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  1. Serious Games for Global Education
    Published: 2017
    Publisher:  Peter Lang GmbH, Frankfurt a.M. ; Peter Lang International Academic Publishers, Bern

    In the last few years, global education has become a key concept within the TEFL domain, suggesting competences, topics, and methods that enable students to become responsible and knowledgeable participants in a globalized world. With the help of a... more

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    Universitätsbibliothek Gießen
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    In the last few years, global education has become a key concept within the TEFL domain, suggesting competences, topics, and methods that enable students to become responsible and knowledgeable participants in a globalized world. With the help of a triangulated blended learning study conducted in five different middle school EFL classes, and an additional small group study, the author investigates the potential of digital games that have an educational purpose, so called serious games, for global education when used in EFL scenarios. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783631734711
    Other identifier:
    Edition: 1st, New ed.
    Series: Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented ; 35
    Subjects: Englischunterricht; Computerunterstütztes Lernen; Computerspiel; Lernspiel
    Scope: 1 Online-Ressource
  2. Serious games for global education
    digital game-based learning in the english as a foreign language (EFL) classroom
    Published: 2017
    Publisher:  Peter Lang, Frankfurt ; ProQuest, Ann Arbor, Michigan

    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    ISBN: 9783631734711; 9783631734728; 9783631734735
    Series: Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign language pedagogy - content- and learner-oriented ; 35
    Subjects: Englischunterricht; Computerunterstütztes Lernen; Computerspiel; Lernspiel
    Scope: 1 Online-Ressource (302 pages), Illustrationen
    Notes:

    Description based on publisher supplied metadata and other sources

    Dissertation, Technische Universität Braunschweig, 2017

  3. Serious Games for Global Education
    Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom
    Published: 2017
    Publisher:  Peter Lang GmbH, Internationaler Verlag der Wissenschaften, Frankfurt a.M.

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    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    ISBN: 9783631734711
    Other identifier:
    9783631734711
    Series: Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented ; 35
    Subjects: Englischunterricht; Computerunterstütztes Lernen; Computerspiel; Lernspiel
    Other subjects: (Produktform)Electronic book text; (Zielgruppe)Fachpublikum/ Wissenschaft; (BISAC Subject Heading)EDU000000: EDUCATION / General; (BISAC Subject Heading)EDU029000: EDUCATION / Teaching Methods & Materials / General; (BISAC Subject Heading)EDU029010: EDUCATION / Teaching Methods & Materials / Mathematics; (BISAC Subject Heading)EDU029050: EDUCATION / Teaching Methods & Materials / Arts & Humanities; (BISAC Subject Heading)EDU032000: EDUCATION / Leadership; (BISAC Subject Heading)EDU040000: EDUCATION / Philosophy, Theory & Social Aspects; (BISAC Subject Heading)FOR009000: FOREIGN LANGUAGE STUDY / German; (BISAC Subject Heading)LAN020000: LANGUAGE ARTS & DISCIPLINES / Study & Teaching; (BISAC Subject Heading)LIT004170: LITERARY CRITICISM / European / German; (BISAC Subject Heading)LIT006000: LITERARY CRITICISM / Semiotics & Theory; (BIC subject category)2AB: English; (BIC subject category)CJ: Language teaching & learning (other than ELT); (BIC subject category)JNT: Teaching skills & techniques; (BIC subject category)UDX: Computer games / online games: strategy guides; (BIC subject category)YQ: Educational material; Based; Becker; Carmen; Classroom; Claudia; Digital; Digital Games; Education; Empirical Study; English; Foreign; Foreign Language Classroom; Game; Games; Global; Language; Learning; Michael; Müller; Rücker; Serious; (BISAC Subject Heading)FOR000000; (VLB-WN)9564
    Scope: Online-Ressourcen, 296 Seiten, 71 Illustrationen
    Notes:

    Lizenzpflichtig

    Dissertation, ,

  4. Serious games for global education
    digital game-based learning in the English as a foreign language (EFL) classroom
    Published: 2017
    Publisher:  Peter Lang GmbH, Internationaler Verlag der Wissenschaften, Frankfurt a.M

    The author of this book conducted different studies to investigate the potential of serious games for global education when used in EFL classrooms. The results show a clear contribution of serious games to global education when used with EFL... more

    Hochschulbibliothek Friedensau
    Online-Ressource
    No inter-library loan

     

    The author of this book conducted different studies to investigate the potential of serious games for global education when used in EFL classrooms. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783631734711
    RVK Categories: HD 183 ; ES 822
    Series: Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented ; v.35
    Subjects: Language acquisition; Language and languages; Language and the Internet; Language acquisition; Educational technology; Education, Bilingual; Electronic books
    Scope: 1 online resource (302 pages)
  5. Serious games for global education
    digital game-based learning in the English as a Foreign Language (EFL) classroom
    Published: [2017]; © 2017
    Publisher:  Peter Lang Edition, Frankfurt am Main ; Bern ; Bruxelles ; New York ; Oxford ; Warszawa ; Wien

    Universitätsbibliothek Bielefeld
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Duisburg-Essen
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    ISBN: 9783631734711; 9783631734728; 9783631734735
    Other identifier:
    DDC Categories: 420
    Series: Foreign language pedagogy content- and learner-oriented ; volume 35
    Subjects: Computerspiel; Computerunterstütztes Lernen; Lernspiel; Englischunterricht
    Other subjects: Based; Becker; Carmen; Classroom; Claudia; Digital; Digital Games; Education; Empirical Study; English; Foreign; Foreign Language Classroom; Game; Games; Global; Language; Learning; Michael; Müller; Rücker; Serious
    Scope: 1 Online-Ressource (295 Seiten), Illustrationen, Diagramme
    Notes:

    Dissertation, Technische Universität Braunschweig, 2017

  6. Serious games for global education
    digital game-based learning in the English as a foreign language (EFL) classroom
    Published: 2017
    Publisher:  Peter Lang GmbH, Internationaler Verlag der Wissenschaften, Frankfurt a.M.

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783631734711
    Other identifier:
    Series: Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented ; 35
    Subjects: Englischunterricht; Lernspiel; Computerunterstütztes Lernen; Computerspiel
    Other subjects: Electronic book text; Based; Becker; Carmen; Classroom; Claudia; Digital; Digital Games; Education; Empirical Study; English; Foreign; Foreign Language Classroom; Game; Games; Global; Language; Learning; Müller; Rücker; Serious
    Scope: Online-Ressourcen (296 Seiten), 71 Illustrationen
  7. Serious games for global education
    digital game-based learning in the English as a Foreign Language (EFL) classroom
    Published: [2017]; © 2017
    Publisher:  Peter Lang Edition, Frankfurt am Main ; Bern ; Bruxelles ; New York ; Oxford ; Warszawa ; Wien

    Universitätsbibliothek Bielefeld
    No inter-library loan
    Universitätsbibliothek Duisburg-Essen
    No inter-library loan
    Universitäts- und Landesbibliothek Münster, Zentralbibliothek
    No inter-library loan
    Universitätsbibliothek Wuppertal
    No inter-library loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: English
    Media type: Dissertation
    Format: Online
    ISBN: 9783631734711; 9783631734728; 9783631734735
    Other identifier:
    DDC Categories: 420
    Series: Foreign language pedagogy content- and learner-oriented ; volume 35
    Subjects: Englischunterricht; Computerunterstütztes Lernen; Computerspiel; Lernspiel
    Other subjects: Based; Becker; Carmen; Classroom; Claudia; Digital; Digital Games; Education; Empirical Study; English; Foreign; Foreign Language Classroom; Game; Games; Global; Language; Learning; Michael; Müller; Rücker; Serious
    Scope: 1 Online-Ressource (295 Seiten), Illustrationen, Diagramme
    Notes:

    Dissertation, Technische Universität Braunschweig, 2017