Narrow Search
Search narrowed by
Last searches

Results for *

Displaying results 1 to 1 of 1.

  1. Flow in Azeroth
    eine Analyse von Spielerfahrungen in MMO(RP)Gs am Beispiel von World of Warcraft
    Published: 2007
    Publisher:  VDM, Müller, Saarbrücken

    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: German
    Media type: Book
    Format: Print
    ISBN: 9783836413299; 3836413299
    Other identifier:
    9783836413299
    Subjects: World of Warcraft; Medienkonsum
    Other subjects: (VLB-FS)Game; (VLB-FS)Spiel; (VLB-FS)Computer; (VLB-FS)Rollenspiel; (VLB-FS)Virtualität; (VLB-FS)Flow; (VLB-FS)Computerspiel; (VLB-FS)Onlinespiel; (VLB-FS)Internet; (VLB-PF)BC: Paperback; (VLB-WN)1637: HC/Informatik, EDV/Internet; Onlinespiele; Games; Computerspiele; digitale Spiele; Rollenspiele; MMOs
    Scope: 94 S., graph. Darst., 24 cm
    Notes:

    Literaturverz. S. 81 - 88