -Theorien (2019, Bremen)
    Subjects: Drittes Reich; Zweiter Weltkrieg; Judenvernichtung; Geschichtswissenschaft; Geschichtsschreibung; Historische Ausstellung; Kollektives Gedächtnis; Digital Humanities
    Other subjects: (Produktform)Hardback; (Zielgruppe)Fachpublikum/ Wissenschaft; (Zielgruppe)Fachpublikum/ Wissenschaft; (BISAC Subject Heading)HIS035000; (BISAC Subject Heading)HIS000000: HIS000000 HISTORY / General; (BISAC Subject Heading)HIS014000: HIS014000 HISTORY / Europe / Germany; (BISAC Subject Heading)HIS027100: HIS027100 HISTORY / Military / World War II; (BISAC Subject Heading)HIS037070: HIS037070 HISTORY / Modern / 20th Century; (BISAC Subject Heading)HIS043000: HIS043000 HISTORY / Holocaust; (BIC subject category)HB: History; (BIC subject category)HBA: History: theory & methods; (BIC subject category)HBWQ: Second World War; (BIC subject category)JPFQ: Fascism & Nazism; Holocaust; Digital History; National socialism; Second World War; Digitale Geschichtswissenschaften; Nationalsozialismus; Holocaust; Zweiter Weltkrieg; (BISAC Subject Heading)HIS035000; (VLB-WN)1550: Hardcover, Softcover / Geschichte; National socialism; Second World War; Holocaust; Digital History
    Scope: VI, 229 Seiten, Illustrationen, Diagramme, 24 cm, 465 g
    Notes:

    "The book evolved out of papers given at a workshop which took place at Jacobs University Bremen in December 2019 ... The Workshop was called 'Zeugnisse des Nationalsozialismus, Digital - Projekte - Methoden -Theorien"' - Introduction, Seite 2

  7. Expressive space
    embodying meaning in video game environments
  8. Video Games and Spatiality in American Studies
    Contributor: Meinel, Dietmar (Herausgeber)
    Published: 2022
    Publisher:  De Gruyter, Berlin/München/Boston ; De Gruyter Oldenbourg

  9. Expressive Space
    Embodying Meaning in Video Game Environments
  10. Women in Historical and Archaeological Video Games
    Contributor: Draycott, Jane (Herausgeber)
    Published: 2022
    Publisher:  De Gruyter, Berlin/München/Boston ; De Gruyter Oldenbourg

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  11. Frauen der Boheme 1890 - 1920
    ausgewählte Beiträge zur Ausstellung "Frei leben!"
    Contributor: Bassermann-Jordan, Gabriele von (Herausgeber); Fromm, Waldemar (Herausgeber); Göbel, Wolfram (Herausgeber); Kargl, Kristina (Herausgeber)
    Published: [2022]
    Publisher:  Allitera Verlag, München

  12. Menschengesichter
    Götter, Herrscher, Ideale - das Antlitz des Menschen im Münzbild
  13. Geschichte und Erinnerung in Computerspielen
    erinnerungskulturelle Wissenssysteme
  14. Writing the Digital History of Nazi Germany
    Potentialities and Challenges of Digitally Researching and Presenting the History of the Third Reich, World War II, and the Holocaust
    Contributor: Timpe, Julia (Herausgeber); Buda, Frederike (Herausgeber)
    Published: 2022
    Publisher:  De Gruyter, Berlin/Boston

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  15. Delicious Pixels
    Food in Video Games
  16. Trading zones of digital history
  17. Doing Digital Film History
    Concepts, Tools, Practices
    Published: 2024
    Publisher:  De Gruyter Oldenbourg, Berlin

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783111081496; 3111081494
    Other identifier:
    9783111081496
    Edition: 1. Auflage
    Series: Studies in Digital History and Hermeneutics ; 11
    Other subjects: (Produktform)Hardback; (Zielgruppe)Fachpublikum/ Wissenschaft; (BISAC Subject Heading)HIS035000; (BIC subject category)HBA: History: theory & methods; Filmgeschichte; Digital History; Digital humanities; Audiovisuelle Archive; Film history; Digital history; Digital humanities; Audiovisual archives; (BISAC Subject Heading)HIS035000; (VLB-WN)1550: Hardcover, Softcover / Geschichte
    Scope: 350 Seiten, 20 Illustrationen, 10 Illustrationen, 23 cm x 15.5 cm
  18. Shaping the Past
    Counterfactual History and Game Design Practice in Digital Strategy Games
    Published: 2022
    Publisher:  De Gruyter Oldenbourg, Berlin/München/Boston

  19. Teaching the Middle Ages through Modern Games
    Using, Modding and Creating Games for Education and Impact
  20. Video Games and Spatiality in American Studies
    Contributor: Meinel, Dietmar (Herausgeber)
    Published: 2022
    Publisher:  De Gruyter Oldenbourg, Berlin/München/Boston

  21. Vom Versuch
    Bauteile zur Zirkulationsgeschichte einer impliziten Gattung der Aufklärung
  22. The World Is Born From Zero
    Understanding Speculation and Video Games
  23. Delicious Pixels
    Food in Video Games
    Published: 2022
    Publisher:  De Gruyter Oldenbourg, Berlin/München/Boston

  24. Women in Historical and Archaeological Video Games
    Contributor: Draycott, Jane (Herausgeber)
    Published: 2022
    Publisher:  De Gruyter Oldenbourg, Berlin/München/Boston

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    Source: Union catalogues
    Contributor: Draycott, Jane (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783110724257
    Other identifier:
    9783110724257
    Series: Video Games and the Humanities ; 9
    Subjects: Computerspiel; Geschichtsdarstellung; Archäologie <Motiv>; Frau <Motiv>; Geschlechterrolle; Authentizität; Feminismus
    Other subjects: (Produktform)Digital (delivered electronically); (Produktform (spezifisch))PDF; Array; (BISAC Subject Heading)GAM013000: GAM013000 GAMES & ACTIVITIES / Video & Electronic; (BISAC Subject Heading)HIS000000: HIS000000 HISTORY / General; (BISAC Subject Heading)HIS035000: HIS035000 HISTORY / Study & Teaching; (BISAC Subject Heading)HIS054000: HIS054000 HISTORY / Social History; (BISAC Subject Heading)HIS058000: HIS058000 HISTORY / Women; (Zielgruppe)Fachpublikum/ Wissenschaft; (BISAC Subject Heading)HIS035000; (BIC subject category)HBA: History: theory & methods; (BIC subject category)HBAH: Historiography; (BIC subject category)HBLW: 20th century history: c 1900 to c 2000; (BIC subject category)HBLX: 21st century history: from c 2000 -; (BIC subject category)HBTB: Social & cultural history; (BIC subject category)JFSJ: Gender studies, gender groups; Game Studies; Altertum; Mediävistik; Archäologie; Ancient History; Medieval History; History; Archaeology; Games Studies; Ancient History; Medieval History; History; Archaeology; Games Studies
    Scope: 1 Online-Ressource, 6, 370 Seiten, 1 Illustrationen, 67 Illustrationen
  25. Delicious Pixels
    Food in Video Games