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  1. Classical antiquity in video games
    playing with the ancient world
    Contributor: Rollinger, Christian (Publisher)
    Published: 2020
    Publisher:  Bloomsbury Academic, London ; New York ; Oxford ; New Delhi ; Sydney

    Universitätsbibliothek Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Bayerische Staatsbibliothek
    Unlimited inter-library loan, copies and loan
    Zentralinstitut für Kunstgeschichte, Bibliothek
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek Passau
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Contributor: Rollinger, Christian (Publisher)
    Language: English
    Media type: Book
    ISBN: 9781350066632
    RVK Categories: NG 1520 ; NH 5200
    Series: Imagines - classical receptions in the visual and performing arts
    Subjects: Computerspiel; Videospiel; Rezeption; Antike
    Other subjects: Civilization, Classical, in video games; History in art; History in mass media; Video game characters; Video games / Design
    Scope: xv, 294 Seiten, Illustrationen
  2. Classical antiquity in video games
    playing with the ancient world
    Contributor: Rollinger, Christian (Publisher)
    Published: 2020
    Publisher:  Bloomsbury Academic, London ; New York ; Oxford ; New Delhi ; Sydney

    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Contributor: Rollinger, Christian (Publisher)
    Language: English
    Media type: Book
    ISBN: 9781350066632
    Parent title:
    RVK Categories: NG 1520 ; NH 5200
    Series: Imagines - classical receptions in the visual and performing arts
    Subjects: Computerspiel; Videospiel; Rezeption; Antike
    Other subjects: Civilization, Classical, in video games; History in art; History in mass media; Video game characters; Video games / Design
    Scope: xv, 294 Seiten, Illustrationen
  3. Classical antiquity in video games
    playing with the ancient world
    Published: 2020
    Publisher:  Bloomsbury Academic, London

    TU Darmstadt, Universitäts- und Landesbibliothek - Lichtwiese
    /LG 9200 R754
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Gießen
    000 LG 9200 R754
    No inter-library loan
    Universitätsbibliothek Kassel, Standort Holländischer Platz
    25 Ges BR 4042
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 135006663X; 9781350066632
    RVK Categories: LG 9200 ; ST 324 ; AP 15963 ; NG 1520 ; NH 5200
    Series: Imagines - classical reception in the visual and performing arts
    Subjects: Antike; Rezeption; Videospiel; Computerspiel
    Scope: xv, 294 Seiten, Illustrationen
    Notes:

    Literatur- und Quellenverzeichnis Seite 256-[286]

    Ludographie Seite [287]-290