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  1. Computers and Games
    First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
    Published: 1999
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

    TU Darmstadt, Universitäts- und Landesbibliothek - Stadtmitte
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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573; 3540489576
    Other identifier:
    RVK Categories: SS 1800 ; SS 4800
    Series: Lecture Notes in Computer Science ; 1558
    Subjects: Computerspiel; Brettspiel; Spielstrategie; Spieltheorie; Komplexitätstheorie; Computer science; Computer software; Artificial intelligence; Mathematical optimization; Management information systems
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  2. Computers and Games
    First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
    Published: 1999
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

    This book constitutes the strictly refereed post-proceedings of the First International Conference on Computer and Games, CG'98, held in Tsukuba, Japan in November 1998. The 21 revised full papers presented were carefully selected after two rounds of... more

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    This book constitutes the strictly refereed post-proceedings of the First International Conference on Computer and Games, CG'98, held in Tsukuba, Japan in November 1998. The 21 revised full papers presented were carefully selected after two rounds of reviewing from a total of 35 submissions. The book addresses all aspects of computers and games, including game playing programs, mathematical games learning algorithms, social and cognitive aspects, and game theory. The papers are organized in topical sections on search and strategies, learning and pattern acquisition theory, and Go, Tsume-Shogi, and Heian-Shogi

     

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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 1558
    Array
    Array
    Subjects: Artificial intelligence; Computer science; Computer software; Management information systems; Mathematical optimization; Computer Science
    Scope: Online-Ressource
  3. Computers and games
    first international conference ; proceedings
    Contributor: Herik, Jaap van den (Mitwirkender)
    Published: 1999
    Publisher:  Springer, Berlin

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    Source: Union catalogues
    Contributor: Herik, Jaap van den (Mitwirkender)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573
    Other identifier:
    Series: Lecture notes in computer science ; 1558
    Subjects: Computerspiel; Brettspiel; Spielstrategie; Brettspiel; Spieltheorie; Brettspiel; Komplexitätstheorie
    Scope: Online-Ressource
    Notes:

    Lizenzpflichtig

  4. Computers and Games
    First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
    Published: 1999
    Publisher:  Springer-Verlag Berlin Heidelberg, Berlin, Heidelberg

    This book constitutes the strictly refereed post-proceedings of the First International Conference on Computer and Games, CG'98, held in Tsukuba, Japan in November 1998. The 21 revised full papers presented were carefully selected after two rounds of... more

    Universitätsbibliothek Braunschweig
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    Otto-von-Guericke-Universität, Universitätsbibliothek
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    Bibliotheks-und Informationssystem der Carl von Ossietzky Universität Oldenburg (BIS)
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    This book constitutes the strictly refereed post-proceedings of the First International Conference on Computer and Games, CG'98, held in Tsukuba, Japan in November 1998. The 21 revised full papers presented were carefully selected after two rounds of reviewing from a total of 35 submissions. The book addresses all aspects of computers and games, including game playing programs, mathematical games learning algorithms, social and cognitive aspects, and game theory. The papers are organized in topical sections on search and strategies, learning and pattern acquisition theory, and Go, Tsume-Shogi, and Heian-Shogi

     

    Export to reference management software   RIS file
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    Content information
    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573
    Other identifier:
    RVK Categories: SS 4800
    Series: Lecture Notes in Computer Science ; 1558
    Array
    Array
    Subjects: Computer software; Management information systems; Computer science; Computer Science; Artificial intelligence; Mathematical optimization; Algorithms.; Calculus of variations.; Business information services.
    Scope: Online-Ressource
  5. Computers and Games
    First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
    Published: 1999
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Imprint: Springer

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    Universitätsbibliothek der RWTH Aachen
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    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573
    Series: Lecture Notes in Computer Science ; 1558
    Subjects: Computer science; Computer software; Artificial intelligence; Mathematical optimization; Management information systems; Spielstrategie; Komplexitätstheorie; Computerspiel; Brettspiel; Spieltheorie
  6. Computers and Games
    First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
    Published: 1999
    Publisher:  Springer Berlin Heidelberg, Berlin, Heidelberg ; Springer-Verlag Berlin Heidelberg

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    Universitätsbibliothek der RWTH Aachen
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    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783540489573
    Series: Lecture Notes in Computer Science ; 1558
    Subjects: Computer science; Computer software; Artificial intelligence; Mathematical optimization; Management information systems