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Displaying results 1 to 14 of 14.

  1. Digital Storytelling
    Spannende Geschichten für interne Kommunikation, Werbung und a
  2. Medien- und Kommunikationswissenschaft der Zukunft
    Chancen, Potenziale, Herausforderungen
    Contributor: Diehl, Sandra (Herausgeber); Eberwein, Tobias (Herausgeber); Krainer, Larissa (Herausgeber); Weder, Franzisca (Herausgeber)
    Published: 2024
    Publisher:  Springer Fachmedien Wiesbaden GmbH, Wiesbaden ; Springer VS

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    Source: Union catalogues
    Contributor: Diehl, Sandra (Herausgeber); Eberwein, Tobias (Herausgeber); Krainer, Larissa (Herausgeber); Weder, Franzisca (Herausgeber)
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783658450397; 3658450398
    Other identifier:
    9783658450397
    Edition: 2024. Auflage
    Other subjects: (Produktform)Paperback / softback; (BISAC Subject Heading)SOC052000; (BISAC Subject Heading)JFD; (BISAC Subject Heading)LAN004000; (BISAC Subject Heading)SOC052000; (BISAC Subject Heading)LAN004000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)LAN008000; (BISAC Subject Heading)SOC052000; (BISAC Subject Heading)POL050000; (BISAC Subject Heading)SOC052000; (BIC subject category)GTC; (BIC subject category)JFD; (BIC subject category)GTC; (BIC subject category)KNT; (BIC subject category)JFD; (BIC subject category)KNTJ; (BIC subject category)JFD; (BIC subject category)JPQB; (BIC subject category)JFD; Medienökomonie; Medien- und Kommunikationswissenschaft; Medienethik; CSR- und Nachhaltigkeitskommunikation; Journalismusforschung; Medientheorie; Mediengeschichte; (Springer Nature Taxonomy)5213: Media and Communication Theory; (Springer Nature Taxonomy)6894: Media and Communication History; (Springer Nature Taxonomy)3425: Media Industries; (Springer Nature Taxonomy)3611: Journalism; (Springer Nature Taxonomy)6362: Media Policy and Politics; (Springer Nature Taxonomy)7440: Digital and New Media; (BISAC Subject Heading)SOC052000; (BIC subject category)JFD; (VLB-WN)1744: Hardcover, Softcover / Medien, Kommunikation/Medienwissenschaft
    Scope: V, 445 Seiten, V, 445 S., 21 cm x 14.8 cm
  3. Mit Ignoranten sprechen
    Wer nur argumentiert, verliert
    Published: 2019
    Publisher:  ABOD Verlag GmbH, München

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    Source: Union catalogues
    Contributor: Modler, Peter (Erzähler)
    Language: German
    Media type: Data medium
    Format: Online
    Other identifier:
    4064066046873
    Edition: ungekürzte Ausgabe
    Other subjects: (Produktform)Downloadable audio file; (BISAC Subject Heading)BUS070060; (Produktform (spezifisch))MP3 format; (BISAC Subject Heading)BUS007000; Argumentieren; Coaching; Gesprächsführung; Kommunikation; Politiker; Rhetorik; Smalltalk; Sprache; Vorträge; sprechen; (VLB-WN)9780
    Scope: Online-Ressource
  4. Psychologie des Geschichtenerzählens
    Published: [2019]
    Publisher:  Springer, Berlin

    Lippische Landesbibliothek - Theologische Bibliothek und Mediothek
    BRF 109
    Loan of volumes, no copies
    Universitäts- und Landesbibliothek Münster
    006 3702
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster
    006 3702#2
    Unlimited inter-library loan, copies and loan
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  5. Farb- und Formpsychologie
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578704; 3662578700
    Other identifier:
    9783662578704
    Edition: 1. Auflage 2019
    Subjects: Consciousness.; Computer games; Educational psychology.; Psychology, Applied.; Industrial management.; Mathematics.; Cognitive psychology.; Computer games; Cognitive psychology.; Consciousness.; Educational psychology.; Industrial management.; Mathematics.; Psychology, Applied.; Farbenpsychologie; Gestaltpsychologie; Farbe; Computerspiel; Visuelle Wahrnehmung
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)PSY008000; (BISAC Subject Heading)JMR; Computerspiele; Farben und Formen in Computerspielen; Farbpsychologie; Formpsychologie; Game-Design; Game-Entwicklung; Game-Physiologie; Games, Spiele; Gestaltgesetze; Gestaltpsychologie; Goldene Proportionen; Wahrnehmungspsychologie; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)MAT011000; (BIC subject category)UMK; (BIC subject category)JNC; (BIC subject category)JMJ; (BIC subject category)KNT; (BIC subject category)PBUD; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCY20060: Cognitive Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  6. Psychologie des Geschichtenerzählens
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578629; 366257862X
    Other identifier:
    9783662578629
    Edition: 1. Auflage 2019
    Subjects: Educational psychology.; Computer games; Mathematics.; Psychology, Applied.; Industrial management.; Pedagogic Psychology.; Computer games; Educational psychology.; Industrial management.; Mathematics.; Psychology, Applied.; Erzählen; Archetypus; Stereotyp; Handlung <Literatur>; Psychologie; Historische Psychologie; Held; Computerspiel; Erzähltechnik; Rhetorik; Stilistik
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)PSY028000; (BISAC Subject Heading)BUS070060; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)JMJ; (BIC subject category)MMJT; (BIC subject category)KNT; (Springer Nature Marketing Classification)A; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SCY12010: Psychotherapy and Counseling; (Springer Nature Subject Code)SC513020: Media Management
    Scope: Online-Ressource
    Notes:

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  7. Computerspiele im Diskurs: Aggression, Amokläufe und Sucht
    Published: [2019]
    Publisher:  Springer, Berlin, Germany

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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783662578599; 366257859X
    Other identifier:
    9783662578599
    Edition: [1. Auflage]
    Subjects: Computerspiel; Gewaltdarstellung; Aggressivität; Amok; Stoffungebundene Sucht; Persönlichkeitsentwicklung
    Other subjects: (Produktform)Paperback / softback; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; Aggression; Amokläufe; Computerspiele; Game-Design; Game-Entwicklung; Game-Physiologie; Game-Psychologie; Games, Spiele; Gamification, lernen; Gehirnregionen; Gewalt; Psychologische Erkenntnisse zur Game-Entwicklung; Pädagogisch relevante Medien; Serious Games; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)KNT; (BIC subject category)JNC; (BIC subject category)JMJ; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCO39000: Educational Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (BISAC Subject Heading)EDU009000; (BIC subject category)JNC; (VLB-WN)1534: Hardcover, Softcover / Psychologie/Angewandte Psychologie
    Scope: XV, 173 Seiten, Illustrationen, 24 cm, 409 g
  8. Computerspiele im Diskurs: Aggression, Amokläufe und Sucht
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578605
    Other identifier:
    9783662578605
    Edition: 1. Auflage 2019
    Subjects: Computerspiel; Gewaltdarstellung; Aggressivität; Amok; Stoffungebundene Sucht; Persönlichkeitsentwicklung; Computerspiel; Aggression; Sucht
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)JNC; Aggression; Amokläufe; Computerspiele; Game-Design; Game-Entwicklung; Game-Physiologie; Game-Psychologie; Games, Spiele; Gamification, lernen; Gehirnregionen; Gewalt; Psychologische Erkenntnisse zur Game-Entwicklung; Pädagogisch relevante Medien; Serious Games; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)MAT011000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)PSY021000; (BIC subject category)UMK; (BIC subject category)PBUD; (BIC subject category)KNT; (BIC subject category)JMJ; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCO39000: Educational Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  9. Psychologie des Geschichtenerzählens
    Published: [2019]
    Publisher:  Springer, Berlin

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  10. Psychologie des Geschichtenerzählens
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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  11. Farb- und Formpsychologie
    Published: 2019
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg

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    Source: Union catalogues
    Language: German
    Media type: Ebook
    Format: Online
    ISBN: 9783662578704
    Other identifier:
    9783662578704
    Edition: 1. Auflage 2019
    Subjects: Farbenpsychologie; Gestaltpsychologie; Farbe; Computerspiel; Visuelle Wahrnehmung
    Other subjects: (Produktform)Electronic book text; (BISAC Subject Heading)PSY008000; (BISAC Subject Heading)JMR; Computerspiele; Farben und Formen in Computerspielen; Farbpsychologie; Formpsychologie; Game-Design; Game-Entwicklung; Game-Physiologie; Games, Spiele; Gestaltgesetze; Gestaltpsychologie; Goldene Proportionen; Wahrnehmungspsychologie; (BISAC Subject Heading)COM012040; (BISAC Subject Heading)EDU009000; (BISAC Subject Heading)PSY021000; (BISAC Subject Heading)BUS070060; (BISAC Subject Heading)MAT011000; (BIC subject category)UMK; (BIC subject category)JNC; (BIC subject category)JMJ; (BIC subject category)KNT; (BIC subject category)PBUD; (Springer Nature Marketing Classification)A; (Springer Nature Subject Code)SCY20060: Cognitive Psychology; (Springer Nature Subject Collection)SUCO41168: Behavioral Science and Psychology; (Springer Nature Subject Code)SCI29040: Game Development; (Springer Nature Subject Code)SCY18003: Pedagogic Psychology; (Springer Nature Subject Code)SCY20030: Industrial and Organizational Psychology; (Springer Nature Subject Code)SC513020: Media Management; (Springer Nature Subject Code)SCM13011: Game Theory, Economics, Social and Behav. Sciences
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  12. Digital Storytelling
    spannende Geschichten für interne Kommunikation, Werbung und PR
  13. Zahl' doch einfach, was du willst!
    Warum sich Pay-What-You-Want für deutsche Kinos lohnt
  14. Zahl’ doch einfach, was du willst!
    warum sich Pay-What-You-Want für deutsche Kinos lohnt
    Published: [2016]
    Publisher:  Tectum Verlag, Marburg

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    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783828837997; 3828837999
    Other identifier:
    9783828837997
    Edition: [1. Auflage]
    Series: Wissenschaftliche Beiträge aus dem Tectum-Verlag : [...], Reihe Medienwissenschaften ; Band 31
    Subjects: Kino; Verbraucherverhalten; Zahlungsbereitschaft; Freiwilligkeit; Motivation
    Other subjects: (Produktform)Paperback / softback; (Produktform (spezifisch))Paperback (DE); Kino; Kinobesucher; Medienökonomie; Pay-What-You-Want; Preisabfrage; Preisbewusstsein; Preismechanismus; Quasi-Experiment; Verhaltensökonomik; Zahlungsbereitschaft; soziale Präferenz; (VLB-WN)1744: Hardcover, Softcover / Medien, Kommunikation/Medienwissenschaft; (BISAC Subject Heading)SOC052000; (BISAC Subject Heading)BUS070060
    Scope: 229 Seiten, Illustrationen, 21 cm