Narrow Search
Last searches

Results for *

Displaying results 1 to 10 of 10.

  1. Ludotopia : Spaces, Places and Territories in Computer Games
    Contributor: Aarseth, Espen (Publisher); Günzel, Stephan (Publisher)
    Published: 2019
    Publisher:  transcript Verlag, Bielefeld

    Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games.... more

     

    Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

     

    Export to reference management software   RIS file
      BibTeX file
    Source: OAPEN; transcript Open Access
    Contributor: Aarseth, Espen (Publisher); Günzel, Stephan (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783839447307; 9783837647303
    Other identifier:
    Subjects: Media studies
    Other subjects: Space; Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies
    Scope: 1 electronic resource (316 p.)
  2. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber, Verfasser)
    Published: [2019]; © 2019
    Publisher:  transcript, Bielefeld

    Rheinisch-Westfälische TH, Geographisches Institut, Bibliothek
    608:1881-97
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Düsseldorf
    mwio510.a114
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Duisburg-Essen
    KNZX1842
    Unlimited inter-library loan, copies and loan
    Englisches Seminar der Universität, Bibliothek
    LIT GT 2019:1
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster
    3K 86311
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    KNZS6596
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    KNZS6596+1
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber, Verfasser)
    Language: English
    Media type: Book
    ISBN: 9783837647303; 3837647307
    DDC Categories: 300; 793; 004
    Series: Media studies ; volume 63
    Subjects: Raum; Medientheorie; Computerspiel; Raum <Motiv>; Raumdarstellung; Raumwahrnehmung
    Other subjects: Wolfenstein; Videospiele; Computerspiele; Orte; Territorien; Pokemon Go; Raumwahrnehmung; Raumdarstellung; Medientheorie; virtuelle Räume; neue Welten; Utopie; Software; endlos; Raumanalyse; Perspektive; Medien
    Scope: 315 Seiten, Illustrationen
    Notes:

    "This volume is the result of two workshops that were held at the IT University Copenhagen and the University of Salford in Manchester" - (Introduction)

  3. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Published: [2019]
    Publisher:  transcript, Bielefeld

    Ostbayerische Technische Hochschule Amberg-Weiden / Hochschulbibliothek Amberg
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Ansbach
    Unlimited inter-library loan, copies and loan
    Staatliche Bibliothek, Schloßbibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Bamberg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
    Landesbibliothek Coburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Eichstätt-Ingolstadt
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule Weihenstephan-Triesdorf, Zentralbibliothek
    No loan of volumes, only paper copies will be sent
    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan
    Hochschule Kempten, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule Landshut, Hochschule für Angewandte Wissenschaften, Bibliothek
    Unlimited inter-library loan, copies and loan
    Bayerische Akademie der Wissenschaften, Bibliothek
    No inter-library loan
    Bayerische Staatsbibliothek
    Unlimited inter-library loan, copies and loan
    Deutsches Museum, Bibliothek
    No loan of volumes, only paper copies will be sent
    Hochschule München, Bibliothek
    Unlimited inter-library loan, copies and loan
    Landesamt für Digitalisierung, Breitband und Vermessung, Bibliothek
    No inter-library loan
    Technische Universität München, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek der LMU München
    Unlimited inter-library loan, copies and loan
    Universität der Bundeswehr München, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Staatliche Bibliothek Neuburg/Donau
    Unlimited inter-library loan, copies and loan
    Evangelische Hochschule Nürnberg, Bibliothek
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Nürnberg Georg Simon Ohm, Bibliothek
    No loan of volumes, only paper copies will be sent
    Staatliche Bibliothek Passau
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Passau
    Unlimited inter-library loan, copies and loan
    Leibniz-Institut für Ost- und Südosteuropaforschung, Bibliothek
    No loan of volumes, only paper copies will be sent
    OTH- Ostbayerische Technische Hochschule Regensburg, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Staatliche Bibliothek Regensburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan
    Hochschule für angewandte Wissenschaften Würzburg-Schweinfurt, Abteilungsbibliothek Schweinfurt
    Unlimited inter-library loan, copies and loan
    Ostbayerische Technische Hochschule Amberg-Weiden, Hochschulbibliothek, Standort Weiden
    Unlimited inter-library loan, copies and loan
    Technische Hochschule Würzburg-Schweinfurt Bibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Würzburg
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (kostenfrei)
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Language: English
    Media type: Book
    ISBN: 9783837647303; 3837647307
    Other identifier:
    9783837647303
    RVK Categories: AP 15963 ; LB 61000 ; LC 13000
    DDC Categories: 300
    Series: Media studies ; volume 63
    Subjects: Medientheorie; Raumwahrnehmung; Morphologie; Raumdarstellung; Raum; Computerspiel; Wolfenstein 3D <Computerspiel>; Raum <Motiv>
    Other subjects: Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies
    Scope: 315 Seiten, Illustrationen, 22.5 cm x 14.8 cm, 588 g
    Notes:

    Erscheint auch als Open Access bei De Gruyter

  4. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J (Herausgeber); Günzel, Stephan (Verfasser, Herausgeber)
    Published: [2019]; © 2019
    Publisher:  transcript, Bielefeld

    Universitätsbibliothek der RWTH Aachen
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Düsseldorf
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Duisburg-Essen
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster, Zentralbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Paderborn
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Aarseth, Espen J (Herausgeber); Günzel, Stephan (Verfasser, Herausgeber)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783837647303; 3837647307
    DDC Categories: 793; 300; 004
    Series: Media studies ; volume 63
    Subjects: Computerspiel; Raum; Medientheorie; Computerspiel; Raumdarstellung; Raumwahrnehmung; Computerspiel; Raum <Motiv>
    Scope: 315 Seiten, Illustrationen
    Notes:

    "This volume is the result of two workshops that were held at the IT University Copenhagen and the University of Salford in Manchester" - (Introduction)

  5. Ludotopia
    Spaces, Places and Territories in Computer Games
    Contributor: Aarseth, Espen (Herausgeber); Günzel, Stephan (Herausgeber)
    Published: 2019
    Publisher:  transcript Verlag, Bielefeld ; OAPEN FOUNDATION, The Hague

    Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games.... more

    Access:
    Verlag (kostenfrei)
    Technische Hochschule Bingen, Bibliothek
    No inter-library loan
    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
    No inter-library loan
    Evangelische Hochschule Darmstadt, Bibliothek
    No inter-library loan
    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
    No inter-library loan
    Bibliothek der Frankfurt University of Applied Sciences
    No inter-library loan
    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
    No inter-library loan
    Bibliothek des Bischöflichen Priesterseminars
    No inter-library loan
    Hochschul- und Landesbibliothek Fulda, Standort Heinrich-von-Bibra-Platz
    No inter-library loan
    Technische Hochschule Mittelhessen, Hochschulbibliothek Gießen
    No inter-library loan
    Universitätsbibliothek Gießen
    No inter-library loan
    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
    No inter-library loan
    Akademie der Wissenschaften und der Literatur, Bibliothek
    No inter-library loan
    Bibliothek der Hochschule Mainz, Untergeschoss
    No inter-library loan
    LEIZA - Leibniz-Zentrum für Archäologie, Bibliothek
    No inter-library loan
    Martinus-Bibliothek, Wissenschaftliche Diözesanbibliothek
    No inter-library loan
    Universität Mainz, Zentralbibliothek
    No inter-library loan
    Evangelische Hochschule Tabor, Bibliothek
    No inter-library loan
    Universität Marburg, Universitätsbibliothek
    No inter-library loan
    Hochschul- und Landesbibliothek RheinMain, Rheinstraße
    No inter-library loan

     

    Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

     

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Aarseth, Espen (Herausgeber); Günzel, Stephan (Herausgeber)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783839447307; 9783837647303
    DDC Categories: 004; 300; 793
    Subjects: Computerspiel; Raum; Medientheorie; Raumdarstellung; Raumwahrnehmung; Raum <Motiv>; Media studies
    Other subjects: Space; Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies
    Scope: 1 Online-Ressource (316 p.)
  6. Ludotopia
    Spaces, Places and Territories in Computer Games
    Published: 2019
    Publisher:  Transcipt Verlag, Bielefeld

    Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games.... more

    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan

     

    Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (kostenfrei)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 3837647307; 3839447305; 9783837647303; 9783839447307
    Other identifier:
    9783837647303
    RVK Categories: AP 15963 ; LB 61000 ; LC 13000
    Series: Edition Medienwissenschaft ; v. 63
    Subjects: Jeux vidéo - Aspect social; Computer games; Video games; Computerspiel; Medientheorie; Raum <Motiv>; Morphologie; Raumdarstellung; Raumwahrnehmung; Raum; Wolfenstein 3D <Computerspiel>
    Scope: 1 Online-Ressource (317 Seiten)
    Notes:

    Array: Array

  7. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Published: [2019]
    Publisher:  transcript, Bielefeld

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783837647303; 3837647307
    Other identifier:
    9783837647303
    RVK Categories: AP 15963
    DDC Categories: 793; 300; 004
    Series: Media studies ; volume 63
    Subjects: Computerspiel; Videospiel; Raumwahrnehmung; Medientheorie;
    Other subjects: Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies; Hardcover, Softcover / Medien, Kommunikation/Medienwissenschaft
    Scope: 315 Seiten, Illustrationen, 23 cm, 498 g
    Notes:

    Enthält Literaturangaben

  8. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (HerausgeberIn); Günzel, Stephan (HerausgeberIn)
    Published: [2019]; © 2019
    Publisher:  transcript, Bielefeld

    "Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space," "place," and "territory," featuring in most general theories of space to lay the groundwork for the study of spatiality in games.... more

    Universitätsbibliothek Erfurt / Forschungsbibliothek Gotha, Universitätsbibliothek Erfurt
    ST 324 A114
    Unlimited inter-library loan, copies and loan
    Burg Giebichenstein Kunsthochschule Halle, Hochschulbibliothek
    A 44472
    Unlimited inter-library loan, copies and loan
    Hochschule für Angewandte Wissenschaften Hamburg, Hochschulinformations- und Bibliotheksservice (HIBS), Fachbibliothek Technik, Wirtschaft, Informatik
    Kom 430.151
    No inter-library loan
    Hans-Bredow-Institut für Medienforschung an der Universität Hamburg, Bibliothek
    B III 12-113
    Unlimited inter-library loan, copies and loan
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    E 19 B 1618
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Heidelberg
    2020 A 9585
    Unlimited inter-library loan, copies and loan
    Badische Landesbibliothek
    Unlimited inter-library loan, copies and loan
    Fachhochschule Kiel, Zentralbibliothek
    Inf 88-28/1
    No inter-library loan
    Universität Konstanz, Kommunikations-, Informations-, Medienzentrum (KIM)
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Leipzig
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Mannheim
    500 AP 15963 A114
    No inter-library loan
    Hochschule für Gestaltung, Bibliothek
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek Osnabrück
    MUI 6241-777 0
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek der Fachhochschule Clara Hoffbauer Potsdam
    MedienWiss44
    No inter-library loan
    Württembergische Landesbibliothek
    69/12434
    Unlimited inter-library loan, copies and loan
    UB Weimar
    Lb 5620/125
    Unlimited inter-library loan, copies and loan

     

    "Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space," "place," and "territory," featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these."--Page 4 of cover

     

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (HerausgeberIn); Günzel, Stephan (HerausgeberIn)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783837647303; 3837647307
    Other identifier:
    9783837647303
    RVK Categories: AP 15963
    Series: Edition Medienwissenschaft ; volume 63
    Subjects: Computer games; Video games
    Scope: 315 Seiten, Illustrationen, 22.5 cm x 14.8 cm, 588 g
    Notes:

    Includes bibliographical references

  9. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Published: [2019]
    Publisher:  transcript, Bielefeld

    Alice Salomon Hochschule Berlin, Bibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für Technik und Wirtschaft Berlin, Hochschulbibliothek
    Unlimited inter-library loan, copies and loan
    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Verbund der Öffentlichen Bibliotheken Berlins - VÖBB
    Unlimited inter-library loan, copies and loan
    Brandenburgische Technische Universität Cottbus - Senftenberg, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Europa-Universität Viadrina, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Volltext (kostenfrei)
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Publisher); Günzel, Stephan (Publisher)
    Language: English
    Media type: Book
    ISBN: 9783837647303; 3837647307
    Other identifier:
    9783837647303
    RVK Categories: AP 15963 ; LB 61000 ; LC 13000
    DDC Categories: 300
    Series: Media studies ; volume 63
    Subjects: Medientheorie; Raumwahrnehmung; Morphologie; Raumdarstellung; Raum; Computerspiel; Wolfenstein 3D <Computerspiel>; Raum <Motiv>
    Other subjects: Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies
    Scope: 315 Seiten, Illustrationen, 22.5 cm x 14.8 cm, 588 g
    Notes:

    Erscheint auch als Open Access bei De Gruyter

  10. Ludotopia
    spaces, places and territories in computer games
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber)
    Published: [2019]
    Publisher:  transcript, Bielefeld

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Contributor: Aarseth, Espen J. (Herausgeber); Günzel, Stephan (Herausgeber)
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9783837647303; 3837647307
    Other identifier:
    9783837647303
    Edition: [1. Auflage]
    Series: Edition Medienwissenschaft ; volume 63
    Subjects: Computerspiel; Raum; Medientheorie; Computerspiel; Raumdarstellung; Raumwahrnehmung; Computerspiel; Raum <Motiv>
    Other subjects: (Produktform)Paperback / softback; (Zielgruppe)Fachpublikum/ Wissenschaft; Place; Maps; Computer Games; Media; Media Aesthetics; Media Theory; Media Studies; (VLB-WN)1744: Hardcover, Softcover / Medien, Kommunikation/Medienwissenschaft; Space; (BISAC Subject Heading)SOC052000; (BIC subject category)JFD
    Scope: 315 Seiten, Illustrationen, 23 cm, 498 g